LadyFu
Asinine Airhead
Posts: 7
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It's my first posting here and I'm german, so call me donkey if there is something I've posting wrong. A few days ago I bought Mansion & Gardenstuff Pack and I really said "yeah, what a awesome carpet", when I saw one of the 2 carpets, which were part of M&G. But I was disappointed by putting the carpet in my Sims' living room (look at the picture below) See, at the carpet's ends? One side is without this white ... hmm ... I call them flitters You guys are as awesome as the inventing of chocolate, so please! Can someone fix this nasty failure? I think, there is also something wrong with the shadows.
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Blessed are the barmys - they don't need a hammer.
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dragoness
Irritating Ignoramus
Posts: 402
INTJ.
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Oh, the tassels are missing! How lame.
I wonder, is there supposed to be a line down the middle of it, too?
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Zazazu
Fuzzy Pumpkin
Whiny Wussy
Posts: 8583
Potiron flou
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Definitely bad. The rug appears correctly until you actually plop it down, then the fringe on one end changes to the base rug texture and that shadowing appears (it is actually a superimposed triangular pattern).
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Capitalism, Ho!"Continue to beat it in masturbatory ecstasy if you like, but only Pescado can make it go away." - Lemmiwinks My Urinal
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GayJohnScarritt
Knuckleheaded Knob
Posts: 518
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No idea if this applies in your situation, but this was posted at TS2 forum. "You can't place rugs using the new cheat or it will bork the texture, so make sure you are not using the "quartertileplacement" cheat or the "snapobjectstogrid" cheat."
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[11:18] Pescado: GJS manages to appear smart and knowledgeable, even though he wasn't really..
Myers-Briggs: - ISFP Awesome NS2 - DOOOO EEEET!
[23:56] Pescado: ATTACK, MY DUCKY MINIONS!
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Cerridwen
Corpulent Cretin
Posts: 109
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It happens without the new cheats. It's a simple EAxis FAIL.
I noticed it too. Unfortunately, I'm not awesome enough to fix it.
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SaraMK
Nefarious!
Terrible Twerp
Posts: 2038
Playing again.
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What, you wanted the new crappack to not only have items, but to have items that actually work?
Some nerve you have, buster!
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Fail.
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Baron
Tyyppi
Horrible Halfwit
Posts: 368
Even more arrows in knees!
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It would be weirder if all the objects actually worked correctly.
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Tigerlilley
Hentaibait
Senator
Posts: 1920
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It would be weirder if all the objects actually worked correctly.
Yea, actually. It would.
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<Inge> Yes, at my age it is hard to tell whether something I am saying will make me look incontinent
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CiaoAlora
Tasty Tourist
Posts: 4
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It seems as if the game thinks the "quartertileplacement" cheat is being used when you place the rug. Selecting it in buy mode, the rug appears fine and normal, until it is actually placed on the floor. Then it moves over just a bit, borks the texture and loses the fringe on one side.
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tippytoeturnip
Asinine Airhead
Posts: 12
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The "setquartertileplacement" cheat doesn't apply to the in game rugs, they're always moved a full tile. Havelock says: "Rug texinfo Mesh and texinfo UV map is borked." in the L&P: Mansion and Garden Stuffeths thread so I'm betting someone awesome will be fixing or telling us to fix it soon.
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All swedes are turnips, but not all turnips are Swedish
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Gwill
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Same thing happens in my game. The fringe show before I place them, but once on the floor they vanish. I wonder if this is related to the graphics bug that makes the stepping stone "rug" lose it's 3D when placed.
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bloodredtoe
Corpulent Cretin
Posts: 139
Less awesome than some of you
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Same thing happens if you place rugs diagonally
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Menaceman
Horrible Halfwit
Posts: 361
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Gwill, in my game any rug with a 3D effect has NEVER held onto it once placed. I was always disappointed that the TSS clothing piles and the stepping stones you speak of look flat once placed.
bloodredtoe, rugs have never worked diagonally. The textures go all dark and screwed up. Pitty really.
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Havelock
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The rug you have on the cursor while you place him and the rug who snaps on the ground are different meshes. The texinfo mesh which is the final rug when placed on ground is borked the uv map is not correct done.
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LadyFu
Asinine Airhead
Posts: 7
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Is there someone more awesome than me, who can fix it? 'Cause the rug could be nice without this stupid failure.
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Blessed are the barmys - they don't need a hammer.
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SiuPang
Dimwitted Dunce
Posts: 178
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Is there someone more awesome than me, who can fix it? 'Cause the rug could be nice without this stupid failure.
The Author of "Proper Life Stories Conversion" has fixed something similar before... You may want to seek his help.
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LadyFu
Asinine Airhead
Posts: 7
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Because there seems to be no fix of this problem, I decided to make the M&G-rug as a recolor of another carpet. I used a rug from FreeTime as original and in game it looks good. See the ingame-screenshot below: I want to share this solution with you, so download at mediafire: http://www.mediafire.com/?bjymng3ynw3I also want to upload this at ModtheSims2.com, so search there for user LadyFu
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Blessed are the barmys - they don't need a hammer.
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SiuPang
Dimwitted Dunce
Posts: 178
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Because there seems to be no fix of this problem, I decided to make the M&G-rug as a recolor of another carpet. I used a rug from FreeTime as original and in game it looks good. See the ingame-screenshot below: I want to share this solution with you, so download at mediafire: http://www.mediafire.com/?bjymng3ynw3I also want to upload this at ModtheSims2.com, so search there for user LadyFu Is this a standalone object that replaces the M&G rug or a color option under the FT rug?
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Emma
Goopy Lover
Dead Member
Posts: 6109
All Pescados Suck.
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Cheers for the temporary 'fix' I also want to upload this at ModtheSims2.com, so search there for user LadyFu Why? You gave it to us already, duh!
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LadyFu
Asinine Airhead
Posts: 7
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Is this a standalone object that replaces the M&G rug or a color option under the FT rug?
It's a color option under the FT rug, so M&G isn't required for this
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Blessed are the barmys - they don't need a hammer.
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Menaceman
Horrible Halfwit
Posts: 361
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I tried remapping this rug about a week ago. It was like a logic jigsaw puzzle! The preview mesh and the actual mesh have been built completely differently so the correct UV map cannot apply to the actual rug.
I managed to rebuild the rug so that it mapped correctly and it looked fantastic in Milkshape but upon putting it in the game it looked hideous. Most of it was invisible apart from the section I edited the most.
I still have the file if anyone is interested in taking a look?
Nice work on the recolour though LadyFu
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Countess
cwykes
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My favourite rug for texture is still the 4esf shag rug. That looks great in my game. http://www.4eversimfantasy.net/bedroom6.htm It's free. There are recolours around the site, but that's the nicest in my book. I just wish all the rugs I downloaded in base game days showed up in rugs not other deco. If Echo's meshes are updated to show in the rugs category, I've missed out on it.
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Sick of Bluewater? Try Sedona or Meadow Lawns instead. Meadow Lawns is a whole neighbourhood built to explore OFB. Sedona is a sub'hood you can install as a permanent alternative to Bluewater - it's an "out of this world" experience! www.moreawesomethanyou.com/cwykes
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socurious
Exasperating Eyesore
Posts: 220
Loki Craptastic!
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Can you just re-categorize it using the categorizor from simwardrobe? There's probably a better way to do so using SimPe, but the categorizor is efficient and easy.
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..."you should certainly be well-read in a subject before you pass judgement on it," Solowren
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Countess
cwykes
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I haven't got that. Guess I'll check it out.. But so many people downloaded those meshes that I was hoping someone had done a 'fixed' set.
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Sick of Bluewater? Try Sedona or Meadow Lawns instead. Meadow Lawns is a whole neighbourhood built to explore OFB. Sedona is a sub'hood you can install as a permanent alternative to Bluewater - it's an "out of this world" experience! www.moreawesomethanyou.com/cwykes
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Goggalor
Corpulent Cretin
Posts: 128
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I managed to make a fix by using the texinfo gmdc from another rug that were mapped similar and changing name and instance number. Also did some slight changes to the mapping. EDIT: Moved here
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« Last Edit: 2009 February 12, 02:36:11 by Goggalor »
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