<Traits> <TraitNames> <Name></Name> <Hex></Hex> </TraitNames> <TraitNames> <Name>NAME OF TRAIT VARIABLE HERE - NO SPACES, SIMILAR TO EAXIS ENUM</Name> <Hex>HEX VALUE YOU WISH TO HAVE THAT TRAIT BY: ONCE YOU SET IT, NEVER CHANGE IT - MAKE SOME SHIT UP AT RANDOM - MUST BE UNIQUE</Hex> </TraitNames>
<?xml version="1.0"?><traits> <TraitNames> <Name></Name> <Hex></Hex> </TraitNames> <TraitNames> <Name>Slave</Name> <Hex>SimiusSlaves</Hex> </TraitNames> <CommodityKinds> <Name></Name> <Hex></Hex> </CommodityKinds> <CommodityKinds> <Name>Slave</Name> <Hex>SimiusSlaves</Hex> </CommodityKinds> <Trailist> <Name>Slave</Name> <Description></Description> <ShortDescription></ShortDescription> <Hex>SimiusSlave</Hex> <AgeVisible>None</AgeVisible> <Category>Administrative</Category> <CommodityName></CommodityName> <Predicate>IsSlave</Predicate> <CanBeLearnedRandomly>FALSE</CanBeLearnedRandomly> <ThumbFilename>lt_rewards_mybestfriend</ThumbFilename> <ThumbPieMenu>trait_slave_s</ThumbPieMenu> <ThumbDislikePieMenu>trait_slave_s_crossed_out</ThumbDislikePieMenu> <TraitToolTipText0>SlaveToolTipText0</TraitToolTipText0> <TraitToolTipText1>SlaveToolTipText1</TraitToolTipText1> <TraitToolTipText2>SlaveToolTipText2</TraitToolTipText2> <TraitToolTipText3>SlaveToolTipText3</TraitToolTipText3> </TraitList></traits>
<?xml version="1.0"?><Traits> <TraitNames> <Name></Name> <Hex></Hex> </TraitNames> <TraitNames> <Name>Slave</Name> <Hex>0x11FF4E2F6E0476F2</Hex> </TraitNames> <TraitList> <Name></Name> <Description></Description> <ShortDescription></ShortDescription> <Hex></Hex> <CodeVersion></CodeVersion> <AgeVisible></AgeVisible> <SetNumbers></SetNumbers> <Points></Points> <RandomWeight></RandomWeight> <Category></Category> <CommodityName></CommodityName> <FacialIdle></FacialIdle> <AutonomousDesiredCommodity></AutonomousDesiredCommodity> <AutonomousAvoidedCommodity></AutonomousAvoidedCommodity> <IncreasedEffectiveness></IncreasedEffectiveness> <ReducedEffectiveness></ReducedEffectiveness> <xMin></xMin> <DesireMin></DesireMin> <xMax></xMax> <DesireMax></DesireMax> <Decay></Decay> <Predicate></Predicate> <CanBeLearnedRandomly></CanBeLearnedRandomly> <IntimacyLevel></IntimacyLevel> <ActiveTopic></ActiveTopic> <PreferredBookGenre></PreferredBookGenre> <ThumbFilename></ThumbFilename> <ThumbPieMenu></ThumbPieMenu> <ThumbDislikePieMenu></ThumbDislikePieMenu> <ThumbPose></ThumbPose> <AddListenerFunction></AddListenerFunction> <TraitTipDescription></TraitTipDescription> <TraitTipIndex></TraitTipIndex> <TraitToolTipText0></TraitToolTipText0> <TraitToolTipText1></TraitToolTipText1> <TraitToolTipText2></TraitToolTipText2> <TraitToolTipText3></TraitToolTipText3> <CanBeLearnedThroughConversation></CanBeLearnedThroughConversation> </TraitList> <TraitList> <Name>Slave</Name> <Description>IncontinentDescription</Description> <ShortDescription>IncontinentShortDescription</ShortDescription> <Hex>Slave</Hex> <CodeVersion>BaseGame</CodeVersion> <AgeVisible>None</AgeVisible> <SetNumbers>945</SetNumbers> <Category>HiddenInCAS</Category> <AutonomousDesiredCommodity></AutonomousDesiredCommodity> <AutonomousAvoidedCommodity></AutonomousAvoidedCommodity> <CommodityName>Slaved</CommodityName> <Predicate>IsSlave</Predicate> <CanBeLearnedRandomly>FALSE</CanBeLearnedRandomly> <ActiveTopic>Incontinent Trait</ActiveTopic> <ThumbFilename>trait_incontinent</ThumbFilename> <ThumbPieMenu>trait_incontinent_s</ThumbPieMenu> <ThumbDislikePieMenu>trait_incontinent_s_crossed_out</ThumbDislikePieMenu> <TraitToolTipText0>IncontinentToolTipText0</TraitToolTipText0> <TraitToolTipText1>IncontinentToolTipText1</TraitToolTipText1> <TraitToolTipText2>IncontinentToolTipText2</TraitToolTipText2> </TraitList> <! lt_rewards_mybestfriend</ThumbFilename> </Traits>