naceygirl,
So, have you tried to recolour the sphere to the graphically invisible recolour-mod recolour by eye-dropping the sphere? the object host hasn't the activating line for the caustics, but the recolour-mod has it, so it has to be recoloured to that recolour-mod to activate the caustic effect.
Simsample might actually mean a block of swim-pool by the swim-pool tool but not a fake pool, and that is the another way known to make it work.
All,
Jorganza had clarified the meanings of "caustics" neatly, and that's the term used in the swim-pool shader, and so it is kept and used.
talysman had suggestted that more commonly used meanings of a word get more attentions than the less do.
It's been so funny for me to read on this thread and realise such pleasant-boisterousness-inducing ambiguity.
and, I didn't waste the chance to laugh quite a big bit.
I've modded the swim-pool shader to enable the caustics under my old video card. But indeed, there's a setting in the game config files to grade video cards accordingly.
A tweak there may "upgrade" certain video card at the peril of the user.
Can anyone please help make a link at the caustic thread to this thread, so the infos are tied? Thanks in advance...
http://www.modthesims2.com/showthread.php?t=179725 I'm mostly absent and lurking. lol
My main PC is still down while I'm broke.
Plus, moderately serious outbreaks had been intermittently disabled my hands and fingers that there have been weeks and weeks of discomfort and etiolated abilities and so that I stayed at home mostly. Yet, that's a norm once a flare-up of inflammation intitates too acutely including but not limited to the skin of joints of the mentioned body parts. And, I've speculated constantly gradual aggravation of this condition will be the trend. Nevertheless, a "new" means to control for my need is figured out due to the very same cause. I'll see if such conditioning can be well fully manipulated.
I can't access MTS2 and now even simlogical... that dashed censorship !
To whom are concerned with caustics and swim-pool in TS2,
It's interesting the caustic animation takes 2 shaders to render properly at the time of its making. Bits of the caustic codes like switches are implemented along with walls and floors in shaders of wall, wall PS, floor, floor PS while the caustic effect codes are found in the swim-pool Material shader file. One shader is for the caustic effect while one is for the caustic generator. And it takes the latter to initiate the former in the same camera scope or namely simply the monitor screen.
[sims2 wiki search "Talk ShaderPool"]
The recolour-mod is simply to add the caustic generator (by means of Material type) through a host object into a lot to activate the caustic effects already referenced by the pool floor tiles and pool wallpapers (by means of Material type). The Material type is actually a reference to conjure up the corresponding shader functions to draw on the monitor screen.
Note, both recolours of caustic effects (pool floor tiles and pool wallpapers) and caustic generator have to be together in the scope of the monitor screen to work out.
Since the swim-pool is a complex build tool consisted of many components.
1. pool floor tiles
2. pool wallpapers
3. swim-pool surface and pool depth layers
-- (the position(s) of both are recorded in a file of the lot package file, may check out sims 2 wiki or ask Mootilda if interested.)
-- [sims 2 wiki search: 0C900FDB POOL Pool Surface]
-- One can decide on the size and location of such graphical "layers" whether a swim-pool is built.
4. invisible "stages"
-- where sims swim instead of the underground -1 storey/level, it may also be the structure that hosts the caustic generator as its texture though graphically invisible
5. maybe, more
EP5 introduce a "curved" meshed wall and some cut-out "curved" floor tiles to simulate the curved pool edge. If someone can extract that curved wall segment mesh from the 3D folder, and one can make it a fake curved wall in-game object with sims-blocking flags.
Oktaplex can be a demonstration on how to use the set. If it doesn't work in a game version, and that may mean the caustics codes have been altered.