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"N001_User307.1"...? WTF?
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Topic: "N001_User307.1"...? WTF? (Read 6945 times)
Insanity Prelude
Juvenile Jackass
Posts: 488
"N001_User307.1"...? WTF?
«
on:
2008 July 14, 06:23:31 »
Yeah, so I got it into my head to finally start my neighborhood over with clean templates and better face templates... (Well, not a clean Pleasantview template. It's kind of nice having one constant group of townies.) I had taken out the norespawn hacks because I didn't feel like messing around with boolprop. I have the BV patch installed, so the endless-NPCs bug should have been killed, right?
Things are going great at first. Cassandra and Don are on honeymoon (although I plan to screw their relationship up later) in Takemizu Village, got the ninja teleportation on my second try, life is good, right?
Then I start getting weird bugs with the restaurant in the hotel, and with Don freezing up when I order him to go eat the leftovers from when they had room service. Weird, but I move on to another hotel.
Here's where things have me wondering if I somehow borked the game already. At the new one, I start noticing more townies (vacationies?) who weren't at the last couple lots. Okay, maybe they spawned to start with and I hadn't seen them. I notice the game sort of pausing up for a couple seconds every now and then- weird, it wasn't doing that before... I finally get suspicious and check out the N001 Characters folder to see just how many townies it's spawned. Somehow, I'd jumped from 102 sims (at least that ACR gave tokens to), to 309. Weirder- here and there, there's a 1 KB character file named normally, and one right next to it that's the same number plus .1 (see subject), and normally sized.
I've hardly even done anything yet!
(As for hack conflicts- there's a couple that were addressed in the respective hacks' RTFMs as safe. Also, for some reason asprechargetweak now conflicts with the kitten killer- weird, they always played nice before. I don't remember that one coming up on the list before.)
«
Last Edit: 2008 July 14, 06:52:33 by Insanity Prelude
»
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Emma
Goopy Lover
Dead Member
Posts: 6109
All Pescados Suck.
Re: "N001_User307.1"...? WTF?
«
Reply #1 on:
2008 July 14, 07:53:10 »
Probably nothing to do with your problem, but this is why I stopped playing the megahood. When Don and Cassandra were on honeymoon the game crashed when Don went to eat food. Cass was pregnant at the time and had already scarfed down 2 plates of Baked Alaska. I am pretty sure they were in a Takemizu hotel too.
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Illusions of Grandeur
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Laverwinkle Sims
Lord Darcy
Obtuse Oaf
Posts: 958
The owls are not what they seem.
Re: "N001_User307.1"...? WTF?
«
Reply #2 on:
2008 July 14, 12:09:36 »
Quote from: Insanity Prelude on 2008 July 14, 06:23:31
At the new one, I start noticing more townies (vacationies?) who weren't at the last couple lots.
The game starts to spawn hotel guests the moment you check in. Like dorms, it will spawn the same number of tourists (or tourist
families
, I'm not sure) as the number of vacant hotel rooms. So if the new hotel is bigger than the last one, the game will spawn some more to fill up the rooms.
Quote from: Insanity Prelude on 2008 July 14, 06:23:31
I notice the game sort of pausing up for a couple seconds every now and then- weird, it wasn't doing that before...
It's normal, the game freezes whenever a new NPC/townie is spawned.
Quote from: Insanity Prelude on 2008 July 14, 06:23:31
I finally get suspicious and check out the N001 Characters folder to see just how many townies it's spawned. Somehow, I'd jumped from 102 sims (at least that ACR gave tokens to), to 309. Weirder- here and there, there's a 1 KB character file named normally, and one right next to it that's the same number plus .1 (see subject), and normally sized.
It is a known issue with some NPCs like nannies or servers, especially when you have changed their appearance.
Pescado recommends this:
Quote from: J. M. Pescado on 2007 September 30, 08:19:16
If you see files of that form, delete the smaller of the offending ones and remove the .1 from the filename if it was the larger one.
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adelegarland
Asinine Airhead
Posts: 20
Re: "N001_User307.1"...? WTF?
«
Reply #3 on:
2008 July 14, 14:02:15 »
This whole discussion prompted me to check my own folders and found several .bak files of users. Is that normal, is that ok?
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Zazazu
Fuzzy Pumpkin
Whiny Wussy
Posts: 8583
Potiron flou
Re: "N001_User307.1"...? WTF?
«
Reply #4 on:
2008 July 14, 14:37:54 »
Have you been editing things in SimPE? If so, yes, perfectly normal. You can change options in SimPE not to create those backup files.
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Capitalism, Ho!
"Continue to beat it in masturbatory ecstasy if you like, but only Pescado can make it go away." - Lemmiwinks
My Urinal
Roux
Feckless Fool
Posts: 266
Re: "N001_User307.1"...? WTF?
«
Reply #5 on:
2008 July 14, 14:39:13 »
Quote from: adelegarland on 2008 July 14, 14:02:15
This whole discussion prompted me to check my own folders and found several .bak files of users. Is that normal, is that ok?
Normal, if you've edited them in SimPE.
Zazazu beat me to the punch. But if they're old and you have other backups, it should be safe to delete them.
I remember posting about the 1KB .1 character files a long time ago. This is a normal result of using couple Pescado hacks that modify NPC BHAVs. lobonanny and restaurantbarfix are two I know of. I see the .1 files for nannies, bartenders, and perhaps a couple other NPC types.
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You have your way with him, and you'll never get to destroy the world; and I don't fancy spending the next six months trying to get librarian out of the carpet.
Insanity Prelude
Juvenile Jackass
Posts: 488
Re: "N001_User307.1"...? WTF?
«
Reply #6 on:
2008 July 14, 16:49:31 »
Whew! Glad to know it's not a BFBVFS. (And I'm putting the notownierespawn hack back in next time I go on vacation- the guests carry over to the other two vacation destinations, right?)
Edit, now that I thought about it: Has anyone else had Bigfoot's hair and beard show up on a randomized Sim in Bodyshop?
«
Last Edit: 2008 July 14, 17:00:12 by Insanity Prelude
»
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Roux
Feckless Fool
Posts: 266
Re: "N001_User307.1"...? WTF?
«
Reply #7 on:
2008 July 14, 21:54:35 »
Quote from: Insanity Prelude on 2008 July 14, 16:49:31
Edit, now that I thought about it: Has anyone else had Bigfoot's hair and beard show up on a randomized Sim in Bodyshop?
Yes to the beard, and it freaked me out! I quit and reloaded, and it was fine.
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You have your way with him, and you'll never get to destroy the world; and I don't fancy spending the next six months trying to get librarian out of the carpet.
unregister
Blathering Buffoon
Posts: 93
Re: "N001_User307.1"...? WTF?
«
Reply #8 on:
2008 July 14, 22:37:24 »
Quote from: Insanity Prelude on 2008 July 14, 16:49:31
Edit, now that I thought about it: Has anyone else had Bigfoot's hair and beard show up on a randomized Sim in Bodyshop?
I had the Bigfoot hair and beard showing on sims in the CAS bin. After making sure my meshes and hairs were correct and no orphans hanging around, it still continued. After Free Time was installed, I no longer have the problem.
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Angie
Corpulent Cretin
Posts: 104
ISTP - "Engineer"
Re: "N001_User307.1"...? WTF?
«
Reply #9 on:
2008 July 14, 23:26:38 »
You can read more about the *.1.package files in
this thread
and
this thread
. The Bigfoot issue was discussed in
this thread
.
But most of the relevant information from those threads has already been provided by the helpful people who already replied here.
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Insanity Prelude
Juvenile Jackass
Posts: 488
Re: "N001_User307.1"...? WTF?
«
Reply #10 on:
2008 July 15, 03:29:00 »
Quote from: WandaAnn on 2008 July 14, 22:37:24
After Free Time was installed, I no longer have the problem.
I have FT though, and this is the first time I've seen that.
I'll go check out the thread about it. Thanks, Angie.
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