More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 22, 02:07:30
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
Oops! You Broke It!
Heatstroke & returning from vacation - don't do it.
0 Members and 1 Chinese Bot are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Heatstroke & returning from vacation - don't do it. (Read 2556 times)
floopyboo
The Biter
Pinheaded Pissant
Posts: 1017
Back by popular demand!
Heatstroke & returning from vacation - don't do it.
«
on:
2007 September 25, 16:11:10 »
I found an interesting dilemma tonight. If a sim passes out from heatstroke, they will end up stuck in a loop of return home/wakeup. Basically, the go home command bullies it's way into the queue, making it impossible for a sim to wake up from their heatstroke, leaving their companions in shuttle bus limbo waiting to go home.
The way I fixed it was to use insim to enable build & buy modes, then I used the stuck object remover to delete the heatstroke-affected sim. The companions were able to return home safely, and once the home lot loaded, all people were present & accounted for.
It's unlikely that this would come up too often in most games, but you know me - callous bitch & all. Anyway, it's a heads-up to you all.
Logged
http://bigbrotherlawndale.deviantart.com/
The awesomest thing on the internet.
jsalemi
Town Crier
Vacuous Vegetable
Posts: 4475
In dog we trust, all others pay cash...
Re: Heatstroke & returning from vacation - don't do it.
«
Reply #1 on:
2007 September 25, 18:07:58 »
I've discovered it doesn't take a lot to stomp the 'go home' command. I had two sims on a community lot in the beach resort who were close to falling asleep from exhaustion, so I commanded them to walk home to the hotel. They went maybe 5 steps when it started hailing, and the 'it's hailing' reaction stomped the go home command. Had it happen at least 5 times in a row -- I'd command them to go home, cancel the hail reaction, they'd go a few steps, and the hail reaction would stomp the queue again. I finally ended up having them go back indoors and wait out the hail so I could send them home (and cheated their energy level up a bit so they didn't pass out as soon as they got to the hotel lot).
Time to put some coffee bars on the comm lots, I guess.
Logged
Excelsior, you fathead!
I am Canadian.
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...