unverdorben
Tasty Tourist
Posts: 2
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I installed awesomemod with no parthogenesis enabled and ever since there hasnīt been a single birth or marriage in 30 sim days amongst my townie sims. All the townie kids born before the mod are single adults now - is there anything I can do to prevent the townies from dying out exept disableing no parthogenesis?
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Count
jolrei
Senator
Posts: 6420
Son of Perdition
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Tribulatio proxima est
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Enelen
Blathering Buffoon
Posts: 64
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...maybe try using one of the custom story modes: Indie Stone - the Baby Apocalypse or Awesome Story Mode - now with MOAR Babyz (apparently, I haven't got around to try it yet).
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unverdorben
Tasty Tourist
Posts: 2
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Thanks, I didnīt know cribs are required... will add cribs right now
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jtrazz
Asinine Airhead
Posts: 27
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Can someone please tell me if I installed it the right way? I have the monkey installer. I saved it into program files/electronic arts/the sims 3. Then when I unzipped it, I saved that into program files/electronic arts/the sims 3/mods/packages. Then I right clicked it and clicked install into The Sims 3. Is that right? Because you can also install it to Sims 3 Hacks. Also, I am reading this: http://beta.moreawesomethanyou.com/ts3/awesome/rtfm.txt And it says that the features are either enabled or disabled by default. How would I enable or disable something once I'm in the game?
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jtrazz
Asinine Airhead
Posts: 27
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Thank you. I have another question. One of the things it does is: Disables hardcoded check against 12-woohoo. Does not actually enable it without additional XML hacks not included here.
What does this mean? What is 12-woohoo and what are XML hacks?
Also, someone told me this: Exactly where the file goes is not entirely essential, as long as it's in a folder covered by your framework file.
What is a framework file? Sorry if these are stupid questions lol.
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DMDye
Corpulent Cretin
Posts: 147
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Framework is what the Monkey Installer (or the Framework file here) installs so that the game knows where to look for mods and allows for sub-foldering.
I believe the 12-woohoo needs to be enabled in the config file I pointed you to - I'm not sure because I don't use that. BEWARE! These actions (flirting with teens and such) has consequences.
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jtrazz
Asinine Airhead
Posts: 27
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Oh, is that what it enables? Relationships with teens? And what are the consequences?
And I just tried to play for the first time since I installed the awesome mod and my game now crashes everytime I go on a lot.
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Gastfyr
Horrible Halfwit
Posts: 392
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Pedophilia and 12 woohoo are not the same thing. Pedophilia in Awesomemod for TS3 refers to adults/young adults (and I believe elders) doing romantic actions with teens. If they get caught they do get arrested, go to jail, and become branded as a Registered Sex Offender which is a new trait that causes everyone who is not also a Sex Offender or a Pedobear or a Pedobait to hate them and not want to talk to them. Also, they will get arrested for simply being on the lot that has the school building. They also can only get jobs in Criminal career track I believe.
12 woohoo means the ability for teens to woohoo (with each other). In order for teens to actually woohoo, you need an aditional xml mod which is not included with Awesomemod. There are several versions of teen woohoo xml mods available, with or without pregnacy enabled and such. As far as I know, you do not need any aditional xml mods to have Pedobears run rampant in your game and get their asses thrown in jail.
Since I have never actually dabled in any of this perversion myself, I do not know if you need to enabled 12 woohoo in order to allow your Pedobears to actually woohoo with teens. But I think I have seen references to people being able to have adults impregnate teens using some sort combination of mods.
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TS3: it's really cool if you don't look too closely! - bottles
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jtrazz
Asinine Airhead
Posts: 27
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Oh ok thanks
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jtrazz
Asinine Airhead
Posts: 27
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I've been playing since the game came out, and it usually saves fine. Last week I had to completely restore my computer and I had to reinstall TS3. My sister was the first to play after I reinstalled it, and she made a town. I just started playing again yesterday and I made my own town, and today when I loaded the game again, her town was gone. I realized that I must have accidentally overwritten her game. Today, she played again and made herself another town (new game on the main menu). And when she went to save, it told her that another save file already existed, and asked if she wanted to overwrite it. I told her to just overwrite it because I didn't do a lot on my town and I didn't care. Then I went on the main menu and clicked new game and as soon as it loaded I went to save it to see what would happen and again, it asked me if I wanted to overwrite. This has never happened to me before. I have 4 open spaces for new games, but it keeps wanting to overwrite the one I have. Before I restored my computer, I had 3 games saved. I installed the awesome mod last night, and I also have a mod for teen woohoo/pregnancy. Does anyone think that could be the problem?
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cassblonde
Exasperating Eyesore
Posts: 201
Lazy Lurker
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I would say your best solution is to change the name of the save. "Save As" is one of your options under Edit Town.
Now go away before someone pokes you or something.
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« Last Edit: 2009 August 13, 00:09:40 by cassblonde »
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I'm an apathetic sociopath, I'd kill you if I cared.
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Wookiee
Tasty Tourist
Posts: 1
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I just had a CTD because of all the kids jamming the school entrance. Why can't they use another door? I noticed some places have a backdoor they can use.
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edalbformat
Exasperating Eyesore
Posts: 208
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The sims are not using other doors or even other tiles. It seems that they use the old foot path back to TS1 and never changed. They bump each other even on open terrain.
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Gastfyr
Horrible Halfwit
Posts: 392
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I've already tried using droptrait RegisteredSexOffender... and Pescado has made that a null action... so guess my guy is just SOL... I'm pretty sure I read on here recently that someone successfully removed the Registered Sex Offender trait by simply disabling Pedophelia from their config settings. Might want to try that and see if it works for you.
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TS3: it's really cool if you don't look too closely! - bottles
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varmint
Blathering Buffoon
Posts: 98
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Quick question, how long does it take for "town personalities" to be chosen?
Town personalities are an Indie Stone feature, Awesomemod has nothing to do with them.
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twoftmama
Blathering Buffoon
Posts: 87
Domestic Goddess
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(Story Progression is on Normal Town personalities are an Indie Stone feature, Awesomemod has nothing to do with them.
Story Progression speed is an Indie Stone feature also.
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If the right side of the brain controls the left side of the body, then only left handed people are in their right mind. TFM'S Naughty Sims Asylum
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kuronue
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(Story Progression is on Normal Town personalities are an Indie Stone feature, Awesomemod has nothing to do with them.
Story Progression speed is an Indie Stone feature also. Then they shouldn't have even posted in this forum about it at all, as none of it is related to AwesomeMod.
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INFP or something
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whoachica
Asinine Airhead
Posts: 10
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My neighborhood has hardly anyone left in it. There are literally 4 houses left with all elderly sims. I have AM-the latest one-and I have story progression enabled in my game options. Do I need to disable EA's story progression in order to have AM's story mode work? How do I check that AM's story mode is actually enabled in my game? Or is this issue AM related at all? I do have the most recent patch installed.
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simwit
Blathering Buffoon
Posts: 54
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shinygobonkers
Asinine Airhead
Posts: 31
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its proably another instance of sillyness/stupidity on my part, but I cant get the droptrait command to work. Have tried [droptrait Absent-Minded], [droptrait "Absent-Minded], [droptrait absent-minded], [droptrait AbsentMinded] etc (minus the actual []'s that is) and NOTHING happens...on multiple sims :[ I ended up just using the savegame editor but it'd be nice not to have to resort to that...
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DMDye
Corpulent Cretin
Posts: 147
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Silly answer: is that the only sim in the house, are you sure you have selected the sim whose trait you want to drop, have you tried: droptrait <simname> AbsentMinded? I haven't tried it, but read the RTFM. If that doesn't help, I'll try it on my sim - but I like her just the way she is. [edited] for typo
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« Last Edit: 2009 August 14, 04:08:37 by DMDye »
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whoachica
Asinine Airhead
Posts: 10
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Are you kidding me? In order for my story progression to work properly I must have cribs in all the houses? I can't believe that would actually be the problem.
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