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cincinancy
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TS2: Burnination
The Podium
Objects don't nag me hack
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Topic: Objects don't nag me hack (Read 4722 times)
crazysoul
Asinine Airhead
Posts: 6
Objects don't nag me hack
«
on:
2005 December 30, 23:49:22 »
Is there a hack that is compatible with NL where the objects don't nag the Sim? I deleted the old one since I don't think it was updated and wondered if by chance there was one already made for NL? Sorry to be a bother:)
«
Last Edit: 2005 December 30, 23:54:46 by crazysoul
»
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Venusy
Dead Member
Posts: 1392
Despite the name, I am male.Do not call me "miss".
Re: Objects don't nag me hack
«
Reply #1 on:
2005 December 31, 01:06:48 »
Do you mean
nowhatsthis?
That works fine with NL. Otherwise, I'd go insane every time I ran the game. Or do you mean a different hack?
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"
They say only the good die young. If that works both ways, I'm immortal.
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ISTP
- Independent, concise in speech, master of tools.
crazysoul
Asinine Airhead
Posts: 6
Re: Objects don't nag me hack
«
Reply #2 on:
2005 December 31, 01:32:42 »
A different hack. I'm not sure how to explain it but if I have my Sim try to interact with another Sim or even with an object, they throw a fit. It's annoying me.
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Objects don't nag me hack
«
Reply #3 on:
2005 December 31, 02:34:59 »
Do you mean the sim jumps? Like with the old jump bug? If so, no one hack can be recommended unless you give a more detailed description of the problem, and perhaps force an error on the object or your sim to get an error log which might help someone who understands these things to help you.
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Zephyr Zodiac
Countess
theisz
Lipless Loser
Posts: 600
Re: Objects don't nag me hack
«
Reply #4 on:
2005 December 31, 02:44:11 »
I think he is referring to the less whiny hack maybe? I think they are talking about when sims pitch a bitch when they go to use the toilet, shower, pc and what not and they throw a fit because some other sim is using it.
If so then you can find it here and just scroll down to lesswhiny.zip.
http://www.moreawesomethanyou.com/ffs/nl/hacks/
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Objects don't nag me hack
«
Reply #5 on:
2005 December 31, 02:47:26 »
You may be right!
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Zephyr Zodiac
crazysoul
Asinine Airhead
Posts: 6
Re: Objects don't nag me hack
«
Reply #6 on:
2005 December 31, 20:52:48 »
I already have that hack and the problem still persists:(
Another thing that was included with the objects don't nag me hack was no route no failure.
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Objects don't nag me hack
«
Reply #7 on:
2005 December 31, 21:04:44 »
Then I think you need to force an error and provide the error log as it sounds like something in your game is not working properly. Either that, or you have inadvertently downloaded a hack which conflicts with one or more of the above.
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Zephyr Zodiac
crazysoul
Asinine Airhead
Posts: 6
Re: Objects don't nag me hack
«
Reply #8 on:
2005 December 31, 23:59:52 »
How do I force an error?
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Objects don't nag me hack
«
Reply #9 on:
2006 January 01, 00:08:45 »
You need to open the cheats menu and type in boolprop testingCheatsEnabled true (which may or may not have caps depending on whether you have the US or UK english version) then rightclick on the object and click on force error (I think) and hope that you don't have happen what usually happens to me when I try it! Anyway, it will generated an error log file which someone more Awesome than me and his colleagues and students will probably be able to help you with.
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Zephyr Zodiac
crazysoul
Asinine Airhead
Posts: 6
Re: Objects don't nag me hack
«
Reply #10 on:
2006 January 04, 04:25:35 »
Ok, thank you:) Will try it out and see what comes up.
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