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TS2: Burnination
The Podium
Two brothers - friends and enemies
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Topic: Two brothers - friends and enemies (Read 4638 times)
Pegasys
Horrible Halfwit
Posts: 394
I'm just going to Gussy Up
Two brothers - friends and enemies
«
on:
2006 April 08, 07:50:59 »
I have two adult brothers who are living together who have been at each others throats for some time now. (One is Pleasure, the other is Romance, and their vendetta started a long time ago, when sharing dates, I suppose.) Anyway, I still want them to live together and they both work at a nightclub one of them owns. I don't want one brother to move out because then that brother would have to be an employee, and hence not free labor.
I would like them to be friends, or at least not mortal enemies. But the problem is that they are
always
autonomously queuing up to slap/shove/poke each other, driving their relationship way down. I have to keep the mouse hovered over the queue, constantly canceling out these negative actions. The weird thing is that I had them apologize to each other repeatedly with the Cool Shades on, so now they are both friends and enemies at the same time (relationship score around 100/-60). Obviously the problem is the lifetime part of the score, but other than daily decay, is there any way (outside of SimPE, etc.) to more quickly advance their lifetime score? None of the actions that increase lifetime score seem to be available to them. It is very frustrating the least to have finally improved their score, only to have one Slap undo all the progress.
Oh and yes I know I could turn Free Will off, but I really prefer not to play that way.
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Simlover
Querulous Quidnunc
Posts: 1121
Re: Two brothers - friends and enemies
«
Reply #1 on:
2006 April 08, 07:58:12 »
If you wanted to cheat you could use boolprop and just keep pulling the sliders up
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Axe murdered since 2006
uaintjak
Dimwitted Dunce
Posts: 161
Re: Two brothers - friends and enemies
«
Reply #2 on:
2006 April 08, 20:44:09 »
I would just let the lifetime relationship slowly improve (which it will if their daily relationship remains positive). Keep forcing them to do things together that keep them conversing. If I ever want my sims to gain (or regain) lowering relationships, I make them do things like play chess together - the normal conversation that they'll have during the game usually results in good daily relationship gains. Also, just keep them busy so that they don't have time to ruin their relationship...keep them studying, or working out, or whatever. Anything to keep them away from each other!
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SciBirg
Garrulous Gimp
Posts: 329
Re: Two brothers - friends and enemies
«
Reply #3 on:
2006 April 08, 20:45:39 »
Try making their interests similar and then chat. The more deliberate 'friendly' interactions you make, the better relationship they will get.
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INTJ
vilia
Juvenile Jackass
Posts: 463
Robin-chwaaan
Re: Two brothers - friends and enemies
«
Reply #4 on:
2006 April 09, 03:06:09 »
Quote from: uaintjak on 2006 April 08, 20:44:09
Keep forcing them to do things together that keep them conversing. If I ever want my sims to gain (or regain) lowering relationships, I make them do things like play chess together - the normal conversation that they'll have during the game usually results in good daily relationship gains. Also, just keep them busy so that they don't have time to ruin their relationship...keep them studying, or working out, or whatever. Anything to keep them away from each other!
[nods head] That is how I got Angela & Lillith to be friends in one incarnation of my game - if it can work for those two I'm sure it can work for your set of brothers.
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jsalemi
Town Crier
Vacuous Vegetable
Posts: 4475
In dog we trust, all others pay cash...
Re: Two brothers - friends and enemies
«
Reply #5 on:
2006 April 10, 20:02:28 »
Yea, chess seems to be the "magic socializer" in the game. I did the same thing to get the Pleasant girls to be friends, and it also worked with Lillith and Mary Sue. And it's good for couples that are on the outs, too.
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Ellatrue
Terrible Twerp
Posts: 2465
ENFP, by popular request.
Re: Two brothers - friends and enemies
«
Reply #6 on:
2006 April 11, 04:25:40 »
Friendly hugs should work well, I think. You need to experiment with the positive interactions to see which ones will be accepted, and use the strongest one every time.
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Jysudo
Nitwitted Nuisance
Posts: 825
Super Shooter
Re: Two brothers - friends and enemies
«
Reply #7 on:
2006 April 12, 10:16:04 »
I just simpe 100/100 and problem solved immediately when I hit the "commit" problem.
Why don't you do that too?
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Ellatrue
Terrible Twerp
Posts: 2465
ENFP, by popular request.
Re: Two brothers - friends and enemies
«
Reply #8 on:
2006 April 12, 10:24:45 »
SimPE is a pain in the butt because you have to go outside the game. You can end up spending all your time in SimPE instead of playing. Can't stand bodyshop for the same reasoon.
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