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Author Topic: AL gameplay questions and help  (Read 52142 times)
Baroness
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Re: AL gameplay questions and help
« Reply #100 on: 2008 September 05, 23:12:09 »
THANKS THIS IS GREAT

It looks flat, like it's meant to be part of the ducting. I found it by accident.
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BrokenRobot
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Re: AL gameplay questions and help
« Reply #101 on: 2008 September 06, 05:01:06 »
THANKS THIS IS GREAT

How is the neighbor hiding supposed to work?  It seems to do something different on every lot I play.  On the Peterson lot, it stayed blacked out all the time, even when the playable girl was in the apartment.  On the Patel lot, it was blacked out most of the time, but became visible when a playable entered.  In the Cho lot, it was blacked out, but I could still see them walking around and doing things in there.  And finally, with a CAS sim on the painted ladies lot, the neighbors were completely visible 24/7.

Did they bork every single lot in Belladonna Cove, or what?
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jsalemi
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Re: AL gameplay questions and help
« Reply #102 on: 2008 September 06, 15:13:43 »
THANKS THIS IS GREAT

It looks flat, like it's meant to be part of the ducting. I found it by accident.

Found the garbage chute -- it's in misc/misc.

How is the neighbor hiding supposed to work?  It seems to do something different on every lot I play.  .... In the Cho lot, it was blacked out, but I could still see them walking around and doing things in there. 

We've been discussing the Cho/Riley lot in the AL bork thread in the 'You Broke It!' forum -- that lot is borked, but the fix is simple.  Just have whichever sim you're playing visit the other for a bit.  When the playable leaves, the other lot returns to 'normal' and becomes invisible.
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