More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 22, 16:11:01
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS3/TSM: The Pudding
The World Of Pudding
Tipping question
0 Members and 1 Chinese Bot are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Tipping question (Read 6526 times)
pbox
Garrulous Gimp
Posts: 315
Tipping question
«
on:
2009 June 15, 23:30:27 »
I don't *have* the game yet, so I can't test this myself - but I'm trying to figure out ways and means to make it work the way I want to once I have it. So, question:
When Sim A performs guitar, and Sim B tips Sim A a certain amount, is that amount actually taken from B's funds?
And if it isn't (which is kind of what I expect, given EA's history of breaking these things), is there a way to get rid of the tipping by way of tuning an XML file? Or would that require more involved surgery?
If somebody already knows this, I'd be grateful for any info. Thanks!
Logged
Gus Smedstad
Lipless Loser
Posts: 602
Dabbler
Re: Tipping question
«
Reply #1 on:
2009 June 16, 11:47:32 »
I've never seen townies or guests busking. It seems to be an action that's restricted to your active Sims. Since other households are very approximate in their simulations, I think it would be difficult to tell if a trivial amount of money vanished when they tipped.
- Gus
Logged
Fine, I can see why people hate the Sims 3 sigs.
pbox
Garrulous Gimp
Posts: 315
Re: Tipping question
«
Reply #2 on:
2009 June 16, 13:56:18 »
Quote from: Gus Smedstad on 2009 June 16, 11:47:32
I've never seen townies or guests busking. It seems to be an action that's restricted to your active Sims.
I'm asking specifically about playable sims, sorry if that wasn't clear. I don't plan to have any townies in my game.
Logged
Duchess
sloppyhousewife
Lipless Loser
Posts: 691
Plumber Zombie
Re: Tipping question
«
Reply #3 on:
2009 June 16, 16:40:48 »
Quote from: Gus Smedstad on 2009 June 16, 11:47:32
I've never seen townies or guests busking. It seems to be an action that's restricted to your active Sims.
Heh. If this only were the case. I had a sim eat at the bistro, and not only one, but two townies decided to play for tips in front of the building. In combination with the bistro music, the acoustic result was interesting, but hardly enjoyable.
Logged
"Getting attention here is like awakening Lovecraftian cosmic horrors. Don't do it." - J.M. Pescado
sewinglady
Irritating Ignoramus
Posts: 415
Re: Tipping question
«
Reply #4 on:
2009 June 16, 20:00:41 »
Quote
I don't plan to have any townies in my game.
Hate to burst your bubble as I had hoped I could have minimal townies or none as well. It's not possible as far as I can tell to play without townies in this game. The only good thing is that so far none of them are as annoying as good ol' Marsha Bruenig.
Logged
My other obsession
Count
jolrei
Senator
Posts: 6420
Son of Perdition
Re: Tipping question
«
Reply #5 on:
2009 June 16, 20:17:11 »
Quote from: sewinglady on 2009 June 16, 20:00:41
Quote
I don't plan to have any townies in my game.
Hate to burst your bubble as I had hoped I could have minimal townies or none as well. It's not possible as far as I can tell to play without townies in this game. The only good thing is that so far none of them are as annoying as good ol' Marsha Bruenig.
...or as UTTERLY fugly as Sandy Bruty.
Logged
Tribulatio proxima est
Baron
Marhis
Terrible Twerp
Posts: 2145
ISTP. Officially male since she plays MUDs
Re: Tipping question
«
Reply #6 on:
2009 June 16, 20:26:01 »
Quote from: jolrei on 2009 June 16, 20:17:11
...or as UTTERLY fugly as Sandy Bruty.
And thanks god, Carmen Patch was an NPC and not a townie.
Logged
I say that a wise, when he does not know what he is talking about, should know enough to keep his mouth shut. -- C. Collodi,
Pinocchio
.
------
The one and only Rhayden's AIDE. Accept no substitutes.
pbox
Garrulous Gimp
Posts: 315
Re: Tipping question
«
Reply #7 on:
2009 June 16, 21:56:46 »
Quote from: sewinglady on 2009 June 16, 20:00:41
Hate to burst your bubble as I had hoped I could have minimal townies or none as well. It's not possible as far as I can tell to play without townies in this game.
Ouch. I was hoping destroyallhumans/townies/npcs would take care of them? Do they just randomly regenerate after that? Thanks for the warning, in any case ..
Anyhow, as long as townies are tipping townies I wouldn't care -- what would matter to me is whether or not my on sims would lose/gain money through Eaxian wormholes.
Logged
nanacake
Exasperating Eyesore
Posts: 248
Re: Tipping question
«
Reply #8 on:
2009 June 16, 22:19:08 »
The only *townies* in my game are the Bosses/Taxi Driver/Newspaper kid/A few co-workers. It has messed up a few opportunities because the sim it asked to continue a event with did not exist, but for the most part the Job latter works okay without many townies. I think because the bin families can not be deleted they're roaming somewhere in my hood, but I have not come into contact with them. I used the empty sunset valley by crazetex and destroyallhumans before making 10 families. All sims ARE townies now, so if you only want to play with your custom made sims, I'd suggest doing that and then setting story progression off. I haven't tried with awesome mod's TS2 aging, because right now aging in my hood is off until I want them to age.
Logged
seelindarun
Knuckleheaded Knob
Posts: 597
Re: Tipping question
«
Reply #9 on:
2009 June 20, 22:01:56 »
Quote from: nanacake on 2009 June 16, 22:19:08
The only *townies* in my game are the Bosses/Taxi Driver/Newspaper kid/A few co-workers. It has messed up a few opportunities because the sim it asked to continue a event with did not exist, but for the most part the Job latter works okay without many townies. I think because the bin families can not be deleted they're roaming somewhere in my hood, but I have not come into contact with them. I used the empty sunset valley by crazetex and destroyallhumans before making 10 families.
Did you bulldoze all the houses as well? The one time I experimented with destroyallhumans, the game filled my empty houses over time. After a few sessions I had a flood of townies, so I killed that 'hood. I wasn't thrilled with the prospect of a completely undecorated 'hood, so I put that experiment back on the shelf.
Logged
Erry
Corpulent Cretin
Posts: 110
Re: Tipping question
«
Reply #10 on:
2009 June 21, 14:51:13 »
I guess if you had a sim perform for tips in the park and alt+click to another sim-fambly, you could check to see if they actually lose funds.
«
Last Edit: 2009 June 21, 14:57:20 by Erry
»
Logged
"I go to his page and I see 'Hot Lesbians' as a tab... keep your sex life to yourself, bitch."
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...