This place is filled by the most brilliant TS2 developer, so, i hope someone will help me to understand...
My objective is to target all guest sim on the lot by a menu, just something like in insim. with "quick relation"
when you click on the menu' it will show all sim present on the lot and give to the selected sim some parameters...
I've made a STR# with the label that will be used in the menu "
test.../$Object" actually the istance of the STR# is
0x12E just 'cause i've cloned it form another object.
On the TTAs (instance
0x1) i've the menu string "
Test", the istance is x1
On the TTAB (instance
0x1) under interaction i've "
Test" that will call a bhav that start with an OpCode 0x32, for some reason, here i can read the right menu string ("
test.../$Object")
but in the game it won't be display or sometime (depend on what a kind of mess made) it will show a menu coming from other objects
So i hope to find some good guy/girl, so good, to explain to me how those things interact each other, and also how the game will know that my target is a sim
thnx in advice.