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Author Topic: Salvaged Stories Crap  (Read 544798 times)
Zazazu
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Re: Salvaged Stories Crap
« Reply #225 on: 2008 February 24, 05:31:10 »
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There's one by Sofal here. Download here.
« Last Edit: 2008 February 24, 05:36:18 by Zazazu » Logged

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Re: Salvaged Stories Crap
« Reply #226 on: 2008 February 24, 07:45:24 »
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I had that two years ago, when it was free from mts2. So that's where it went...
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morriganrant
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Re: Salvaged Stories Crap
« Reply #227 on: 2008 February 24, 20:08:01 »
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I can imagine that getting the swing out of CS into the sims2 would be more trouble then most people want to put up with. There is a reason that there are only one or two custom swings. Ea didn't make it easy to make custom ones, most of the time they overwrite the one in game, the rest of the time they have the color from the one already in game.
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Havelock
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Re: Salvaged Stories Crap
« Reply #228 on: 2008 February 24, 22:00:46 »
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I got an Error with the Limbo Pole. Log attached. To be sure i looked at the file was the most reachent.
« Last Edit: 2008 February 29, 20:46:47 by J. M. Pescado » Logged
Emma
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Re: Salvaged Stories Crap
« Reply #229 on: 2008 February 28, 00:10:10 »
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If anyone is interested I have extracted the neighbourhood terrains for Life Stories and Pet Stories and uploaded them here. Probably already been done somewhere, but oh well. Smiley All have the proper terrain type .png's in the zips.
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Corylea
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Re: Salvaged Stories Crap
« Reply #230 on: 2008 February 28, 04:03:55 »
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Is there any way to get the jungle swing for the real TS2? I'm kind of bored with the base game swing and the Seasons pre-order gift swing, so I'd like the tree swing in my game as something different.

Phaenoh at MTS2 made a tree swing; it's an old tire at the end of a rope.  Try http://www.modthesims2.com/showthread.php?t=268218
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morriganrant
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Re: Salvaged Stories Crap
« Reply #231 on: 2008 February 28, 04:24:21 »
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Is there any way to get the jungle swing for the real TS2? I'm kind of bored with the base game swing and the Seasons pre-order gift swing, so I'd like the tree swing in my game as something different.
Phaenoh at MTS2 made a tree swing; it's an old tire at the end of a rope.  Try http://www.modthesims2.com/showthread.php?t=268218
Yeah, that swing is pretty good, too bad that the branch looks a little awkward. Cyclonesue is about to release a swingset that looks like it belongs in a construction yard. Her's and Phaenoh's are the only custom swings that I can think of. Targa made one, but it overrode the maxis one as do any other swings you see.
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Re: Salvaged Stories Crap
« Reply #232 on: 2008 February 28, 04:37:16 »
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If anyone is interested I have extracted the neighbourhood terrains for Life Stories and Pet Stories and uploaded them here. Probably already been done somewhere, but oh well. Smiley All have the proper terrain type .png's in the zips.

Oh do'h, I never even thought of doing that for Castaways. Mind you, you couldn't move any of the lots once placed because of the extreme landscaping. Also there are no roads. I might have a bash anyway. Choice one Emma!
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Re: Salvaged Stories Crap
« Reply #233 on: 2008 February 28, 06:17:33 »
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I couldn't even find any SC4 terrains in Castaway, but I was probably looking in the wrong place Cheesy
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Havelock
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Re: Salvaged Stories Crap
« Reply #234 on: 2008 February 29, 16:11:22 »
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You could not find any Terrain in CS. CS terrains are mutch bigger as in TS2.
I tried a surgery on a TS2 Hood and endet with a borked terrain and trees flowing in mid air with no terrain under them because the template was to short for the CS terrain. So no way to convert these.
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Zazazu
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Re: Salvaged Stories Crap
« Reply #235 on: 2008 February 29, 16:43:50 »
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Hey. Someone send me the .png from Castaways (and a pic of the 'hood in-game). I have an idea.
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Havelock
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Re: Salvaged Stories Crap
« Reply #236 on: 2008 February 29, 19:38:18 »
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Here is a pic of NBH_2, the story isle has not sutch a pic and because she is like an continent in sims2, its hard to take pics in game you get only short pieces of her in one picture.

Okay two real screenshots but they are big. They show you both a small piece of the second isle.

http://img.photobucket.com/albums/v257/Havelock/wanmami-isleone.png

http://img.photobucket.com/albums/v257/Havelock/wanmami-isletwo.png

* N002_picture.rar (94.66 KB - downloaded 441 times.)
« Last Edit: 2008 February 29, 19:48:56 by Havelock » Logged
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Re: Salvaged Stories Crap
« Reply #237 on: 2008 February 29, 19:41:59 »
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Hey. Someone send me the .png from Castaways (and a pic of the 'hood in-game). I have an idea.
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I love your idea - good luck!
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Zazazu
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Re: Salvaged Stories Crap
« Reply #238 on: 2008 February 29, 22:34:38 »
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I'd have to put in roads. I was actually wondering if anyone had the extracted .png from the game. I don't have Castaways.
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Emma
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Re: Salvaged Stories Crap
« Reply #239 on: 2008 March 01, 00:23:08 »
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I can't find a .png for the terrain in Castaway anywhere. Huh
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SiuPang
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Re: Salvaged Stories Crap
« Reply #240 on: 2008 March 01, 15:08:06 »
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Hey, will the video game machine from the LS Career be updated for Freetime so that Sims can play new video games with it?
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MsBarrows
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Re: Salvaged Stories Crap
« Reply #241 on: 2008 March 04, 00:12:49 »
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Just a note, the cs_bedding file has two of the bedding textures set to default=true, which (somewhat annoyingly) makes one of the two end up being the default bedding for all your beds.
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bowrain
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Re: Salvaged Stories Crap
« Reply #242 on: 2008 March 04, 11:52:53 »
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Just a note, the cs_bedding file has two of the bedding textures set to default=true, which (somewhat annoyingly) makes one of the two end up being the default bedding for all your beds.

Ooh is that the solution to my problem? Cheesy I'm gonna try that.


Also, I just noticed that Pescado didn't include one of the beddings.
Here is a lil' pic of snippets of each bedding that I found Wink The miltary style ones are at the top (obviously!)



We don't have the last military bedding, the blueish one, do we?
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jsalemi
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Re: Salvaged Stories Crap
« Reply #243 on: 2008 March 04, 14:09:43 »
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Yea, I think we do -- I'm pretty sure I saw it on a bed I added to a sim's house last night.
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bowrain
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Re: Salvaged Stories Crap
« Reply #244 on: 2008 March 04, 14:24:05 »
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We do? You sure? The one at the top right, the striped one? I don't think we have it. Huh
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jsalemi
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Re: Salvaged Stories Crap
« Reply #245 on: 2008 March 04, 14:47:42 »
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100% sure?  No. Smiley  But if we don't have it, then I have a CC one that looks awful close...
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J. M. Pescado
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Re: Salvaged Stories Crap
« Reply #246 on: 2008 March 04, 17:31:40 »
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Just a note, the cs_bedding file has two of the bedding textures set to default=true, which (somewhat annoyingly) makes one of the two end up being the default bedding for all your beds.
Fixed.

We don't have the last military bedding, the blueish one, do we?
I believe that one is actually one of the "Atomic" beddings, which should already be part of the EAxis Atomic beds. It was not part of the military set.
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BastDawn
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Re: Salvaged Stories Crap
« Reply #247 on: 2008 March 05, 01:51:55 »
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I didn't bother with any of the beddings (didn't like them), but the beds are all working fine for me.
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pearlbh
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Re: Salvaged Stories Crap
« Reply #248 on: 2008 March 25, 23:06:17 »
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Any chance of the CS drums being updated for FT so sims gain music and dance enthusiasm from them?
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Emma
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Re: Salvaged Stories Crap
« Reply #249 on: 2008 March 26, 00:26:08 »
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I didn't bother with any of the beddings (didn't like them), but the beds are all working fine for me.

Which bedding is shown on the preview thumbnail BastDawn? Or is it just the blue sheet thing that designates the missing mesh? I did download these, but took all my CS stuff out when I installed FT. I'm debating whether to put them back.
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