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Author Topic: Bork List: Freetime Ed.  (Read 365794 times)
Orange Indigo
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Re: Bork List: Freetime Ed.
« Reply #350 on: 2008 March 06, 15:23:50 »
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Is it just me or are the enthusiasm levels a bit screwy?  My sims rocket up to level nine and then spend forever trying to make it to level ten.  Because of this, I have sim children who are level 9 at Music & Dance from learning a nursery rhyme and playing with the xylophone.

All of my sims bring home a friend every day.  I haven't seen any NPCs yet, but that's probably because I have at least two sims in each career, or none at all.

Finally; does anyone else have an absurd number of sims preferring one hobby?  About 90% of my sims are interested in nature.
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mitchellcjs
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Re: Bork List: Freetime Ed.
« Reply #351 on: 2008 March 06, 15:28:36 »
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Hobby preference is based on stat distribution.  I'll see if I can find the list.  I think I saw it on Boolprop.  But, if most of your sims are high <one particular favored trait>, then they will prefer the same hobby.
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Re: Bork List: Freetime Ed.
« Reply #352 on: 2008 March 06, 15:32:27 »
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The energy depletion does not only happen when sims play sports, it happens if they are sitting on the couch watching a move. You can actually see the need bars move down, which as speed 1 did not happen previously.
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Re: Bork List: Freetime Ed.
« Reply #353 on: 2008 March 06, 16:02:57 »
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My hubby and I both installed Free Time, he on his laptop, me on my computer. We both played with the Sewing Machine and got our Sims up to a Gold Badge, after a season and two days of maxmotives and nonstop work. Now we can make custom outfits! His can only be sold, mine can be sold or added to the wardrobe. We both have vanilla installs. WTF?
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Jelenedra
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Re: Bork List: Freetime Ed.
« Reply #354 on: 2008 March 06, 16:06:37 »
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So..... what's the problem again?
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Re: Bork List: Freetime Ed.
« Reply #355 on: 2008 March 06, 16:30:37 »
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My husband can't add custom outfits to the wardrobe in his game. The option isn't there for him, but it is there for me. Which is strange, we both have vanilla games and identical EP/SP set ups.
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Re: Bork List: Freetime Ed.
« Reply #356 on: 2008 March 06, 16:38:17 »
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I always have my Sims gold or platinum (occasionally green) and see the decay.  Tongue I just keep on sliding those needs up and making them live like normal Sims that can nominally make it through an entire day without fainting from exhaustion.  Tongue And an hour or so of just shooting hoops- no running, just Horse- shouldn't tank their hygeine either. Stupid Eaxis

The game wants to make the majority of my Sims Sports sims. This is why Pes lets us change the One True Hobby with the lot debugger.
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Jelenedra
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Re: Bork List: Freetime Ed.
« Reply #357 on: 2008 March 06, 16:43:25 »
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Btw, I can report that the Personality Reprogrammer Aspiration Reward DOES fix broken sims who constantly FAIL their reward throws.
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Re: Bork List: Freetime Ed.
« Reply #358 on: 2008 March 06, 16:56:32 »
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My Aspyr family went to the nature lot and most of them got chased by BEES.
Well, my nature lot is blank, but I now know that's my bad and not EAxis. It's fine, I'm using rebuilding the lot in stages as part of my story. Since Jumbuktu has now been abandoned, the crazy quotient has been severly lacking. Enter Daphne, the burgeoning hippy, rebuilding a nature sanctuary for Mother Gaia to inspire sims to follow the path of Nature. Oddly, other than the instructor-type, my 'hood has no other high Nature sims.

One of JM's new versions of his hacks seems to have stomped the missing animation errors for Science and Culinary sims. Whether this was by design or by accident (because it wasn't mentioned anywhere), I'm eternally grateful. 16-dormie dorm was giving me constant errors.

KatEnigma, mine seem to go towards Fitness, even most of my townies can be seen doing leg stretches.
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Re: Bork List: Freetime Ed.
« Reply #359 on: 2008 March 06, 17:26:48 »
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Aren't most bugs six-legged?

It depends - bugs mentioned in a bork list thread don't necessarily refer to those belonging to the hexapoda group, so I thought I'd better clarify.
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Orange Indigo
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Re: Bork List: Freetime Ed.
« Reply #360 on: 2008 March 06, 17:33:06 »
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Hobby preference is based on stat distribution.  I'll see if I can find the list.  I think I saw it on Boolprop.  But, if most of your sims are high <one particular favored trait>, then they will prefer the same hobby.
Well, I've been playing EAxis-made sims and townies, so any common stat distribution is not because of my personal sim preferences.   Is "<one particular favored trait>"  referring to personality?

I assume it goes something like this, but I'm basically talking out my ass now:

Playful - Music & Dance, Arts & Crafts
Serious - Science, Gaming
Neat - Nature
Active - Sports, Fitness

I have no clue about the rest.
Aren't most bugs six-legged?
It depends - bugs mentioned in a bork list thread don't necessarily refer to those belonging to the hexapoda group, so I thought I'd better clarify.
If we're talking about animals, all bugs are six-legged, because all bugs are insects.
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Jelenedra
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Re: Bork List: Freetime Ed.
« Reply #361 on: 2008 March 06, 17:38:16 »
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I had heard it was interest points that determined the OTH.
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mitchellcjs
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Re: Bork List: Freetime Ed.
« Reply #362 on: 2008 March 06, 17:41:57 »
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This is from the Prima Guide, so is not reliable, BUT:

(copied from the boolprop forums)
If you don't have the Prima guide, here's a list of what personality combinations lead to predestined hobbies.
Arts & Crafts (Sloppy/Nice)
Cuisine (Neat/Lazy)
Film & Literature (Shy/Lazy)
Fitness (Outgoing/Active)
Games (Playful/Grouchy)
Music & Dance (Outgoing/Serious)
Nature (Sloppy/Playful)
Science (Neat/Serious)
Sports (Active/Grouchy)
Tinkering (Shy/Nice)


Also, don't spiders, centipedes, and millipedes count as "bugs"?
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Emma
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Re: Bork List: Freetime Ed.
« Reply #363 on: 2008 March 06, 17:54:20 »
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Even more reason to use the Randomiser before sim-births. Imagine up to 10 kids all interested in the same hobby? Nightmare.
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KatEnigma
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Re: Bork List: Freetime Ed.
« Reply #364 on: 2008 March 06, 18:03:16 »
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You missed part of the OTH thing, though, from the guide. It's also determined by Interest. From the L&P Guide directly:

"Each Sim's predestined hobby is chosen at birth (or the first time you play after installing The Sims 2 Free Time) based on a combination of personality and Interests. Personality points and Interest level will make certain hobbies more likely than others as a Sim's predestined hobby"


Arts & Crafts: Culture, Fashion
Cuisine: Food
Film and Literature: Entertainment, Culture
Fitness: Health
Games: Entertainment
Music and Dance: Entertainment, Culture
Nature: Environment, Weather, Animals
Science: Sci-Fi
Sports: Sports
Tinkering: Toys

Since "hunting bugs" also finds spiders, maybe it was a 6 legged spider? Or maybe just Eaxis is full of it.

Anyway, I had 3 kids in a row with the same hobby as their mother (Sports) until I used the debugger to change them.
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Orange Indigo
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Re: Bork List: Freetime Ed.
« Reply #365 on: 2008 March 06, 18:07:06 »
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Also, don't spiders, centipedes, and millipedes count as "bugs"?
According to thefreedictionary, "true bug n. - A wingless or four-winged insect of the order Hemiptera, especially of the suborder Heteroptera, including the bedbug, louse, and chinch bug, having mouthparts adapted for piercing and sucking."
If we're not being completely technical, though, spiders, centipedes, and millipedes are often referred to as bugs.


Thanks for posting that list of traits.  Smiley
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mitchellcjs
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Re: Bork List: Freetime Ed.
« Reply #366 on: 2008 March 06, 18:22:08 »
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You're welcome.

Thank you, as well, KatEnigma, for expanding it.
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Re: Bork List: Freetime Ed.
« Reply #367 on: 2008 March 06, 18:28:53 »
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 Wink Well, I still think it's pretty random, and am using the debugger to choose for them, not the game.
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Re: Bork List: Freetime Ed.
« Reply #368 on: 2008 March 06, 18:56:40 »
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I had a sim last night for whom I chose the 'architecture' career path. 

He owned a car, so he went to work in it - but the car kept erroring out and he would come home, but no car and he landed in the kitchen and no wages from that day's work.

After the second day of this, I just left him with no car, so third day he went to work in the carpool (I don't think draftsman is the lowest of the levels in architecture, but it was the shitty little 1st level carpool that came for him and brought him home).  He was promoted and received his days wages when going to/from work in the carpool.

Now I have played a lot of families since installing FT and NO OTHER SIMS with ANY OTHER CAREER PATHs have had this difficulty.

Okay, on purpose, I haven't played any family where there's a sim with a science career path as we know that's borked.

But this is the first sim I've had on the architecture path...is it borked?  Is it the car that's borked (he had a custom car from FreshPrince).
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Re: Bork List: Freetime Ed.
« Reply #369 on: 2008 March 06, 19:02:44 »
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wait science is borked?
Where did I miss that?
I had troubles getting the guy traveler to go to work at all. Took two promotions before he started going on his own. I wonder if it was cus his mood was off. I wasn't paying attention.

Dangit this makes me have to pay much more "micro" attention to these simmies.
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sewinglady
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Re: Bork List: Freetime Ed.
« Reply #370 on: 2008 March 06, 19:07:54 »
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Been mentioned even over at the EA BBS - maxed science career (mad scientist) gets a chance card and when they get home the game removed 27,000 simoleons from them instead of paying them their daily wages.

So I have 2 mad scientists in my neighborhood and haven't played either family since installing FT.
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Re: Bork List: Freetime Ed.
« Reply #371 on: 2008 March 06, 19:17:29 »
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Wierd...
isn't that part of this..
http://www.moreawesomethanyou.com/smf/index.php/topic,11317.0.html

or something different?
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Re: Bork List: Freetime Ed.
« Reply #372 on: 2008 March 06, 19:48:33 »
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Sewinglady, I have a sim with the 'architecture' career path. He uses his tinkered car to go to work(at least, when I remember to tell him to) I've never had him error out like that. I suspect tight pants. Any outdated hacks for cars or work in your downloads?
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Re: Bork List: Freetime Ed.
« Reply #373 on: 2008 March 06, 21:01:04 »
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I don't know if this is a bug or just really bad timing, but I had a YA writing a novel (glad to see they don't take as long now), and right as the phone rang he ran off to class. Can't retrieve him obviously. Phone stopped, van showed up with the novel and dropped it off, he got nothing for it. Not a single simolean.  Undecided
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Re: Bork List: Freetime Ed.
« Reply #374 on: 2008 March 06, 21:19:18 »
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I don't know if this is a bug or just really bad timing, but I had a YA writing a novel (glad to see they don't take as long now), and right as the phone rang he ran off to class. Can't retrieve him obviously. Phone stopped, van showed up with the novel and dropped it off, he got nothing for it. Not a single simolean.  Undecided

Bad timing, I think.  I've had that happen before.
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