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Controller - CLP - Community Lot - Populator Errors *Fixed*
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Topic: Controller - CLP - Community Lot - Populator Errors *Fixed* (Read 5108 times)
JadeEliott
Garrulous Gimp
Posts: 317
Controller - CLP - Community Lot - Populator Errors *Fixed*
«
on:
2007 February 27, 22:17:04 »
I am not sure what is causing this, though I am sure it is a hack. I have updated all my hacks over the last two days and I have all EPs installed. This happens on all owned community lots, not sure if it happens on unowned community lots because I don't have any unowned community lots.
I am hoping someone can enlighten me so I do not have to do the dreaded pull all hacks out and put back one by one crapola. Ugh.
Next day edit: Thanks for the mountains and oodles of help I got on this, everyone! *eyeroll* It was Inge's Prison System.
«
Last Edit: 2007 March 01, 11:58:22 by J. M. Pescado
»
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Re: Controller - CLP - Community Lot - Populator Errors *Fixed*
«
Reply #1 on:
2007 February 28, 22:49:50 »
You're welcome.
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Inge
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Re: Controller - CLP - Community Lot - Populator Errors *Fixed*
«
Reply #2 on:
2007 March 01, 10:05:29 »
More specifically, the small optional patch to stop prisoners appearing on lots was causing the problem. That became out of date when TwoJeff's made his visitor controller work with the prisoner token
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J. M. Pescado
Fat Obstreperous Jerk
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Posts: 26288
Re: Controller - CLP - Community Lot - Populator Errors *Fixed*
«
Reply #3 on:
2007 March 01, 11:58:47 »
The Visitor Controller and the Customer Selector both recognize the prisoner token, so you probably shouldn't need this.
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