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Author Topic: Razor1911 release vs. Reloaded release  (Read 200024 times)
TashaYarrr
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Razor1911 release vs. Reloaded release
« on: 2009 May 25, 21:33:11 »
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I d/l'd and installed the Razor release and it works along with its accompanying cracked .exe. Will report back if I notice any differences, particularly if my computer stops occasionally freezing or if I notice any different / less retarded game behavior or content. No, there is no inherent trojan. Yes, I scanned. No, there is no trojan. No, there is no trojan. At least, not in my copy. Say it with me: no, there is no trojan.

EDITED TO ADD:  It appears at least one torrent did end up with a trojan included. Mine was clean. YMMV. This is why it's bad to make unequivocal statements on the internet, it's just tempting fate.

Backstory:

Razor1911 claims the Reloaded release was 'beta' and that theirs is full retail. Quote from them:

Quote
Reloaded release is not final. If you compare the file located in: x:\Game\Bin\code_version.txt you will get these informations

Razor1911: description=Version: 0.DL-0.0.11195  Changelist: 625803
Reloaded:  description=Version: 0.DL-0.0.11190  Changelist: 624575

If you compare the versions of TS3.exe you will get these infos:
Razor1911: 0.0.0.11195 (April 30. 2009 04:55:28)
Reloaded:  0.0.0.11190 (April 23. 2009 07:53:19)

The version in code_version.txt is as Razor claims above. If you want me to check somewhere else, please provide instructions.

Here's the contents of my Bin folder under Reloaded, sorry if the formatting sucks which I suspect it will:

code_version.txt      58      04/22/2009 19:59   
Default.ini         1,126      04/22/2009 22:55   
dialoglogo128x128.jpg      22,685      10/18/2008 18:01   
eauninstall.ico         10,134      08/11/2008 13:41   
gameplay.package      7,934,562   04/22/2009 19:52   
GL.ini            202,524      03/13/2009 10:48   
GraphicsCards.sgr      37,730      04/22/2009 22:52   
GraphicsRules.sgr      32,263      04/22/2009 22:52   
paul.dll         300,304      04/22/2009 22:53   
Resource.cfg         384      04/22/2009 22:52   
scripts.package         999,475      04/22/2009 19:52   
Shaders_Win32.precomp      8,750,539   05/23/2009 09:25      
simcore.package         1,689,001   03/26/2009 09:32   
Sims3.ico         174,684      10/21/2008 16:48   
Sims3.ini         2,534      04/22/2009 22:52   
Sims3GDF.dll         4,495,632   04/22/2009 22:53   
Sims3Launcher.exe      1,275,152   04/22/2009 22:53   
Sims3Launcher.ini      150      04/22/2009 22:52   
Sims3Launcher.exe.config   627      03/26/2009 09:31   
skuversion.txt         152      04/22/2009 22:55   
TS3.exe      [Cracked]   29,761,224   05/17/2009 13:28   
TSLHelper.exe         54,544      04/22/2009 22:53   
TSLHost.dll         4,560,144   04/22/2009 22:53   
winui.dll         238,864      04/22/2009 22:53


And under Razor:

code_version.txt      58      04/29/2009 18:49   -a--
Default.ini         1,102      04/29/2009 19:57   -a--
eauninstall.ico         10,134      08/12/2008 14:02   -a--
gameplay.package      7,934,583   04/29/2009 18:42   -a--
GraphicsCards.sgr      37,730      04/29/2009 19:54   -a--
GraphicsRules.sgr      32,263      04/29/2009 19:54   -a--
Resource.cfg         384      04/29/2009 19:54   -a--
scripts.package         999,475      04/29/2009 18:42   -a--
Shaders_Win32.precomp      8,750,539   04/29/2009 18:34   -a--
simcore.package         1,689,001   03/26/2009 09:32   -a--
Sims3.ico         174,684      10/21/2008 16:48   -a--
Sims3.ini         2,534      04/29/2009 19:54   -a--
Sims3GDF.dll         4,495,632   04/29/2009 19:55   -a--
Sims3Launcher.exe      1,275,152   04/29/2009 19:55   -a--
Sims3Launcher.ini      150      04/29/2009 19:54   -a--
Sims3Launcher.exe.config   627      03/26/2009 09:31   -a--
skuversion.txt         152      04/29/2009 19:57   -a--
TS3.exe   [Original]      11,285,776   04/29/2009 19:55   -a--
TS3.exe   [Cracked]      11,285,776   05/25/2009 20:30   -a--
TSLHelper.exe         54,544      04/29/2009 19:55   -a--
TSLHost.dll         4,560,144   04/29/2009 19:55   -a--

If you want me to check anything else, please be specific.
« Last Edit: 2009 May 27, 03:17:58 by TashaYarrr » Logged
VeilSethekk
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Re: Razor1911 release vs. Reloaded release
« Reply #1 on: 2009 May 25, 21:36:51 »
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Someone asked for this already, but can you check the game version of the Razor release to see if it's actually the final version?

If anyone has the Razor one, please give game version. The final apparently is 1.0.631.00107. It appears to be gone from NewTorrent.
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Zarifeke
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Re: Razor1911 release vs. Reloaded release
« Reply #2 on: 2009 May 25, 21:39:06 »
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Check the file SKUversion.txt in Game/Bin. Top line should say something like "GameVersion=" and then the version number we can compare to the supposed release one.
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TashaYarrr
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Re: Razor1911 release vs. Reloaded release
« Reply #3 on: 2009 May 25, 21:43:01 »
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GameVersion = 1.0.631.00002
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Zarifeke
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Re: Razor1911 release vs. Reloaded release
« Reply #4 on: 2009 May 25, 21:45:55 »
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Well, that last bit seems a bit off, but it's obviously close-enough-to-release version if not the real deal.
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TashaYarrr
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Re: Razor1911 release vs. Reloaded release
« Reply #5 on: 2009 May 25, 21:50:21 »
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For what it's worth, that's the same version the launcher reports. (Not sure how the rld version worked, but you can use the launcher and it seems to successfully check for updates. No registration nags.)

Couple other things:

--I'm able to play my saved neighborhood from the RLD release

--The censor hack works (not sure if I have AngryGuyHack or LolGuyHack).
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snowluv
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Re: Razor1911 release vs. Reloaded release
« Reply #6 on: 2009 May 25, 21:50:56 »
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Thanks for the info, Tasha. What will be interesting is to see if this version has the same kinks as the reloaded one.
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Krippakrull
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Re: Razor1911 release vs. Reloaded release
« Reply #7 on: 2009 May 25, 21:51:50 »
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Apparently some people even had success patching the Razor version with the release day 632 patch from EA, so it seems close enough to the real deal.
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malianx
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Re: Razor1911 release vs. Reloaded release
« Reply #8 on: 2009 May 25, 21:55:50 »
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What's your source on that?
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TashaYarrr
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Re: Razor1911 release vs. Reloaded release
« Reply #9 on: 2009 May 25, 21:57:23 »
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Apparently some people even had success patching the Razor version with the release day 632 patch from EA, so it seems close enough to the real deal.

Interesting, not sure where they'd get that. My launcher checks for updates and then reports being uptodate.

This may be my imagination but I feel like it's running a little smoother.
« Last Edit: 2009 May 25, 22:05:58 by TashaYarrr » Logged
Krippakrull
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Re: Razor1911 release vs. Reloaded release
« Reply #10 on: 2009 May 25, 21:59:26 »
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What's your source on that?

Heh, IRC, so don't put too much stock into it. I'll try it later myself though and report back how it went.
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TashaYarrr
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Re: Razor1911 release vs. Reloaded release
« Reply #11 on: 2009 May 25, 22:01:26 »
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Edit: Nevermind, misunderstood the question (and response) about source.
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Rockermonkey
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Re: Razor1911 release vs. Reloaded release
« Reply #12 on: 2009 May 25, 22:12:23 »
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You mean, you downloaded it the internet-faster kind of way? Shocked. Please tell haha I want this version now, instead of leaked. So how about some spilling of the beans :p i dont like torrents as they take to long and make me feel guilty Smiley
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timelycorruption
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Re: Razor1911 release vs. Reloaded release
« Reply #13 on: 2009 May 25, 22:27:22 »
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So what's the hypothesis here? Is Razor1911 full of crap, or no?
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TashaYarrr
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Re: Razor1911 release vs. Reloaded release
« Reply #14 on: 2009 May 25, 22:34:39 »
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Well, I also just noticed one of the main package files has a newer date than the reloaded:

FullBuild0.package, dated 4/29 rather than 4/23.

Razer1911 has been around for like a zillion years (they both have), I doubt they would bother putting the effort into a fake-newer release. (But I really don't know much about the warez scene or rivalries.) And if they did, I doubt they'd drill down and change the date on additional random files.

That said, it really doesn't seem much different, and we're talking a week newer. I suspect most of the bugs and annoyances will be present at retail, but I'm mostly interested in seeing if my occasional game freezes might stop with this one. But I have to go eat goopy carbonara in real life before I can test further.

ETA: Haha, on a whim I just checked wikipedia, and there is a razer1911 article. Quote: "According to the computer crime division of the United States Department of Justice, Razor 1911 is the "oldest game software piracy ring on the internet".
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rufio
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Re: Razor1911 release vs. Reloaded release
« Reply #15 on: 2009 May 25, 23:01:52 »
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Is the Reloaded version really different enough that it won't be able to be patched with the official patch?  I really don't want to spend another 2.5 days downloading yet another version of TS3.
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Krippakrull
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Re: Razor1911 release vs. Reloaded release
« Reply #16 on: 2009 May 25, 23:15:42 »
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Ok, I can at least confirm that updating with the Sims3_1.0.632.00002_from_1.0.631.00002.exe that can be found at EA works with the Razor release. Trying to update again makes the patch state that the game already is updated. Strange thing is that this is not reflected in the launcher, good thing is that the main executable doesn't change which means the crackfix still works. Maybe this patch is a secret EAxis plan to make all arr-mateys walk the plank?  Wink
Anyone who knows if there's any way to check the version ingame?

Edit: Nevermind. skuversion.txt says 1.0.632.00002. Strange that the launcher still reports 1.0.631 though.
« Last Edit: 2009 May 25, 23:23:46 by Krippakrull » Logged
coltraz
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Re: Razor1911 release vs. Reloaded release
« Reply #17 on: 2009 May 25, 23:25:36 »
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So wait, if you use the official patch on the Razor release, you don't need to update the crack? That's unusual. Are you sure the patch fixes are holding? I guess without a proper changelog it's hard to say...

In about 3 and a half hours I'll have installed the Razor version and will immediately begin testing.
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tedw
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Re: Razor1911 release vs. Reloaded release
« Reply #18 on: 2009 May 25, 23:35:20 »
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Is the Reloaded version really different enough that it won't be able to be patched with the official patch?  I really don't want to spend another 2.5 days downloading yet another version of TS3.
If you're talking about .615 build, then no, that won't take the patch - I tried and the updater told me it hit an invalid file as soon as it came across skuversion.txt.  I was tempted to manually change the build number in that file to .631, but since there may be other changes (or places that number is recorded inside of the files), I left it as was.

I'm also currently grabbing the Razor version to see whether it makes any difference...
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Krippakrull
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Re: Razor1911 release vs. Reloaded release
« Reply #19 on: 2009 May 25, 23:42:23 »
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So wait, if you use the official patch on the Razor release, you don't need to update the crack? That's unusual. Are you sure the patch fixes are holding? I guess without a proper changelog it's hard to say...

In about 3 and a half hours I'll have installed the Razor version and will immediately begin testing.

Yeah, I found it kinda strange too. Either the TS3.exe installed by the razor iso is precracked and makes the patch installer choke without ouputting any errors (which also sounds strange) or the 632 only changes stuff outside the .exe.

Here's how I did it:

1. Install Razor release.
2. Backup TS3.exe
3. Install 632
4. Compare TS3.exe filesize and version numbers to my backup, pre patch TS3.exe, which checked out identical.
5. Install crackfix.
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TashaYarrr
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Re: Razor1911 release vs. Reloaded release
« Reply #20 on: 2009 May 25, 23:50:09 »
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Just confirming the 632 patching works, now that I figured out where the heck you guys were getting it from. What this means, who knows.

Now I'm off to try to get my game to crash.
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Re: Razor1911 release vs. Reloaded release
« Reply #21 on: 2009 May 25, 23:58:57 »
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I'm in the process of downloading the Razor release to see what's different. I was one of the people that had a perfectly successful Reloaded version (no crashes, bugs, or missing music) so I guess we'll see.
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Judhudson
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Re: Razor1911 release vs. Reloaded release
« Reply #22 on: 2009 May 26, 00:05:57 »
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I'm not interested in the leaked game, but I am curious about the .632 patch.  Does anyone know what the filesize for the patch is and whether or not it can be obtained separately come the release day (I'm assuming that if you're able to get it now, I suppose you can.
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Re: Razor1911 release vs. Reloaded release
« Reply #23 on: 2009 May 26, 00:07:46 »
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I'm not interested in the leaked game, but I am curious about the .632 patch.  Does anyone know what the filesize for the patch is and whether or not it can be obtained separately come the release day (I'm assuming that if you're able to get it now, I suppose you can.

It seems to be available as an xml file. But I don't have any experience with those. Don't even know how to use that.
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Simius
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Re: Razor1911 release vs. Reloaded release
« Reply #24 on: 2009 May 26, 00:08:25 »
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So... Does the Razor version have any new content or clothing?
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