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| | |-+  Hey Pescado, Your footstep tutorial - how can you make new sounds?
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Author Topic: Hey Pescado, Your footstep tutorial - how can you make new sounds?  (Read 3023 times)
porkypine
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Hey Pescado, Your footstep tutorial - how can you make new sounds?
« on: 2007 January 03, 22:31:50 »
THANKS THIS IS GREAT

Hi Pescado, Over at MTS2 you had a short tutorial on how to make the footfall noises to match the new shoe types.   that's fantastic info for me because I didn't know how to do that and needed to know how to fix that.  Is it possible to create new sounds like bells, etc. and if so, how do you add that sound to the game and match it up to the footstep?

What I'm doing is modifying clothing meshes from Maxis parts - changing boots to moccasins but I want to add bell and turtle rattle sounds instead of boot clunks when some of the meshes walk.  You can see what we are doing if you go to the MTS2 project section and look at the N8ive Sims Turtle Island project.  I'm just learning how to mesh and need to learn how to do animations for some of the mesh parts.  Our stuff is not published yet because it's still in development.

Help appreciated.  :0).
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J. M. Pescado
Fat Obstreperous Jerk
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Re: Hey Pescado, Your footstep tutorial - how can you make new sounds?
« Reply #1 on: 2007 January 03, 22:41:08 »
THANKS THIS IS GREAT

New footstep noises are not known to be possible at this time.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
porkypine
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Re: Hey Pescado, Your footstep tutorial - how can you make new sounds?
« Reply #2 on: 2007 January 04, 18:41:49 »
THANKS THIS IS GREAT

Oh darn....     thanks anyway.   Grin
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