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Author Topic: TS3 L&P  (Read 335820 times)
caterpillar
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Re: TS3 L&P
« Reply #375 on: 2009 February 12, 13:02:44 »
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I didn't get Sims 2 until there were a couple of eps out, and lots of fixes made by the modders. I expect Sims games to be too buggy to play until the modding community has had time to sort it out. Sims 2 was worse than Sims 1 in that respect, and I expect Sims 3 to be worse than Sims 2, so I will also not be an early adopter. Depending on what people report about how the game plays and how buggy it is, I might not get it at all.
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Re: TS3 L&P
« Reply #376 on: 2009 February 12, 14:01:58 »
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I see the town outside your bubble of god power running amok with Townies being fertile and stupid;

I can't stop thinking that this part should be perfect for those who want their game be realistic Tongue.
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nekonoai
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Re: TS3 L&P
« Reply #377 on: 2009 February 12, 15:25:26 »
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I tend to play one family for awhile, and then abandon them for a new one. So the whole 'they live their lives without you' thing is fine with me. Go live your little lives, pixel people! run free!

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ShortyBoo
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Re: TS3 L&P
« Reply #378 on: 2009 February 12, 22:28:39 »
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I know I read from one of the creator's camp things awhile back that besides an option to turn off aging for the hood, there was also an option to make it so townies and other families didn't do anything life-changing like marriage, getting knocked up, getting jobs or quitting jobs, etc. so they'd just do simple things like go to work and visit community lots and simply take care of their needs. If that's the case, it doesn't sound so bad. I don't want my sims to be doing anything major without me telling them to. I like having complete control of my sims and in TS2, I always play with free will off. And from how I understood changing families works, you basically zoom way out of the house you're playing, back into the neighborhood view and zoom back in on the next house you want to play. If that's the case, it wouldn't be too hard to change families.
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sudaki
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Re: TS3 L&P
« Reply #379 on: 2009 February 13, 08:45:55 »
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I know I read from one of the creator's camp things awhile back that besides an option to turn off aging for the hood, there was also an option to make it so townies and other families didn't do anything life-changing like marriage, getting knocked up, getting jobs or quitting jobs, etc. so they'd just do simple things like go to work and visit community lots and simply take care of their needs. [...] And from how I understood changing families works, you basically zoom way out of the house you're playing, back into the neighborhood view and zoom back in on the next house you want to play. If that's the case, it wouldn't be too hard to change families.
If this is so then I think I could deal with it.  I believe I read also that aging is slowdownable, so one could compensate for aging done while the player was playing other families in rotation.  And it would enable me to skip families in the rotation who are stuck in a boring spot. 

I was a lot happier when TS3 was a clear Do Not Want, but now I'm a bit torn.  IF one could rotate and play a neighborhood this way I think I'd like it; and the new personality system seems interesting; and the placing and rotating of objects without grid restrictions is nice too.  I even like the idea of being able to color hair/furniture/everything whatever color you want instead of having to mess with recolor files....

...But the sims still look doughy-faced, and the nixing of user-made content is very undesirable.  I like some Maxis stuff fine, but I get bored with it after a while, and it tends to all be kind of middle-of-the-road or just goofy.  Also I can't help but think EA are doing it this way on purpose because they've figured out people will pay through the nose for Sims downloads and they want to be the only act in town.  Tongue
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Giggy
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Re: TS3 L&P
« Reply #380 on: 2009 February 13, 08:59:43 »
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Speaking of TS3 look what the CC creators made.



DEAR FUCKING GOD WTF IS THAT THING!
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Re: TS3 L&P
« Reply #381 on: 2009 February 13, 09:31:39 »
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Speaking of TS3 look what the CC creators made.

[THING pic]

DEAR FUCKING GOD WTF IS THAT THING!

I think that the features are cartoonish enough to fit the waxy, glass-eyed look of TS3, which IMHO makes it way less frightening and yucky than the supposedly "realistic" sims I've seen so far.
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Re: TS3 L&P
« Reply #382 on: 2009 February 13, 17:01:38 »
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DEAR FUCKING GOD WTF IS THAT THING!

THAT THING is what's going to go marry & knock up your favourite sim while you're playing a different family...  Shocked
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ShortyBoo
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Re: TS3 L&P
« Reply #383 on: 2009 February 13, 17:08:43 »
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DEAR FUCKING GOD WTF IS THAT THING!

THAT THING is what's going to go marry & knock up your favourite sim while you're playing a different family...  Shocked

That's a scary thought.

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Re: TS3 L&P
« Reply #384 on: 2009 February 13, 17:15:59 »
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DEAR FUCKING GOD WTF IS THAT THING!

THAT THING is what's going to go marry & knock up your favourite sim while you're playing a different family...  Shocked

HA HA, you come back and the parents are divorced and the youngest kids all look like Ross Perot. DNW!
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Re: TS3 L&P
« Reply #385 on: 2009 February 13, 17:17:10 »
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Speaking of TS3 look what the CC creators made.

[THING pic]

DEAR FUCKING GOD WTF IS THAT THING!

If you look at the image link itself, that is supposed to be a chick. "Lila Loofer." Mind boggling, eh?

I had not looked at the TS3 site in while and checked out some of the screenshots. Unsurprisingly, I am filled with just as much DNW as ever. This picture is really what does it for me:



EAxis are supposed to brandishing their shiny new game that is supposed to be a step up from TS2, but there is nothing in that screenshot that I could not create or do in TS2. While I should hope someone would have me examined for a severe head injury if I began downloading or even attempting to create those fugly clothes, nothing in this screenshot tells me that I am looking at something that is "better" than its predecessor. In fact, if it did not have the TS3 logo branded onto it, it would take me some time to realize that this was something other than TS2. It is the same old garbage encased in a shiny box to be shoved down our throats for an even heftier price tag than TS2. DO NOT WANT!
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Re: TS3 L&P
« Reply #386 on: 2009 February 13, 19:07:13 »
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HA HA, you come back and the parents are divorced and the youngest kids all look like Ross Perot. DNW!

That's when a TS3 omgwtfbbq would come at handy.
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Re: TS3 L&P
« Reply #387 on: 2009 February 13, 19:15:57 »
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The clothes are fugly, but I would like the game in the screenshot for Sims 2!
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Re: TS3 L&P
« Reply #388 on: 2009 February 14, 04:31:45 »
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The clothes are fugly, but I would like the game in the screenshot for Sims 2!

I'm betting that's just the foosball table that is part of the Xbox version of TS2.  Recycle the console versions and call it TS3.
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Re: TS3 L&P
« Reply #389 on: 2009 February 14, 05:41:29 »
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If you look at the image link itself, that is supposed to be a chick. "Lila Loofer."

WTF.

Oh hell no.

 Cry
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somnambulist
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Re: TS3 L&P
« Reply #390 on: 2009 February 14, 06:31:06 »
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Speaking of TS3 look what the CC creators made.



DEAR FUCKING GOD WTF IS THAT THING!

They made José Eber?
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BastDawn
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Re: TS3 L&P
« Reply #391 on: 2009 February 14, 23:04:53 »
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Ugh.  Look at this Sims 3 screenshot, specifically at the woman's right forearm.  Texture FAIL.  (And the marshmallows look like tiny eggs.  Boo, hiss!)

http://www.infinitesims.com/images/stories/zoom/ZQGYOV/092.jpg
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Zazazu
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Re: TS3 L&P
« Reply #392 on: 2009 February 14, 23:10:42 »
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You know what's even sadder? That swimsuit is a TS2 suit. The only clothing in the shot that isn't is the one piece, and that is just a different texture on the TS2 basic one piece.
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Re: TS3 L&P
« Reply #393 on: 2009 February 14, 23:14:02 »
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The girl looks like she's contemplating whether or not to stab the guy multiple times in the face with her skewer.
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Re: TS3 L&P
« Reply #394 on: 2009 February 15, 13:43:52 »
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Why?  Does does he represent EA art department?
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Nailati
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Re: TS3 L&P
« Reply #395 on: 2009 February 15, 13:50:18 »
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The hell? I have almost no experience with 3D programs, but even I could model a proper marshmallow in about 12 seconds. And the one-piece suit looks like it was made out of that contact paper you find in old ladies' kitchen drawers.
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kazebird
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Re: TS3 L&P
« Reply #396 on: 2009 February 15, 14:22:43 »
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What I don't understand is that eggs have a higher polygon count than marshmallows.
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Re: TS3 L&P
« Reply #397 on: 2009 February 15, 14:48:44 »
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Maybe it's a really sophisticated object and this is one of its 33 stages of melting, each with a different mesh.
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ShortyBoo
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Re: TS3 L&P
« Reply #398 on: 2009 February 15, 17:14:43 »
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Those do look like eggs. Have they ever seen a marshmallow before? I also noticed that the umbrella is clipping the ground on the bottom. I could see it maybe if it were just on the sand, but it's going through the grass as well.
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Liz
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Re: TS3 L&P
« Reply #399 on: 2009 February 15, 18:45:59 »
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Same white lounge chair, same rusted wtfbbq grill, same damn black & wood outdoor chairs, and the same fugly bikini that looked lame as frick the first time around (but now with added texture spazzing!). Yeah, this "new" game looks ta blow something fierce.
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