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Front Door Hack v2.0
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Topic: Front Door Hack v2.0 (Read 76774 times)
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Front Door Hack v2.0
«
on:
2005 November 16, 12:01:22 »
Like Front Door Hack 1, but now with exclusion of (standard) Maxian garage doors, so people don't immediately go ring your garage. Should work in garageless editions of game as well.
NL:
frontdoorhack.zip
OLD:
frontdoorhack.zip
Front Door Hack (v2b) for TS2 v1.0p1-v1.0p2 to TS2NL v1.0p1
Made by: Flying Fish Systems (J. M. Pescado)
Special Thanks To:
Quaxi, for writing SimPE
Congratulations to: Draklixa!
INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.
CHANGES:
Deliverypersons should no longer be irresistably drawn to the inaccessible door
of the mausoleum in the backyard when making their deliveries. Garage doors are
not considered front doors regardless of level.
COMPATIBILITY:
This hack is fully compatible with all FFS hacks.
Tested for TS2NL v1.0p1.
SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.
«
Last Edit: 2006 January 15, 09:53:37 by J. M. Pescado
»
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
lauraglenn
Asinine Airhead
Posts: 36
Re: Front Door Hack v2.0
«
Reply #1 on:
2005 November 16, 12:28:36 »
Thank you for this. I'm so very tired of everyone using the garage door as a front door.
Logged
Ness
Hairy-Bellied Heretic
Terrible Twerp
Posts: 2354
DOWN WITH CHEESE!
Re: Front Door Hack v2.0
«
Reply #2 on:
2005 November 16, 19:28:23 »
will it also stop people using regular doors in unattached garages?
Logged
PKTrekGirl
Asinine Airhead
Posts: 39
Re: Front Door Hack v2.0
«
Reply #3 on:
2005 November 17, 04:14:24 »
Love this one too!
No more grocery delivery guys going into the fenced backyard to ring the bell on the basement sliding glass door for no apparent reason!
Logged
RainbowTigress
Sucky Name Person
Whiny Wussy
Posts: 5871
Re: Front Door Hack v2.0
«
Reply #4 on:
2005 November 17, 06:46:07 »
Just put this updated hack in my game, and now when sims come to drop off flowers for my sims after their dates, they walk from one side of the porch to the other, turn around several times, then walk off with the flowers. This was at the Grunt house. I didn't save and took the hack out, and they were able to leave the flowers. There were two sims at the same time because Ripp had two dates back-to-back. One was leaving a bouquet, and the other the single rose in a vase. I did this several times with and without the hack to make sure, and when the hack was in, they left with the flowers, when I took it out, they left the flowers as normal.
Logged
Ilikecoffee
Asinine Airhead
Posts: 41
Re: Front Door Hack v2.0
«
Reply #5 on:
2005 November 17, 18:17:58 »
I haven't had any difficulty with this hack. Tested it with a date and the flowers were left at the front door. I've had it running for seven days sim time.
Logged
laeshanin
FURRY!
Malodorous Moron
Posts: 743
Fook me, it took long enough to get a title!
Re: Front Door Hack v2.0
«
Reply #6 on:
2005 November 17, 20:00:45 »
You beaut...
Logged
Meh...
Process Denied
Juvenile Jackass
Posts: 467
Re: Front Door Hack v2.0
«
Reply #7 on:
2005 November 23, 16:55:11 »
Quote from: rainbow on 2005 November 17, 06:46:07
Just put this updated hack in my game, and now when sims come to drop off flowers for my sims after their dates, they walk from one side of the porch to the other, turn around several times, then walk off with the flowers. This was at the Grunt house. I didn't save and took the hack out, and they were able to leave the flowers. There were two sims at the same time because Ripp had two dates back-to-back. One was leaving a bouquet, and the other the single rose in a vase. I did this several times with and without the hack to make sure, and when the hack was in, they left with the flowers, when I took it out, they left the flowers as normal.
It probably has nothing to do with the hack. If a sim has to dodge another sim when leaving flowers, they will walk off with them. I haven't played Strangetown for a while but if they have a porch that is wide then put a large plant on both sides of the porch so they can't pass the plant. This will cause them to have to go up the stairs one at a time and will eliminate the porch tango. This only applies if either side of the porch will fit only one sim at a time. They might not get the move command that messes up the leave flowers command.
Logged
RainbowTigress
Sucky Name Person
Whiny Wussy
Posts: 5871
Re: Front Door Hack v2.0
«
Reply #8 on:
2005 November 23, 17:00:48 »
Process Denied: That's the conclusion I came to. I didn't post back, but I figured it must have been a coincidence that the few times I reloaded the game with and without this hack, they delivered the flowers successfully the times the hack was removed. Because the last time I loaded the game without the hack after posting this message, they weren't able to leave them. So I deleted the columns on either side of the porch, and they were able to leave them. I didn't think about putting a plant there. Maybe I'll try that the next time I play the lot.
Logged
syberspunk
Heretic
Terrible Twerp
Posts: 2365
ISTJ - what a crazy random happenstance
Re: Front Door Hack v2.0
«
Reply #9 on:
2005 November 27, 06:54:27 »
Quote from: rainbow on 2005 November 17, 06:46:07
Just put this updated hack in my game, and now when sims come to drop off flowers for my sims after their dates, they walk from one side of the porch to the other, turn around several times, then walk off with the flowers. This was at the Grunt house. I didn't save and took the hack out, and they were able to leave the flowers. There were two sims at the same time because Ripp had two dates back-to-back. One was leaving a bouquet, and the other the single rose in a vase. I did this several times with and without the hack to make sure, and when the hack was in, they left with the flowers, when I took it out, they left the flowers as normal.
I actually had something kinda similar to this happen in my sister's game. I was wondering if anyone might have had an issue with this regarding sims who live in the same household. My sister had a married couple go out on a date; she had the husband ask the wife out, and then made them go downtown. She had them come back to the house where it ended with a dream date. In the evening, the wife went outside to leave a bouquet of roses. The house had a narrow entranceway, with a single tile front door. The wife went outside, stepped to the side of the door, and then got stuck in a loop of putting the flowers down, turning around, the bouquet seemingly teleporting back into her hand, turning back again to put it down, cycle, rinse, repeat. It just happened that the only way my sister was able to break the cycle was because the sim had bladder desperation, and she had directed the sim to use the toilet, which finally resulted in the sim breaking out of the cycle and running to the bathroom.
I've yet to test the game without the hack. I'll probably do it when my sister finally gets off her computer.
But I was just wondering if anyone else might have had this problem as well?
Ste
Logged
I'm a homosexual, and I want to marry a fireman.
Jack, I swear...
Assmittens: Do Want
RainbowTigress
Sucky Name Person
Whiny Wussy
Posts: 5871
Re: Front Door Hack v2.0
«
Reply #10 on:
2005 November 27, 06:59:07 »
Syberspunk, I've had that myself, as I described here:
http://www.moreawesomethanyou.com/smf/index.php?topic=1123.msg46154#msg46154
I've heard others talk about it also. I don't think it has anything to do with this hack. It seems that if you queue up something for the sim to do, it will break the loop.
Logged
syberspunk
Heretic
Terrible Twerp
Posts: 2365
ISTJ - what a crazy random happenstance
Re: Front Door Hack v2.0
«
Reply #11 on:
2005 November 27, 08:21:40 »
Ahhh... thank you rainbow.
Well... I finally got to test it out a little bit cuz my sis went to sleep.
Without the hack, it worked fine. However, I also tested with the hack back in the game and it
also
worked fine.
The slight difference, and I don't know if this makes a difference, is that I kept made the sims have their "date" at home. So, my questions to you (rainbow) is:
1) Did this bouquet spin loop happen to you more than once? With different couples?
2) Did it matter whether the date was outside the house? Or it happened in either case?
3) Did you try playing with testingcheatsenabled/debug mode on? (I haven't tried this myself yet).
I suspect then that it might just be one of those
minor
weird errors that crop up now and then. Unless it happens with much more consistency. So far, with my limited testing, I did not yet see a pattern. *shrugs*
It could just be that, when sims return home from dates, some certain variables get garbage values, causing funky errors, like this bouquet loop, or sims leaving dates and complaining about it being too late when you asked them to come home, and other weird stuff. It kinda sucks because it seems that these kind of
bugs
are hard to pin down what might be causing them if they don't actually produce jump bug/resettable type errors that pop up error dialogs.
And I don't know if this is something serious enough that Pescado would consider looking into it. Oh well, guess it's something we'll just have to live with then.
Ste
Logged
I'm a homosexual, and I want to marry a fireman.
Jack, I swear...
Assmittens: Do Want
reggikko
Axe Murderer
Terrible Twerp
Posts: 2816
Re: Front Door Hack v2.0
«
Reply #12 on:
2005 December 04, 11:53:16 »
The flower loop thing happened numerous times for me on one particular lot. My Email lot, in fact, which has no door at all, front or otherwise, and without this hack in the game. The dates were mostly at-home ones. I don't recall if this specifically ever happened on an outing date.
Logged
RainbowTigress
Sucky Name Person
Whiny Wussy
Posts: 5871
Re: Front Door Hack v2.0
«
Reply #13 on:
2005 December 05, 02:31:15 »
Sorry, I meant to respond to this post but I couldn't at the time and never got back to it.
Quote from: syberspunk on 2005 November 27, 08:21:40
Ahhh... thank you rainbow.
Well... I finally got to test it out a little bit cuz my sis went to sleep.
Without the hack, it worked fine. However, I also tested with the hack back in the game and it
also
worked fine.
The slight difference, and I don't know if this makes a difference, is that I kept made the sims have their "date" at home. So, my questions to you (rainbow) is:
1) Did this bouquet spin loop happen to you more than once? With different couples?
Yes, and yes.
Quote
2) Did it matter whether the date was outside the house? Or it happened in either case?
Didn't seem to matter. The date often started at home and moved downtown and back home again, since they lived in the same house.
Quote
3) Did you try playing with testingcheatsenabled/debug mode on? (I haven't tried this myself yet).
Always.
Quote
And I don't know if this is something serious enough that Pescado would consider looking into it. Oh well, guess it's something we'll just have to live with then.
I wish he or TwoJeffs or someone would, because it is danged annoying.
Logged
Sarahzsmyl
Asinine Airhead
Posts: 29
"Say 'Good night,' Manuel..."
Re: Front Door Hack v2.0
«
Reply #14 on:
2006 January 15, 23:58:36 »
Wonderful...
I can unfence my backyards and add access to doors to the garage again. Sometimes...
I just want to take there dum-dum-dummy heads and nnnnnnnGH!!!
Logged
\\\"Science without religion is lame, and religion without science is lame.\\\" --Albert Einstein
Dark Trepie
Senator
Posts: 1705
Re: Front Door Hack v2.0
«
Reply #15 on:
2006 January 16, 00:08:45 »
I have the flower loop as well. But it only seems to happen when the couple live in the same household and you have control over both of them. (like a husband and wife for example) I have never seen this happen when the sim's date lives on another lot and they come by to drop off the flowers.
Another thing I've noticed is that if they get caught in this loop they'll do it 6 times in a row at the most. Some won't do it this many times. But none has ever done it more than 6 times.
Logged
Baronetess
TaWanda
Nitwitted Nuisance
Posts: 874
stolen from obsessiveicons@livejournal
Re: Front Door Hack v2.0
«
Reply #16 on:
2006 January 18, 05:10:52 »
I just installed and tested this hack and am wondering what decides which door is the front door?.
The front door to my house is closest to the street, maybe 3 tiles back, but 6 or 8 tiles down from the mailbox. The side door to my house is about 6 tiles back from the street but almost straight behind the mailbox. The house is on a foundation. The side door to the garage is 3 tiles directly across from the side door to the house, down the steps. All my visitors and NPC's are still going to the side door in the garage. Are they using this door because it's closest to the ground?
If I bulid my house and garage on the same level will the front door be whatever door is closest to the street, or the mailbox, or what? Does being on a corner lot make any difference?
Let the lip ripping begin, I just want to know where to place those fancy stained glass doors I downloaded
PS. It would be awesome if visitors could use the front door and service NPCs still went to the side door, kind of like real life in some of the more posh neighborhoods LOL
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Front Door Hack v2.0
«
Reply #17 on:
2006 January 18, 06:15:10 »
Quote from: TaWanda on 2006 January 18, 05:10:52
I just installed and tested this hack and am wondering what decides which door is the front door?.
The front door to my house is closest to the street, maybe 3 tiles back, but 6 or 8 tiles down from the mailbox. The side door to my house is about 6 tiles back from the street but almost straight behind the mailbox. The house is on a foundation. The side door to the garage is 3 tiles directly across from the side door to the house, down the steps. All my visitors and NPC's are still going to the side door in the garage. Are they using this door because it's closest to the ground?
Yes, a door on a lower level will be preferentially chosen over any door on a higher level, by default, which results in wigginess with doors to garages that must be on the lowest level. Solutions for this are currently being contemplated.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Baronetess
vcline
Dimwitted Dunce
Posts: 174
Re: Front Door Hack v2.0
«
Reply #18 on:
2006 January 19, 03:10:15 »
I had to remove a regular door on a garage because people would go there rather than the front door.
Logged
philh
Asinine Airhead
Posts: 6
Re: Front Door Hack v2.0
«
Reply #19 on:
2006 June 15, 08:55:15 »
Hello. I think there is a small problem with this one. After installing
this the delivery person, pizza person and the Chinese delivery person
all don't enter my gate anymore. My whole lot is enclosed in a
wall with a front gate, well except for the garage door and wall
part of the whole wall. The delivery guys just stand there untill
time is up and they leave the delivery on the ground and drive away.
I tested this more than a dozen times and the only fix I found
was to remove my gate and leave a 2 tile opening in my wall
and they then were able go up to my front door on a foundation.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Front Door Hack v2.0
«
Reply #20 on:
2006 June 15, 09:38:57 »
You didn't by any chance LOCK the gate, rendering it impassable, did you? Because I have lots of setups like this, and they work fine....screenshot of house?
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
philh
Asinine Airhead
Posts: 6
Re: Front Door Hack v2.0
«
Reply #21 on:
2006 June 18, 21:27:23 »
How do you lock or unlock a gate? I tried but there are no interactions
with the gate. Here is a snapshot to give you an idea of how the
lot looks like.
It's completely closed in.
Logged
jsalemi
Town Crier
Vacuous Vegetable
Posts: 4475
In dog we trust, all others pay cash...
Re: Front Door Hack v2.0
«
Reply #22 on:
2006 June 19, 00:32:51 »
The ability to lock doors and gates came with OFB -- do you not have OFB?
Logged
Excelsior, you fathead!
I am Canadian.
jrd
Terrible Twerp
Posts: 2498
Re: Front Door Hack v2.0
«
Reply #23 on:
2006 June 19, 01:25:13 »
Speaking of locking... I noticed garage doors can't be locked. Any chance this can be rolled into this mod (or made in another mod)?
A garage door should never be used for pedestrial traffic, not even by playables.
Logged
RainbowTigress
Sucky Name Person
Whiny Wussy
Posts: 5871
Re: Front Door Hack v2.0
«
Reply #24 on:
2006 June 19, 03:10:00 »
Yeah, I have one sim who constantly uses the garage door to enter the garage since I put his workbench out there, but I put a regular door for him to use. He still uses the garage door. The sound is annoying.
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