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TS2: Burnination
The Podium
Making your own strays
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Topic: Making your own strays (Read 4924 times)
Jackathyn
Blathering Buffoon
Posts: 76
Making your own strays
«
on:
2010 March 11, 09:20:13 »
I've made a set of strays with nostrayregen on because I hate the fail Maxis ones. However, they're not behaving as I'd expected, ie. roaming around occasionally as true strays. What might I have done wrong? I've placed the animals in a townie family, but that doesn't seem to have been all I needed to do.
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Making your own strays
«
Reply #1 on:
2010 March 11, 09:37:35 »
Strays don't go in the townie fambly. They go in the Strays fambly.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Jackathyn
Blathering Buffoon
Posts: 76
Re: Making your own strays
«
Reply #2 on:
2010 March 11, 10:03:40 »
That explains that.
Making one titled 'Strays' would work, wouldn't it? I don't have one as-is.
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Making your own strays
«
Reply #3 on:
2010 March 11, 11:27:33 »
It has a magic number, so it cannot just be any fambly. The name does not matter, although naming it that may help keep it straight.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Jackathyn
Blathering Buffoon
Posts: 76
Re: Making your own strays
«
Reply #4 on:
2010 March 11, 11:31:02 »
Is there a reference list with this number, or might you know it offhand? ... I did just try making a 'Strays' family but yes, no dice.
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Tarlia
Knuckleheaded Knob
Posts: 537
Re: Making your own strays
«
Reply #5 on:
2010 March 11, 12:41:02 »
The easiest way is probably to make a stray ingame, thereby forcing the creation of a Stray family. An easy way to do this is to give away/sell a pet to a townie. Once the family is created you can move your other animals into it.
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sleep
Blathering Buffoon
Posts: 60
Re: Making your own strays
«
Reply #6 on:
2010 March 12, 04:18:10 »
I used Inge's teleporter cat to move CAS-created 'strays' into a test family, then from there I could make them real strays using the teleporter. They wander onto lots just as they should.
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Jackathyn
Blathering Buffoon
Posts: 76
Re: Making your own strays
«
Reply #7 on:
2010 March 12, 10:33:38 »
Whoo... I think I've got it. Thanks a lot, everyone. It was a big help.
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