In order to not bloat the forum with multiple posts from myself I thought I would mention these two problems together. They are however unrelated.
First off, isn't anybody else bugged by the lack of animation on the new M&G female hairs?
Namely:
cfhairlongbangsEP9
tfhairlongbangsEP9
afhairlongbangsEP9
tfhairaline
afhairaline
tfhairdreadsband
I attempted to fix them myself but only made matters worse by seemingly removing everything apart from the scalp which sank into the Sims' head. o_O The long hair styles are all assigned to the head and neck joints and I was lead to believe that long hair should be assigned to the head and spine2.
Is anyone willing to animate them cos I phail? I've zipped and attached the GMDCs below.
The second issue is with how apartment doors are visually treated when lived in by an NPC. For some reason it would seem that the door mat is classed as being inside and so fades to black even though it is clearly outside the apartment. What's the point in having different mat designs if you can't see them? Here's a pic:
The doors both have the same designed mat. As you can see I am extremely anal about small details like this, especially if you've seen my previous posts. I'm assuming to fix this issue it would be like my post about the windows that light on the wrong side in that the object needs editing at the mesh/naming level. Anyone willing to fix this stuff? I really feel I should offer something other than thanks but the only other thing I'm good at is drawing. I'm rambling now so I'll stop.