More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 22, 18:54:35
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
Oops! You Broke It!
Persistent Tombstones
0 Members and 1 Chinese Bot are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Persistent Tombstones (Read 3375 times)
croiduire
Malodorous Moron
Posts: 717
INTP
Persistent Tombstones
«
on:
2006 July 01, 12:55:47 »
I have Uni and NL only. I made a neighborhood cemetery (which works perfectly--moving within a subhood seems to be fine, although in a previous install I lost all my graves trying to use the downtown one).
I had Buzz Grunt resurrect Lyla...it worked beautifully, and she was added to the family, her personality, interests and skills (carefully detailed in SimPE) all intact. Ripp also resurrected his townie gf who--to my surprise--was also added to the family, but OK (although they can't actually date anymore which is sad.) I needed to do a bit of cosmetic surgery on Lyla, but that was the only apparent glitch in the resurrection process.
However, when I returned to the cemetery the tombstones were still there, right where they'd been before the resurrection took place. Weren't they supposed to disappear? What will happen if I delete them? Will I lose my characters?
Logged
The reason that clichés become clichés is that they are the hammers and screwdrivers in the toolbox of communication.
Guards! Guards! (Terry Pratchett)
cabelle
Malodorous Moron
Posts: 714
Re: Persistent Tombstones
«
Reply #1 on:
2006 July 01, 15:11:43 »
Are they visible when you go to the cemetery in build/buy mode? If that's the case I think it's normal. If you send a sim to the lot the tombstones should now be gone. In my game at least it takes sending a sim to the lot to make the tombstones disappear.
I have a possible solution to make Ripp able to romance his former girlfriend. I had the same problem with all the formerly married couples when I resurrected the Tricous. They had some romantic interactions available (kiss, hug & flirt) but they couldn't makeout, go on date, get engaged, etc. It was as though something with the updated Nightlife patch "broke" the resurrection process and made them pseudo-family. I saw a few posts and stories on the TS2 site that a dose of the love potion fixes things. And it does, I was able to remarry all the Tricous and they each had full romantic interactions back. So try having Ripp buy some love potion from the gypsy and see if that will make them able to go on dates and such again.
Logged
croiduire
Malodorous Moron
Posts: 717
INTP
Re: Persistent Tombstones
«
Reply #2 on:
2006 July 02, 17:40:28 »
They're visible in build/buy. They were gone when I sent one of my sims to the lot...and then, after he returned home, I checked and they are still there in build/buy. Too odd!
Logged
The reason that clichés become clichés is that they are the hammers and screwdrivers in the toolbox of communication.
Guards! Guards! (Terry Pratchett)
Simsbaby
Pinheaded Pissant
Posts: 1062
INTP - I didn't do it.
Re: Persistent Tombstones
«
Reply #3 on:
2006 July 02, 18:08:24 »
Make sure you have the no unlink on delete hack installed in your game then just remove them from the lot.
Logged
Remember - a bimbo is for life and not just for christmas!
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...