More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 22, 01:24:11
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
Downtownies as customers / Moving lots to subhood
0 Members and 1 Chinese Bot are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Downtownies as customers / Moving lots to subhood (Read 9514 times)
Duchess
sloppyhousewife
Lipless Loser
Posts: 691
Plumber Zombie
Downtownies as customers / Moving lots to subhood
«
on:
2008 July 28, 10:40:42 »
I have noticed that downtownies never seem to visit my home business lots in the main 'hood, which is normal, I guess. But what about home businesses located in a
downtown
subhood? Will downtownies shop there?
If so, can I move a home business from the main 'hood to downtown? IIRC, it's no problem to move occupied lots within the
same
neighborhood (never tried it, though), but businesses are yet another category, so I thought I'd better ask before I blow up my game.
And what about graveyards? Can I move them to a subhood without the risk of losing tombstones?
Logged
"Getting attention here is like awakening Lovecraftian cosmic horrors. Don't do it." - J.M. Pescado
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Downtownies as customers / Moving lots to subhood
«
Reply #1 on:
2008 July 28, 10:43:42 »
Quote from: sloppyhousewife on 2008 July 28, 10:40:42
I have noticed that downtownies never seem to visit my home business lots in the main 'hood, which is normal, I guess. But what about home businesses located in a
downtown
subhood? Will downtownies shop there?
Downtownies will only appear at downtown hoods. To make downtownies appear at other businesses, use the Customer Selector to fine-tune the results.
Quote from: sloppyhousewife on 2008 July 28, 10:40:42
If so, can I move a home business from the main 'hood to downtown? IIRC, it's no problem to move occupied lots within the
same
neighborhood (never tried it, though), but businesses are yet another category, so I thought I'd better ask before I blow up my game.
Home businesses cannot be moved. Period. And NEVER move an occupied lot ANYWHERE. NEVER place an inhabited lot into the simbin.
Quote from: sloppyhousewife on 2008 July 28, 10:40:42
And what about graveyards? Can I move them to a subhood without the risk of losing tombstones?
I doubt it. Move the tombstones first.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Duchess
sloppyhousewife
Lipless Loser
Posts: 691
Plumber Zombie
Re: Downtownies as customers / Moving lots to subhood
«
Reply #2 on:
2008 July 28, 11:06:39 »
Quote from: J. M. Pescado on 2008 July 28, 10:43:42
Downtownies will only appear at downtown hoods. To make downtownies appear at other businesses, use the Customer Selector to fine-tune the results.
So the Customer Selector can/will force downtownies to show up in places they wouldn't visit otherwise?
Logged
"Getting attention here is like awakening Lovecraftian cosmic horrors. Don't do it." - J.M. Pescado
Surelyfunke
Bearded Bigamist
Querulous Quidnunc
Posts: 1155
Beard is yours for $2.50 at Rose Sims!
Re: Downtownies as customers / Moving lots to subhood
«
Reply #3 on:
2008 July 28, 11:14:50 »
Quote from: sloppyhousewife on 2008 July 28, 11:06:39
Quote from: J. M. Pescado on 2008 July 28, 10:43:42
Downtownies will only appear at downtown hoods. To make downtownies appear at other businesses, use the Customer Selector to fine-tune the results.
So the Customer Selector can/will force downtownies to show up in places they wouldn't visit otherwise?
Yes. Just select "OR" when the option pops up.
Logged
Duchess
sloppyhousewife
Lipless Loser
Posts: 691
Plumber Zombie
Re: Downtownies as customers / Moving lots to subhood
«
Reply #4 on:
2008 July 28, 11:31:35 »
Quote from: Surelyfunke on 2008 July 28, 11:14:50
Quote from: sloppyhousewife on 2008 July 28, 11:06:39
Quote from: J. M. Pescado on 2008 July 28, 10:43:42
Downtownies will only appear at downtown hoods. To make downtownies appear at other businesses, use the Customer Selector to fine-tune the results.
So the Customer Selector can/will force downtownies to show up in places they wouldn't visit otherwise?
Yes. Just select "OR" when the option pops up.
Yay, so I don't need to change anything in my hood setup after all, just buy Customer Selectors for my home businesses. I wished everything could be solved so easily. Thanks for clarifying!
Logged
"Getting attention here is like awakening Lovecraftian cosmic horrors. Don't do it." - J.M. Pescado
Zazazu
Fuzzy Pumpkin
Whiny Wussy
Posts: 8583
Potiron flou
Re: Downtownies as customers / Moving lots to subhood
«
Reply #5 on:
2008 July 28, 14:49:59 »
Quote from: J. M. Pescado on 2008 July 28, 10:43:42
Quote from: sloppyhousewife on 2008 July 28, 10:40:42
If so, can I move a home business from the main 'hood to downtown? IIRC, it's no problem to move occupied lots within the
same
neighborhood (never tried it, though), but businesses are yet another category, so I thought I'd better ask before I blow up my game.
Home businesses cannot be moved. Period. And NEVER move an occupied lot ANYWHERE. NEVER place an inhabited lot into the simbin.
Selling it back to the community, binning, and moving should work, shouldn't it? You'd lose your stars, but that can be a good thing.
Logged
Capitalism, Ho!
"Continue to beat it in masturbatory ecstasy if you like, but only Pescado can make it go away." - Lemmiwinks
My Urinal
Count
jolrei
Senator
Posts: 6420
Son of Perdition
Re: Downtownies as customers / Moving lots to subhood
«
Reply #6 on:
2008 July 28, 16:32:45 »
Quote from: josephine_again on 2008 July 28, 16:01:14
uhm it's quiet strange to me because whenever I start a home business at home even in the main hood , sims keep coming to my place and start to check things out .
[edited to be more in context after reading the thread again]
If visiting sims are not able to buy something when you indicate your home business is open, they will use whatever facilities are available (hot tub and TV are favourites). The game does not divide the lot into a business section and a private section. To limit this, use lockable doors and gates and set them to allow only the household sims.
Also, get the customer selector (to select the customers you want) and noplayableshoppers to make sure your other families are not spending all their money on useless robots, flowers, toys, or whatever.
«
Last Edit: 2008 July 28, 17:11:56 by jolrei
»
Logged
Tribulatio proxima est
Duchess
sloppyhousewife
Lipless Loser
Posts: 691
Plumber Zombie
Re: Downtownies as customers / Moving lots to subhood
«
Reply #7 on:
2008 July 28, 17:01:34 »
Quote from: josephine_again on 2008 July 28, 16:01:14
uhm it's quiet strange to me because whenever I start a home business at home even in the main hood , sims keep coming to my place and start to check things out .
I think you misunderstood - I want to make
downtownies
show up at a home business in the main hood, not "regular" townies or playables. On the contrary, having playables shop there would be a bad idea because the goods are ridiculously overpriced, and townies are non-existing in this hood, because they're all either playable or dead by now.
Logged
"Getting attention here is like awakening Lovecraftian cosmic horrors. Don't do it." - J.M. Pescado
Zazazu
Fuzzy Pumpkin
Whiny Wussy
Posts: 8583
Potiron flou
Re: Downtownies as customers / Moving lots to subhood
«
Reply #8 on:
2008 July 28, 17:47:24 »
Oh, I misunderstood as well. For some reason I thought it was a community lot biz. You could still use stay-things shrub to keep everything there, move out the family, move the lot, and then move the family back in. You'd restart the biz and lose your stars/level, but could regain them.
Easier, though, is to get the customer selector and mess with the settings. I don't have a downtown, but I know there are options to get locals and nonlocals and all types of sims to come. Just be sure to enable playables if you want them as customers, since Pescado denies them by default. This is fine for my founder's lot, since it supposedly started when a tourist decided to stay there and sell veggies to other tourists, but for my hair stylist and whore, I want all possible sims using their services.
Logged
Capitalism, Ho!
"Continue to beat it in masturbatory ecstasy if you like, but only Pescado can make it go away." - Lemmiwinks
My Urinal
Lord Darcy
Obtuse Oaf
Posts: 958
The owls are not what they seem.
Re: Downtownies as customers / Moving lots to subhood
«
Reply #9 on:
2008 July 28, 17:56:25 »
Customer selector is the single most useful Awesome business hack for me. (I don't use BRY much, because I tend to run businesses entirely staffed by family members.) Without it, businesses will never hit the level 10, as all existing townies already maxed out their loyalty stars. With customer selector installed, each EP brings fresh influx of customers like Tourists or Vacation locals, in addition to all YAs and downtownies. I ban NPCs, because they don't seem to spend any money.
Logged
MediaFire Shared Folder
|
Decustomized Preorders
|
Updating CC to FT
|
Updating CC to AL
notovny
Garrulous Gimp
Posts: 310
Report to the Budgerigar Commisar.
Re: Downtownies as customers / Moving lots to subhood
«
Reply #10 on:
2008 July 28, 18:12:31 »
Quote from: Lord Darcy on 2008 July 28, 17:56:25
I ban NPCs, because they don't seem to spend any money.
That's because the NPC family started out with $20,000, and that depletes rather quickly into your business-running career. I used to dump a million on them with the Money Order. Pescado suggested using "familyfunds NPC 1000000", which worked as well.
Logged
Google Sidewiki: Allowing invisible webpage vandalism since 2009.
Duchess
sloppyhousewife
Lipless Loser
Posts: 691
Plumber Zombie
Re: Downtownies as customers / Moving lots to subhood
«
Reply #11 on:
2008 July 28, 19:15:20 »
Quote from: Zazazu on 2008 July 28, 17:47:24
Oh, I misunderstood as well. For some reason I thought it was a community lot biz. You could still use stay-things shrub to keep everything there, move out the family, move the lot, and then move the family back in. You'd restart the biz and lose your stars/level, but could regain them.
Easier, though, is to get the customer selector and mess with the settings. I don't have a downtown, but I know there are options to get locals and nonlocals and all types of sims to come. Just be sure to enable playables if you want them as customers, since Pescado denies them by default. This is fine for my founder's lot, since it supposedly started when a tourist decided to stay there and sell veggies to other tourists, but for my hair stylist and whore, I want all possible sims using their services.
Actually, I don't want to move the business at all, I just thought I had no choice if I wanted downtownie customers. I'm really relieved that it can be done with the Customer Selector. Said lot is part of my Victorian hood, and the family just
belongs
there. They're dirt poor like the rest of the citizens, they have no business in the wealthier suburbs (aka downtown). They're lucky that they're allowed to run a home business. Most of the others have to work for the local business tycoon.
Logged
"Getting attention here is like awakening Lovecraftian cosmic horrors. Don't do it." - J.M. Pescado
Zazazu
Fuzzy Pumpkin
Whiny Wussy
Posts: 8583
Potiron flou
Re: Downtownies as customers / Moving lots to subhood
«
Reply #12 on:
2008 July 28, 20:25:20 »
Quote from: notovny on 2008 July 28, 18:12:31
Quote from: Lord Darcy on 2008 July 28, 17:56:25
I ban NPCs, because they don't seem to spend any money.
That's because the NPC family started out with $20,000, and that depletes rather quickly into your business-running career. I used to dump a million on them with the Money Order. Pescado suggested using "familyfunds NPC 1000000", which worked as well.
I either use BRY to kick them off the lot ("Begone, looky-loo!") or if I have a grumpy sim on the lot I'll have them pick a fight with them. I'd get negative stars from the browser, anyways, so I might as well get them while having fun about it.
Logged
Capitalism, Ho!
"Continue to beat it in masturbatory ecstasy if you like, but only Pescado can make it go away." - Lemmiwinks
My Urinal
Lord Darcy
Obtuse Oaf
Posts: 958
The owls are not what they seem.
Re: Downtownies as customers / Moving lots to subhood
«
Reply #13 on:
2008 July 29, 00:35:35 »
Quote from: notovny on 2008 July 28, 18:12:31
Quote from: Lord Darcy on 2008 July 28, 17:56:25
I ban NPCs, because they don't seem to spend any money.
That's because the NPC family started out with $20,000, and that depletes rather quickly into your business-running career. I used to dump a million on them with the Money Order. Pescado suggested using "familyfunds NPC 1000000", which worked as well.
I didn't know that NPC family comes with the fixed amount of family funds, unlike other type of townies. Thanks, I can always use
fresh meat to suck the blood from
new clientele.
Logged
MediaFire Shared Folder
|
Decustomized Preorders
|
Updating CC to FT
|
Updating CC to AL
Iridium
Asinine Airhead
Posts: 18
Re: Downtownies as customers / Moving lots to subhood
«
Reply #14 on:
2008 July 29, 01:12:23 »
Quote from: J. M. Pescado on 2008 July 28, 10:43:42
Home businesses cannot be moved. Period. And NEVER move an occupied lot ANYWHERE. NEVER place an inhabited lot into the simbin.
Does that apply to just moving them around? F'rinstance, if I wanted to plop the Broke trailer across the street from the Goth mansion to piss Mortimer* off, that would be a VBT?
*I doubt he'd care, but one can dream.
Logged
Juu nin, tou iro.
Roux
Feckless Fool
Posts: 266
Re: Downtownies as customers / Moving lots to subhood
«
Reply #15 on:
2008 July 29, 02:27:15 »
Quote from: Iridium on 2008 July 29, 01:12:23
Quote from: J. M. Pescado on 2008 July 28, 10:43:42
Home businesses cannot be moved. Period. And NEVER move an occupied lot ANYWHERE. NEVER place an inhabited lot into the simbin.
Does that apply to just moving them around? F'rinstance, if I wanted to plop the Broke trailer across the street from the Goth mansion to piss Mortimer* off, that would be a VBT?
*I doubt he'd care, but one can dream.
As long as you don't bin it while it's occupied by sims, you're fine. Fortunately, to move the Broke trailer across the street from the Goths only requires for you to make sure there's room for it, pick it up using the 'move lot' tool, and put it in the new place. No binning required; therefore, not a VBT.
And you're right: Mortimer will neither notice nor care.
I suppose you could have Brandi or one of the kids look through the telescope to piss him off, though.
Logged
You have your way with him, and you'll never get to destroy the world; and I don't fancy spending the next six months trying to get librarian out of the carpet.
Emma
Goopy Lover
Dead Member
Posts: 6109
All Pescados Suck.
Re: Downtownies as customers / Moving lots to subhood
«
Reply #16 on:
2008 July 29, 05:55:51 »
The Broke lot is strange though, you can only place it where there is a 'corner' in the road, like where it is originally placed.
Logged
Illusions of Grandeur
|
Laverwinkle Sims
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Downtownies as customers / Moving lots to subhood
«
Reply #17 on:
2008 July 29, 06:01:47 »
Quote from: Lord Darcy on 2008 July 29, 00:35:35
I didn't know that NPC family comes with the fixed amount of family funds, unlike other type of townies. Thanks, I can always use
fresh meat to suck the blood from
new clientele.
NPCs make really shit customers, though. If you're using the customer selector, it is suggested that you set them to NOT instead, as NPCs show up permanently crabby and pissed off and frequently reject sales socials because they motive-lock themselves to near-permanently pissed off levels on arrival.
Quote from: Iridium on 2008 July 29, 01:12:23
Does that apply to just moving them around? F'rinstance, if I wanted to plop the Broke trailer across the street from the Goth mansion to piss Mortimer* off, that would be a VBT?
Lots can be picked up and moved within the same neighborhood freely without any apparent harm. The sims don't even notice this has happened. Much. If you use "localwalkby", the composition of walkbys will be altered based on the actual physical placement of the lots within the neighborhood, and if you use "wolfwatchers", the appearance of wolves is similarly affected by whether or not you drop the lot in the middle of a crowded residential neighborhood or the outskirts of nowhere. But STOCK EAxis code pays no attention to any of these things.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Roux
Feckless Fool
Posts: 266
Re: Downtownies as customers / Moving lots to subhood
«
Reply #18 on:
2008 July 29, 13:16:14 »
Quote from: Emma on 2008 July 29, 05:55:51
The Broke lot is strange though, you can only place it where there is a 'corner' in the road, like where it is originally placed.
Oh, yeah! But the Goth lot is on a road that has two intersections nearby, I think. So it should still be doable.
Logged
You have your way with him, and you'll never get to destroy the world; and I don't fancy spending the next six months trying to get librarian out of the carpet.
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...