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Author Topic: Random orange trackers on sims (update)  (Read 4449 times)
Ubercuber
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Random orange trackers on sims (update)
« on: 2021 December 26, 18:42:53 »
THANKS THIS IS GREAT

I've noticed that i'm the only one asking questions but hopefully thats cool. So thanks for being patient.

Like 5-6 months ago I asked about these random orange trackers. I never really found out what it was but I also don't think that I posted a pic to help in narrowing it down. I've asked other users of awesomemod and they didn't have these so I'm a bit unsure how to either remove them (if they can be). I'm gonna post a picture here so I can show what I meant back then and what I experience now as well. This is what it looks like: https://ibb.co/s6ZRrLn some sims in the family can have it in blue as well (but I'm not sure what makes it blue in those cases as the other family members will have standard orange color, I figured maybe some level of friendship but I couldn't really narrow it down).

Thanks
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Baroness
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Re: Random orange trackers on sims (update)
« Reply #1 on: 2021 December 27, 03:17:03 »
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Those are the sims that your active sim knows.
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J. M. Pescado
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Re: Random orange trackers on sims (update)
« Reply #2 on: 2021 December 27, 04:03:44 »
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That's the color of a sim that's doing the thing. Story Progression in action.
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Ubercuber
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Re: Random orange trackers on sims (update)
« Reply #3 on: 2021 December 27, 09:59:53 »
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That's the color of a sim that's doing the thing. Story Progression in action.

Ohh so I'm not the only one with these? And these story progression updates can't be turned off?
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Ubercuber
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Re: Random orange trackers on sims (update)
« Reply #4 on: 2021 December 27, 13:08:51 »
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Those are the sims that your active sim knows.


But it only shows random and sometimes none of them know the person. Or are you talking about the blue? If so what rank of friends they gotta be to become blue?
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Baroness
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Re: Random orange trackers on sims (update)
« Reply #5 on: 2021 December 28, 04:08:44 »
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Apparently that's Awesome Mod story progression. I always thought the brown houses were friends of the active sim. I don't know why they only sometimes show. I don't recall if they can be turned off, I'll ask Pescado. NRAAS has 'Tagger' which allows you to assign tags, but don't know if they can unassign them or whether that would cause a conflict between the control mods.

ETA: Those tags are brown to me so that's where some confusion arose.
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Milhouse Trixibelle Saltfucker III
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Re: Random orange trackers on sims (update)
« Reply #6 on: 2021 December 29, 05:43:50 »
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Apparently that's Awesome Mod story progression. I always thought the brown houses were friends of the active sim. I don't know why they only sometimes show. I don't recall if they can be turned off, I'll ask Pescado. NRAAS has 'Tagger' which allows you to assign tags, but don't know if they can unassign them or whether that would cause a conflict between the control mods.

ETA: Those tags are brown to me so that's where some confusion arose.
The houses are households the active sim knows. Orange (that's orange) tags with sim faces are missions. Under certain circumstances the tags may also be red (low-detail mode, I forget what this ultimately means) or yellow (sacred). I've never seen them blue.
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Ubercuber
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Re: Random orange trackers on sims (update)
« Reply #7 on: 2021 December 29, 14:07:52 »
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Apparently that's Awesome Mod story progression. I always thought the brown houses were friends of the active sim. I don't know why they only sometimes show. I don't recall if they can be turned off, I'll ask Pescado. NRAAS has 'Tagger' which allows you to assign tags, but don't know if they can unassign them or whether that would cause a conflict between the control mods.

ETA: Those tags are brown to me so that's where some confusion arose.

Aha I see! Well then I don't have to be worried that I fucked something up at least, but would be nice to turn it off if possible. Thanks for your help!
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Ubercuber
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Re: Random orange trackers on sims (update)
« Reply #8 on: 2021 December 29, 14:10:14 »
THANKS THIS IS GREAT

Apparently that's Awesome Mod story progression. I always thought the brown houses were friends of the active sim. I don't know why they only sometimes show. I don't recall if they can be turned off, I'll ask Pescado. NRAAS has 'Tagger' which allows you to assign tags, but don't know if they can unassign them or whether that would cause a conflict between the control mods.

ETA: Those tags are brown to me so that's where some confusion arose.
The houses are households the active sim knows. Orange (that's orange) tags with sim faces are missions. Under certain circumstances the tags may also be red (low-detail mode, I forget what this ultimately means) or yellow (sacred). I've never seen them blue.

Orange household tags I do get but I believe thats in the original game.

Missions? what do you mean by that?

I get red taggers if I activate the tracker on that sim personally, blue I'm not sure why it became blue but all sims in the family saw the tagger as orange, but one who saw it as blue.
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