More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 21, 22:59:33
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
Awesomeware
Armoire of Invincibility
AwesomeMod!
Neighborhood population out of balance or what is happening?
0 Members and 2 Chinese Bots are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Neighborhood population out of balance or what is happening? (Read 8155 times)
Cyron
Blathering Buffoon
Posts: 80
Neighborhood population out of balance or what is happening?
«
on:
2009 July 19, 13:22:49 »
Hi,
I'm running awesomMod with "NoOneGetsOutAlive", "NoBusKills" and so on. I have the story mode enabled but all households I play with are "sacred" (about 50% of the population). Aging is turned off. So far for my game config.
Yesterday I played several families in Sunset Valley. About 2 or 3 new familes have been created by the story engine. The size of te savegame exploded about 14Megs in just one day (which is 57.6MB total by now)! I have an idea about that but please don't hurt me if I'm wrong. Could it be that creating and moving in new families while not allowing to move out or kill "unsacred" Sims brings the population out of balance? I don't know, has EA implemented a population balancing system which is not working properly anymore due to awesomeMod?
«
Last Edit: 2009 July 19, 19:44:02 by Cyron
»
Logged
Greetings,
Cyron
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Neighborhood population out of balance or what is happening?
«
Reply #1 on:
2009 July 19, 13:24:39 »
No idea. People keep saying this, but NO ONE EVER SENDS ME THE SAVE FILES.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Cyron
Blathering Buffoon
Posts: 80
Re: Neighborhood population out of balance or what is happening?
«
Reply #2 on:
2009 July 19, 14:01:40 »
OK I can help you with this.
http://cid-0edc7be32144334a.skydrive.live.com/self.aspx/%c3%96ffentlich/4Pescado/Sunset%20Valley%20Global.rar
Logged
Greetings,
Cyron
Fikcija
Asinine Airhead
Posts: 45
Re: Neighborhood population out of balance or what is happening?
«
Reply #3 on:
2009 July 19, 16:19:36 »
Not sure if it fits under the "population out of balance", but I play with story progression on, aging on and "no one gets out alive", but families keep moving out until after two sim days of playing I'm left with 2-3 families, one of them being the one I'm playing and the other 1-2 the ones my sim happened to meet. So basically I'm left with an almost empty neighborhood and I said it in the buggedness thread but was ignored... Um, save files? I haven't saved actually. I just quit the game, triple-checked my config file, tried again and when it all happened once more I also didn't save. Off to try once more and save this time... Be back with a save file.
EDIT: Ok, false alarm here... I didn't think of deleting cache files and when I did it works properly now.
«
Last Edit: 2009 July 19, 23:52:20 by Fikcija
»
Logged
Quote from: J. M. Pescado on 2010 July 31, 03:09:32
I know I don't have an evil twin, because I'm the evil one.
lmind
Asinine Airhead
Posts: 13
Re: Neighborhood population out of balance or what is happening?
«
Reply #4 on:
2009 July 20, 14:42:57 »
Quote from: Fikcija on 2009 July 19, 16:19:36
EDIT: Ok, false alarm here... I didn't think of deleting cache files and when I did it works properly now.
What exactly does deleting the cache files do? (i.e., per the AwesomeMod instructions, I always delete scriptcache.package before installing or updating AwesomeMod, but I always wondered why)
Logged
Cyron
Blathering Buffoon
Posts: 80
Re: Neighborhood population out of balance or what is happening?
«
Reply #5 on:
2009 July 20, 19:02:34 »
@J.M.: Filesize of Sunset Valley yesterday: 58MB
Filesize of Sunset Valley today, with the actual version of awesomeMod: 44.2MB
That's an absolute normal value.
You sure have done a great job here, J.M.!
Logged
Greetings,
Cyron
nekonoai
Weeaboo
Retarded Reprobate
Posts: 1448
Hell yeah.
Re: Neighborhood population out of balance or what is happening?
«
Reply #6 on:
2009 July 20, 19:40:12 »
Quote from: lmind on 2009 July 20, 14:42:57
Quote from: Fikcija on 2009 July 19, 16:19:36
EDIT: Ok, false alarm here... I didn't think of deleting cache files and when I did it works properly now.
What exactly does deleting the cache files do? (i.e., per the AwesomeMod instructions, I always delete scriptcache.package before installing or updating AwesomeMod, but I always wondered why)
It forces the game to get rid of the old scripts and use the new ones.
Logged
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...