A few days ago I created new skintones for my neighborhood and applied them to all residents. Now, on some of them it looks like I forgot to change the color of the scalp from the brown (is it supposed to be hair?) to flesh color; is there any way I can edit the currently installed skintone itself or do I need to go through the whole create in bodyshop/add dummy sims to hold skintone/change in SimPe ordeal?
sorry for the confusion.
Just edit the skintone using phtoshop/whatever and simpe. As far as the file table is concerned its just a matter of in your case replacing the (I think) 4 bald scalps, I would do all of the scalps since its hard to tell sometimes which ones have been edited and which ones havent. So on the left side in simpe once you open the package, you pick textures, then on the right side look at the list, I usually sort the heading by name and go through clicking on each one - the bald scalp do say bald something so they should be easy to find. Click on bald scalp and then click on plugin, rightclick on the picture and choose build, navigate to your bald skin you want to use and choose it, just make sure it matches the age group you have selected, then choose ok, committ and move on to the next one. Once you have then all replaced, file save and you are done.