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TS3/TSM: The Pudding
The World Of Pudding
Issue with Grave Markers?
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Topic: Issue with Grave Markers? (Read 4115 times)
vincenthardy
Asinine Airhead
Posts: 9
Issue with Grave Markers?
«
on:
2009 June 08, 00:18:52 »
A couple of days ago I resurrected Erik Darling on the Crumplebottom lot, he came up as a ghost fine and I could play as him, When I switched active families the Inventory destruction vanished his grave marker. Later I found out about the ghost healing qualities of Ambrosia and fed some to him. He went through the whole shiny resurrection sequence but when he came out he was still a ghost!, I suspect the destroyed grave marker to be the issue but I might be wrong.
Do you people have any Ideas?,
Vincent
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vincenthardy
Asinine Airhead
Posts: 9
Re: Issue with Grave Markers?
«
Reply #1 on:
2009 June 10, 06:53:01 »
I would really like an answer on this...
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Baron
Marhis
Terrible Twerp
Posts: 2145
ISTP. Officially male since she plays MUDs
Re: Issue with Grave Markers?
«
Reply #2 on:
2009 June 10, 11:33:15 »
Gotcha.
You didn't receive an answer, not because apparently no one is able to give you any, but because all the people on this site plotted to pull a prank on you.
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Cheencheela
Asinine Airhead
Posts: 31
Why even bother reading this?
Re: Issue with Grave Markers?
«
Reply #3 on:
2009 June 10, 12:37:21 »
Quote from: Marhis on 2009 June 10, 11:33:15
Gotcha.
You didn't receive an answer, not because apparently no one is able to give you any, but because all the people on this site plotted to pull a prank on you.
Hush, damn you.
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vincenthardy
Asinine Airhead
Posts: 9
Re: Issue with Grave Markers?
«
Reply #4 on:
2009 June 13, 22:00:07 »
I did, I tested another premade dead sim (Victor Goth) with the oppurtunity then with my awesomemod game switched active families and came back then fed him ambrosia and he resurrected properly so I thats proof its the missing grave markers fault, are there any ways to respawn it?
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