This will be really handy, especially for witchery establishments. Thanks!
I have made my own recolours in stone and jet black because of my lack of knowledge in making invisible things, so this is ORSOME.
Is there no tutorial for making invisible objects anywhere?
Hope the information below will be of help.
Make a normal recolor in Object Workshop.
Import a properly cropped transparent PNG into your new recolor package. (I've attached some samples for your convenience.)
Make sure that texture format is DXT3 or DXT5 to ensure transparency.
Set stdMatAlphaBlendMode of TXMT to
blend.
Set reflectivity to 0.0, and stdMatEnvCubeMode to none.
This is for making an invisible recolor for existing objects. The object will become recolorable, but the indoor and outdoor shadow will remain.
If you're making a standalone invisible object like OMSPs, remove shadow subsets from mesh to get rid of indoor shadows.
To remove outdoor shadow, go to GMND -> tsNoShadow, and set value of all existing subsets to 1. If there are multiple GMNDs, you have to do it to all of them.
You can look into
my OMSPs for reference.