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Stuck Object on Unowned Community Lot
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Topic: Stuck Object on Unowned Community Lot (Read 2765 times)
songsmith
Blathering Buffoon
Posts: 57
Stuck Object on Unowned Community Lot
«
on:
2009 February 21, 02:24:41 »
I've been working on a new community lot. Being a lazy sort, I plopped down any decorations/items that looked usable so I wouldn't have to keep flipping through screens looking for them. Unfortunately, I didn't discover until halfway through the building process that one of these objects (a 3 story high facade) can't be selected.
I did a search here and found a few pointers, most of which I'd already tried (saving and entering the lot again, moveobjects on, etc.). I even tried zooming out to see if I could grab the facade with no results. I couldn't undo because I'd saved several times before I realized I had a problem. I tried going up and down floors. I tried the stair remover and wall remover and any other deleter that acted differently that I could think of. I can use the stuck object remover and when a sim visits the community lot, and the object disappears. However, it's right back where it was once anyone leaves it.
I'm afraid this lot will cause me problems later if I can't get rid of this object.
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rufio
Non-Standard
Uncouth Undesirable
Posts: 3030
More Nonstandard Than You
Re: Stuck Object on Unowned Community Lot
«
Reply #1 on:
2009 February 21, 02:34:54 »
Cheat a playable lots of money and have them buy the lot, burninate the object, and sell back to the community?
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Quote from: Tsenatserix on 2010 December 08, 08:01:19
I was thinking about these things and I am a feminist.
songsmith
Blathering Buffoon
Posts: 57
Re: Stuck Object on Unowned Community Lot
«
Reply #2 on:
2009 February 21, 14:21:31 »
Well, duh. Why didn't I think of that? I really must have broken myself of the money-cheating habit! (It worked, by the way.) I was too focused on finding a way to make the stuck object remover work on a community lot.
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