I must admit that, since OFB, hardly any of my Sims have eaten at all. As soon as I can get a Sim up to Gold in Flower Arranging then it's Snapdragon Bouquets all the way.
That would be that entire "eating is barbaric" thing, yes.
I've just started using Snapdragons, and I'm trying to figure out the best placement for them. How close to the sim do they have to be?
Snapdragons have an approximate operating radius of about 3 or 4 tiles.
Does it refresh all motives except energy equally? Does having more boost the effect, or does more than one have no effect?
The 3 effects stack. 2 or 3 in radius of a sim will more or less mean the only thing he has to do is macrocaffeinate and pee from macrocaffeination.
I tried putting a snapdragon by the computer my sim doing her term paper at, and she finished all in one sitting. This was even when she was on College Rampage, and it didn't send her to eat, pee, or kick gnomes. But I am interested in learning more about how to maximize their effectiveness.
Snapdragons periodically emit a puff per snapdragon that raises the motives of everyone around. Enough of them will prevent motives from dropping to the point where action has to be taken to raise them.
Are there any threads that someone could point me to where this may have already been discussed? I skipped a lot of threads when OFB first came out because I didn't have it installed and the stuff people were talking about didn't make much sense to me then.
Nawp, this more or less summarizes it.