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Forcing 12 hour clock problem
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Topic: Forcing 12 hour clock problem (Read 11850 times)
Ness
Hairy-Bellied Heretic
Terrible Twerp
Posts: 2354
DOWN WITH CHEESE!
Forcing 12 hour clock problem
«
on:
2007 November 12, 10:54:57 »
Seems Eaxis have done it again - wrong version of the stuff pack (TSS) shipped to Australia. Same problem results - clock switches to 24 hour time.
With the "force 12 hour clock" option added with BV, I assumed it wouldn't be a problem. Wrong! Seems to need to be set for every single play session.
Is there any way to make it permanent?
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Lord Darcy
Obtuse Oaf
Posts: 958
The owls are not what they seem.
Re: Forcing 12 hour clock problem
«
Reply #1 on:
2007 November 12, 11:39:34 »
Here's 12-hour-clock registry fix for WinXP (32bit) I'm currently using. I have all EPs and SPs up to BV and TSS. If you don't have some EP or SP, open the reg file in notepad, and delete lines for any EP or SP you don't own before applying. (Just to be on the safe side)
Alternatively, you can make a text file on your own, copy the following, and change the extension to reg and run it.
Quote
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Sims 2 Teen Style Stuff]
"Language"="English US"
"Locale"="en_us"
"Region"="MX08004261"
[HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Sims 2 Teen Style Stuff\1.0]
"Language"=dword:00000001
"LanguageName"="English US"
For any future EP or SP, all you have to do is change the name of the registry key (EP/SP name in the bracket) and paste it to the existing 12 hour clock reg fix. You can find the correct key name for new EP/SP in Registry Editor.
12 Hour Clock.zip
(0.62 KB - downloaded 341 times.)
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Forcing 12 hour clock problem
«
Reply #2 on:
2007 November 12, 12:55:50 »
Death to all Nesses. Have you seen your Ness-sighting in Awesomeland, NESS?
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
bowrain
Knuckleheaded Knob
Posts: 573
Re: Forcing 12 hour clock problem
«
Reply #3 on:
2007 November 12, 15:05:03 »
Quote from: Lord Darcy on 2007 November 12, 11:39:34
Quote
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Sims 2 Teen Style Stuff]
"Language"="English US"
"Locale"="en_us"
"Region"="MX08004261"
[HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Sims 2 Teen Style Stuff\1.0]
"Language"=dword:00000001
"LanguageName"="English US"
I don't think 'Region' plays a part on the language/clock setting. I've changed only the language and locale entries and it works although the region of my copy is EU (for Bon Voyage, that is. It's varying throughout the expansions, some of the EPs have only MX in the region, without any numbers. I wonder what's that actually means)
«
Last Edit: 2007 November 12, 15:10:30 by crystalclear
»
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Ness
Hairy-Bellied Heretic
Terrible Twerp
Posts: 2354
DOWN WITH CHEESE!
Re: Forcing 12 hour clock problem
«
Reply #4 on:
2007 November 12, 20:21:49 »
File downloaded, edited and run... Can't report back on the workingness or otherwise of said fix until I get home from work in about 9-10 hours time.
I hope I didn't just blow up my registry!
And Pescado, no I have not seen the latest Ness-sighting. Your site is doing everything way too slow to make loading pictures (or even most threads!) possible!
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morriganrant
Terrible Twerp
Posts: 2382
Re: Forcing 12 hour clock problem
«
Reply #5 on:
2007 November 12, 23:31:29 »
Crystalclear, region does have an effect on the clock. Since BV my clock always reset itself to 24 hours no matter how many times I set it to 12. When I installed Teen Style stuff, I installed using a torrent that had a different region then what I wanted, after install I made sure to check out my registry and edit it for Eng_US. For some reason I though to have a look at my BV registry entries, Lo' and behold, BV had been installed as Eng_UK, I have no idea why, apparently we got the wrong shipment. I changed the registry settings and now my 24 hour clock is back to being 12 hours and staying that way.
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One day in college I was feeling very stupid. So I drove with Ben down to Maitland and toured EA Tiburon for an hour as an 'honorary intern'. I left feeling MUCH smarter. I recommend the experience to everyone. -this is a quote from an Ex-boyfriend of mine..
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bowrain
Knuckleheaded Knob
Posts: 573
Re: Forcing 12 hour clock problem
«
Reply #6 on:
2007 November 13, 00:42:20 »
Really? That's new to me
So anybody got a list or something that could indicate what the MX and those numbers mean? I mean, like the one mentioned in this thread MX08004261, which country is that?
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BastDawn
Retarded Reprobate
Posts: 1355
I'll stop by to read Awesomeland once in a while.
Re: Forcing 12 hour clock problem
«
Reply #7 on:
2007 November 13, 01:07:45 »
I changed my registry entries back to Eng_US, but BV was still using the 24-hour clock; I was changing it in the gameplay menu every play session. I added
boolProp force12HrTime true
to my userStartup.cheat file and the problem was fixed.
«
Last Edit: 2007 November 13, 01:20:32 by BastDawn
»
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morriganrant
Terrible Twerp
Posts: 2382
Re: Forcing 12 hour clock problem
«
Reply #8 on:
2007 November 13, 01:19:54 »
Quote from: BastDawn on 2007 November 13, 01:07:45
I changed my registry entries back to Eng_US, but BV was still using the 24-hour clock. I added
boolProp force12HrTime true
to my userStartup.cheat file and the problem was fixed.
I read at insim that other people had been having the problem, I n knew the answer couldn't have been as easy as a reg edit. I wonder why some peoples work fine and others not at all. They couldn't have all been in America with a uk versions of BV. Mine works fine now. Ea screws up again, it's just a little weird that it's not a consistent issue.
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One day in college I was feeling very stupid. So I drove with Ben down to Maitland and toured EA Tiburon for an hour as an 'honorary intern'. I left feeling MUCH smarter. I recommend the experience to everyone. -this is a quote from an Ex-boyfriend of mine..
http://www.mediafire.com/?ng20de0zmly
dizzy
Souped!
Posts: 1572
unplugged
Re: Forcing 12 hour clock problem
«
Reply #9 on:
2007 November 13, 01:33:40 »
In my experience, even with Bon Voyage, all I had to do was change the "HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Sims 2 Teen Style Stuff\1.0\Language" to 1, and I get US english and 12 hour clock no matter what the other settings say.
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Forcing 12 hour clock problem
«
Reply #10 on:
2007 November 13, 01:41:22 »
Quote from: BastDawn on 2007 November 13, 01:07:45
I changed my registry entries back to Eng_US, but BV was still using the 24-hour clock; I was changing it in the gameplay menu every play session. I added
boolProp force12HrTime true
to my userStartup.cheat file and the problem was fixed.
Don't do that. That's slapping a bandaid on the real problem, that your game is running the wrong locale. If you let it run like that, it will display the wrong names and corrupt your neighborhood saves.
Quote from: Ness on 2007 November 12, 20:21:49
And Pescado, no I have not seen the latest Ness-sighting. Your site is doing everything way too slow to make loading pictures (or even most threads!) possible!
Well, check it out anyway. Death to all Nesses.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
BastDawn
Retarded Reprobate
Posts: 1355
I'll stop by to read Awesomeland once in a while.
Re: Forcing 12 hour clock problem
«
Reply #11 on:
2007 November 13, 04:33:09 »
Well then,
please
tell me what I'm doing wrong.
Engrish_us.reg does nothing, manual editing in all sub-folders of the EA Games registry doesn't fix it... what do I do? Please tell me whatever vital step I'm foolishly missing.
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Lord Darcy
Obtuse Oaf
Posts: 958
The owls are not what they seem.
Re: Forcing 12 hour clock problem
«
Reply #12 on:
2007 November 13, 04:58:31 »
Quote from: dizzy on 2007 November 13, 01:33:40
In my experience, even with Bon Voyage, all I had to do was change the "HKEY_LOCAL_MACHINE\SOFTWARE\EA GAMES\The Sims 2 Teen Style Stuff\1.0\Language" to 1, and I get US english and 12 hour clock no matter what the other settings say.
You're quite right, the whole point of 12-hour-clock reg fix is applying
"Language"=dword:00000001
value. Other settings are merely cosmetic.
@BastDawn: Did you fix the value mentioned above? It's located under the 1.0 key.
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Updating CC to FT
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BastDawn
Retarded Reprobate
Posts: 1355
I'll stop by to read Awesomeland once in a while.
Re: Forcing 12 hour clock problem
«
Reply #13 on:
2007 November 13, 05:16:34 »
Thank you! All fixed now.
Changed it, removed the cheat, and it's working fine. Yay!
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Ness
Hairy-Bellied Heretic
Terrible Twerp
Posts: 2354
DOWN WITH CHEESE!
Re: Forcing 12 hour clock problem
«
Reply #14 on:
2007 November 13, 05:18:51 »
The fix located in the second post has worked. This was the correct thing to do, yes?
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