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Author Topic: Awesomod discussion/questions/helpful tips thread  (Read 1936646 times)
shelzj
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #650 on: 2009 July 16, 17:51:44 »
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Def will give it another try! I may have overlooked it because I was assuming I would see the face pop up on the left... sorry.
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kittie
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #651 on: 2009 July 16, 19:39:03 »
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It only moves from one sim to the next that are already showing on the left.
Keep hitting SPACE. SPACE just toggles down the line. Eventually you will get to her. Now, you aren't going to see her icon on the far left. You will see her below, with all her widget panels. The fastest way I've found is to click on the sim icon shown on the torp left and hit SPACE once.

I just right click on a sim and it selects them o.o
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dakakata
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #652 on: 2009 July 16, 19:48:44 »
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what the hell is a Enable12Woohoo? is it 12 kinds of position woohoo or wat?
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Zazazu
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #653 on: 2009 July 16, 21:32:52 »
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It only moves from one sim to the next that are already showing on the left.
Keep hitting SPACE. SPACE just toggles down the line. Eventually you will get to her. Now, you aren't going to see her icon on the far left. You will see her below, with all her widget panels. The fastest way I've found is to click on the sim icon shown on the torp left and hit SPACE once.

I just right click on a sim and it selects them o.o
I always forget about the wrong-click thing. SPACE is easier when they are out of sight.
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rubenm
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #654 on: 2009 July 17, 00:34:44 »
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My mother is having a problem with her game right now. She starts it up and its really slow normal speed, speed 2 and speed 3 go the same speed. It sometimes fixes after five minutes or so  and there's other times that it wont fix at all.

Also she is having problems with lifetime point items. She would buy one and the next day she would play it the item would become a black square she has to buy it again. Can someone help please? Thank you
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geekgirl
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #655 on: 2009 July 17, 00:47:06 »
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Be a good child and patch your momma's game for her. See if that fixes anything.
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rubenm
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #656 on: 2009 July 17, 01:02:43 »
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the patch EA released you mean? We already did and I updated her awesomemod since she said it gave her a message saying hers was about to expire. It didnt seem to work either. Any ideas tho
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geekgirl
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #657 on: 2009 July 17, 01:06:44 »
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Does she have an older processor or not enough RAM? Sims 2 was very very slow for me during the last few months of my ancient and venerable shitty computer's life, and it sped right up to normal when I built my shiny new computer.  Have you tried setting all the graphics/performance options to low? It will not be as pretty but might be faster. Turning off story progression may help a little if the slowdown is mostly at night.
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rubenm
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #658 on: 2009 July 17, 01:14:39 »
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we bought a new laptop for it for her and it was working excellent i just dont know what happen i dont know if it was CC she downloaded or awesomemod. We download from Mod The Sims sometimes. We both have awesomemod but on my laptop it works perfectly fine. Shes the one having this slowness problem
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janinechloe
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #659 on: 2009 July 17, 01:28:41 »
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Try removing all the hacks/mods and play see if there is any difference. If all else fails try reinstalling and patching the game.
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Rainne
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #660 on: 2009 July 17, 04:40:56 »
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Let me preface this post by saying that I freely admit to being clueless and non-tech-savvy, so I hereby open myself up for excoriation if the answer to my question should turn out to be something simple.

That said, I am at a loss as to the "bless" and "radar tracking" features of AwesomeMod.  Can anyone give me a brief explanation of what they are and how or why I should use them?  Thanks!
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J. M. Pescado
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #661 on: 2009 July 17, 05:05:24 »
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You shouldn't. These aren't the droids you're looking for. Move along now.
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asciident
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #662 on: 2009 July 17, 05:54:14 »
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And if you want to disregard Pescado anyway, you should maybe read the first page of this thread.
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Enelen
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #663 on: 2009 July 17, 17:26:20 »
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Anyone here knows if the babyboom cheat will spawn random babies or will it create them with the genetics of the existing families they are spawned into? I'm afraid I'm well on the way to a retirement camp,too... Sad Or is there a shortcut (short of the Indie mod) to make them marry/get pregnant without the whole socialization madness, so that I could pair up my townies quickly? The existing families got some babies in the beginning, but the grown up kids don't seem to want to marry anyone...
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Simius
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #664 on: 2009 July 17, 18:28:26 »
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Anyone here knows if the babyboom cheat will spawn random babies or will it create them with the genetics of the existing families they are spawned into? I'm afraid I'm well on the way to a retirement camp,too... Sad Or is there a shortcut (short of the Indie mod) to make them marry/get pregnant without the whole socialization madness, so that I could pair up my townies quickly? The existing families got some babies in the beginning, but the grown up kids don't seem to want to marry anyone...
They are completely random babies... and the cheat isn't a part of Awesomemod... It is an EA hack that is unsupported.  The babies will be completely unrelated to anyone in the household and will not share the genetics with anyone either.
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Solmyr
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #665 on: 2009 July 17, 19:28:29 »
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What does the "spawn (count)" command do exactly? Does it just spawn randomly generated homeless sims around town?

On that note, is it possible to force homeless families to move into a house instead of existing in limbo?
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Motoki
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #666 on: 2009 July 17, 19:54:11 »
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is it possible to force homeless families to move into a house instead of existing in limbo?

Short answer is yes, long answer is it's complicated.

Shannonng wrote a tutorial to do it here: http://www.moreawesomethanyou.com/smf/index.php/topic,15885.0.html

However, for some of us that is not working even when we've given enough funds to the families and there is enough available housing.

Zazazu has suggested a cruder and more complicated sort of brute force method of doing it here: http://www.moreawesomethanyou.com/smf/index.php/topic,15885.msg458485.html#msg458485 but I have not bothered to resort to going through all that so far.

As of yet neither Awesomemod nor Indie Stone is particularly good in my experience in dealing with homeless problem, though you can always use the preferred Pescado method of just nuking them all with "destroyalltownies" Tongue
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Rainne
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #667 on: 2009 July 17, 22:02:45 »
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And if you want to disregard Pescado anyway, you should maybe read the first page of this thread.

Well, I did that, but all it says is "storymode protection".  Unless I am misunderstanding, I would assume that would stop them from being killed on a bus, moved out, etc. etc... all of which are things that awesomemod does already.  So... I'm confused.
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mikrokitty
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #668 on: 2009 July 18, 01:51:45 »
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I can't get 'droptrait Technophobe' to work... tried it with lowercase, tried some possible incorrect spellings...
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J. M. Pescado
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #669 on: 2009 July 18, 01:52:10 »
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Internally, the Technophobe trait is called "AntiTV".
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mikrokitty
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #670 on: 2009 July 18, 01:53:08 »
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Thanks for the quick response Smiley
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ZeKat
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #671 on: 2009 July 18, 09:05:35 »
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Parthenogenesis woes: I'm always playing with the newest version of Awesomemod, but I still had a single-parented baby spawn suddenly.

I'd moved out a couple from my main house, and the very next day, my playables get the want for a grandchild fulfilled. I check the family tree, and their daughter has spawned a son named Igor, but the baby has no relation to her husband. I thought Awesomemod would prevent this, or am I doing it wrong?

Edit: Aging was off.
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nanacake
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #672 on: 2009 July 18, 11:28:27 »
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but the baby has no relation to her husband. I thought Awesomemod would prevent this, or am I doing it wrong?

Did he have a father at all or it just wasn't the husband? There is that thing called marital affair which would have nothing to do with parthenogenesis.
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pbox
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #673 on: 2009 July 18, 11:40:40 »
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I'd moved out a couple from my main house, and the very next day, my playables get the want for a grandchild fulfilled. I check the family tree, and their daughter has spawned a son named Igor, but the baby has no relation to her husband. I thought Awesomemod would prevent this, or am I doing it wrong?

Did you move the pregnant woman, or her parents? That's not quite clear to me from your description.

This is so in my game as well -- when a pregnant sim moves house, the family ties to the father are cut. The only solution I know about is to not move. I haven't tested what happens when you'd only move the father. It is rather annoying that the game does nothing to prevent this, since to me it's not always immediately obvious whether or not a sim is pregnant =/
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ZeKat
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Re: Awesomod discussion/questions/helpful tips thread
« Reply #674 on: 2009 July 18, 13:36:31 »
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Did he have a father at all or it just wasn't the husband? There is that thing called marital affair which would have nothing to do with parthenogenesis.
I still had a single-parented baby spawn suddenly.
No father at all. Thus why I called it parthenogenesis and was mystified.

Did you move the pregnant woman, or her parents? That's not quite clear to me from your description.

This is so in my game as well -- when a pregnant sim moves house, the family ties to the father are cut. The only solution I know about is to not move. I haven't tested what happens when you'd only move the father. It is rather annoying that the game does nothing to prevent this, since to me it's not always immediately obvious whether or not a sim is pregnant =/

Well, I don't remember getting her pregnant before they moved... However, if we assume Awesomemod is awesome, then I must be unawesome, and probably got her pregnant and just forgot about it. In that case, it's just a combination of Eaxis phail and personal phail. I will assume this is what happened. Thanks.
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