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Author Topic: Unofficial AL Patch - Assorted Fixes  (Read 358124 times)
Alex
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #150 on: 2008 September 25, 18:33:21 »
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I would settle for a fixed downtown, because while downtown looks glitchy with the AL building, I think Belladonna wouldn't look half bad with the NL one.

I think it would be much easier to replace the Belladonna ones, seeing as they are simpler to line up than the rounded apartment buildings. And because NL came first, and AL needs to be punished for being stupid.

Ideally, the Belladonna Cove template needs to be updated.
« Last Edit: 2008 September 25, 19:11:28 by Alex » Logged
rhodaloo
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #151 on: 2008 September 25, 19:01:54 »
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The Awesome Game does not have these issues due to an Undiscovered Shiny that Fat Gwilly People haven't asked for yet.

Undiscovered Shiny?  Care to elaborate?
Then it would be DISCOVERED.

Fair enough.
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Baroness
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #152 on: 2008 September 25, 20:32:48 »
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*witch stands in front of mirror and says, "Gwilly, Gwilly, Gwilly".
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MaximilianPS
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #153 on: 2008 September 25, 22:36:17 »
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i've a family with 2 child and one robot...
after the parents dead, i've transfered the child and 'bot on an apartment... surprise !
no school-bus come the get her...
so i've invited the school director, by supposing that the high school will send a bus to take the child, but none of the supposed things happen  Shocked

actually i'm waitig fo the child birthday, hopping that once they where teen the situation will be unlocked ... but i've not so much faith  Tongue
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J. M. Pescado
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #154 on: 2008 September 26, 01:18:36 »
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I'm not going to fix the bus issue. In *MY* day, we had to WALK to school, 10 miles, through the snow, uphill and against the wind both ways, while the Japanese would try to bomb us, AND WE LIKED IT! It doesn't prevent your kids from going to school, and the bus is simply completely superfluous.
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Ambular
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #155 on: 2008 September 26, 01:28:54 »
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I've noticed a problem with Sims in apartment complexes staying outside in all weather to the point of getting frostbite/sunstroke, peeing on themselves, getting stinky, etc. when I play as another family.
This happens because they are unable to figure out how to return home until their motives have dropped to near-death levels, so they wander around, pass out, and pee on themselves. Particularly if your common area is underequipped as a residence, because you expected people to return home.

The Awesome Game does not have these issues due to an Undiscovered Shiny that Fat Gwilly People haven't asked for yet.

Dagnabbit, Pes, either find another requestor or stop sadistically mentioning these Shinies we can't have.  :p
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jezzer
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #156 on: 2008 September 26, 04:55:46 »
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Quote
The Awesome Game does not have these issues due to an Undiscovered Shiny that Fat Gwilly People haven't asked for yet.

I...  don't know what that means.  I mean, I understand the individual words, but the sentence is baffling me.   Huh

I'm just going to smile and look pretty.   Cheesy
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toad
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #157 on: 2008 September 26, 05:08:55 »
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The Awesome Game = Pescado's game
Undiscovered Shiny = Unreleased hack
Fat Gwilly People = Gwill, a member of MATY.

Lurking helps your understanding Wink
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MaximilianPS
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #158 on: 2008 September 26, 07:56:21 »
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I'm not going to fix the bus issue. In *MY* day, we had to WALK to school, 10 miles, through the snow, uphill and against the wind both ways, while the Japanese would try to bomb us, AND WE LIKED IT! It doesn't prevent your kids from going to school, and the bus is simply completely superfluous.

i'm pretty sure that i didn't see any "Walk to school" voice on the menu, but i'll check it again later Wink
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coralleane
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #159 on: 2008 September 26, 08:34:55 »
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From the RTFM of the latest version (though apparently not in this post at time of writing..) :

8. No longer required to greet Gypsy(impossible) or employees<->customers.

..does this include members of the manager's household as 'employees'?  And will customers still insist on greeting each other? 
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J. M. Pescado
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #160 on: 2008 September 26, 11:21:23 »
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..does this include members of the manager's household as 'employees'?
Yes.

And will customers still insist on greeting each other?
Yes, but nopedostalkers should reduce this behavior greatly.
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rhodaloo
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #161 on: 2008 September 26, 14:54:44 »
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i'm pretty sure that i didn't see any "Walk to school" voice on the menu, but i'll check it again later Wink

You won't see "walk to school" on the menu until after the time the bus would come and leave. It seems like I can use that feature after 9 a.m. on Monday through Friday. Typically I only use it on move in day.
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jezzer
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #162 on: 2008 September 26, 15:14:50 »
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Quote
You won't see "walk to school" on the menu until after the time the bus would come and leave.

Has "walk to school" always been a game option, or was that added with BV?  To be honest, I never noticed "walk to work" and "walk to school" until this very week, and since I hadn't noticed them before, I assumed they were relatively new.
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jsalemi
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #163 on: 2008 September 26, 15:29:33 »
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Walk to comm lot was added in BV; walk to work/school was added in AL.
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Paradoxe
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #164 on: 2008 September 26, 17:20:15 »
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It seems that the helpful link (thanks to CTnutmegger) for getting the octogonal building again doesn't conflict or replace the AL one. It worked successfully in my game. However, I wonder if such technique could be applied to the former billboards as well ?

I don't mind about billboards with graffitti on it, but I wish  I had at least the choice as any Buy mode object to select the texture or the color.
When you build an entire urban ghetto like neighborhood, it's ok.. but when you want to build a rather rich, industrial neighborhood, that doesn't match so much.

I didn't see any fix about that yet, but this detail is of importance for me. I don't appreciate that Eaxians morons change things without even asking if that please us. Angry
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MaximilianPS
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #165 on: 2008 September 27, 08:39:38 »
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i'm pretty sure that i didn't see any "Walk to school" voice on the menu, but i'll check it again later Wink

You won't see "walk to school" on the menu until after the time the bus would come and leave. It seems like I can use that feature after 9 a.m. on Monday through Friday. Typically I only use it on move in day.

looks like the game think this:
"no bus, no menu" ... anyway, actually my sim is at usinversity, so the problem is "bypassed" Cheesy
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Aracelis
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #166 on: 2008 September 27, 17:36:49 »
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Sim Wardrobe's Hack Conflict Detector has identified two possible conflicts with this patch:

*** POSSIBLE CONFLICT DETECTED ***
File Type: BHAV
Procedure Name: Sub - Process
Group ID: 0x7FBE051B
Instance ID: 0x0000201F
Packages Containing This Procedure:
\downloads\Global Mods\Simbology Two Jeffs\School bus - bring friend dialog.package
\downloads\Patches & Fixes\MATY\alfixes.package
 
*** POSSIBLE CONFLICT DETECTED ***
File Type: BHAV
Procedure Name: EP13 - Enthusiasm Decay
Group ID: 0x7F84511C
Instance ID: 0x00001008
Packages Containing This Procedure:
\downloads\Global Mods\Sims2Workshop\Carrigon_NoEnthusiasmDecayAL.package
\downloads\Patches & Fixes\MATY\alfixes.package

Are these important conflicts?
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CTNutmegger
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #167 on: 2008 September 27, 22:18:48 »
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It seems that the helpful link (thanks to CTnutmegger) for getting the octogonal building again doesn't conflict or replace the AL one. It worked successfully in my game. However, I wonder if such technique could be applied to the former billboards as well ?

Yes, it can, there are 4 of them that were overwritten by AL, you can find them in my Mediafire folder http://www.mediafire.com/ctnumegger They are in new packages, so they won't overwrite anything and can be found in the catalog under Landmarks with the new ones.
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jriggs
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #168 on: 2008 September 27, 23:22:59 »
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Also, I downloaded some hoods yesterday that were created before AL and there are hundreds of the new "ponds" everywhere overlapping each other.  I assume that it is overwriting some kind of plant material from before.  I cant tell in the preview pics of the hoods what is supposed to be where the ponds are but it looks like maybe a light clumping bush of some sort.  Anyone notice this?
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CTNutmegger
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #169 on: 2008 September 27, 23:37:15 »
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 The new pond is categorized as neighborhood foliage, so when you add a new hood, if it had trees on it when it was created in SC4, you run the chance of getting both ponds and trees covering it. I haven't checked to see if it overwrote anything or not, it might just be a dumbass mistake in cataloging.
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J. M. Pescado
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #170 on: 2008 September 28, 01:18:19 »
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Sim Wardrobe's Hack Conflict Detector has identified two possible conflicts with this patch:

<blahblahblah>

Are these important conflicts?
I don't know. And I don't care. You decide whether you consider a redfix more important than things which look like, at best, blue or green. See your friendly neighborhood Terror Alert for more information.
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Ambular
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #171 on: 2008 September 28, 01:37:12 »
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Sim Wardrobe's Hack Conflict Detector has identified two possible conflicts with this patch:

*** POSSIBLE CONFLICT DETECTED ***
File Type: BHAV
Procedure Name: Sub - Process
Group ID: 0x7FBE051B
Instance ID: 0x0000201F
Packages Containing This Procedure:
\downloads\Global Mods\Simbology Two Jeffs\School bus - bring friend dialog.package
\downloads\Patches & Fixes\MATY\alfixes.package
 

I don't know. And I don't care. You decide whether you consider a redfix more important than things which look like, at best, blue or green. See your friendly neighborhood Terror Alert for more information.

* AmberDiceless kicks the Fat Obstreprous Jerk.

Aracelis, for that first one, it's been discussed at TwoJeffs' site and the answer is that they work together fine as long as you make sure the school bus hack loads last (which it should with the way the two hacks are named, unless you have them weirdly subfoldered by something other than creator name.)
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J. M. Pescado
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #172 on: 2008 September 28, 02:10:23 »
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Although unless the fixes are integrated into the Jeffistani hack, the bug will return and all your apartment kids fail again.
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Aracelis
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #173 on: 2008 September 28, 05:13:54 »
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AmberDiceless, thank you for your answer. Except from the nasty part, I didn't understand a word of Pescado's reply. I guess I'll have to change the folders, because as you can see at the report, Two Jeffs' hack comes first.
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Ambular
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Re: Unofficial AL Patch - Assorted Fixes
« Reply #174 on: 2008 September 28, 05:29:22 »
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AmberDiceless, thank you for your answer. Except from the nasty part, I didn't understand a word of Pescado's reply. I guess I'll have to change the folders, because as you can see at the report, Two Jeffs' hack comes first.

Ahh, right, wasn't looking at the file path.  So yeah, switch them around and you'll get at least part of Pes's mod and TJ's working.  (I have a special folder at the very end of my downloads named with a z where I stick stuff that needs to load after other stuff.)
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