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TS2: Burnination / Oops! You Broke It! / Re: Game go boom during loading
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on: 2007 May 19, 15:15:12
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*blink* Err nope, it doesn't. All I did was add the locktiles cheat, why would that crash the game? ETA: Here's what I added, did I do something wrong? Is the alias too long? alias locktilesoff "boolProp locktiles false" alias locktileson "boolProp locktiles true" and boolprop locktiles false ETA #2: I removed the line of the cheat itself and it loaded fine. WTF
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5
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TS2: Burnination / Oops! You Broke It! / Game go boom during loading
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on: 2007 May 19, 12:26:55
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For the last few days I have been getting the dreaded "This application has crashed. This application will terminate" error message while the game is loading. The biggest change I made between game loading and game asploding is I tweaked the startup cheat file No new hacky things other than some updates of Pescado hacks. Deleting groups.cache and cigen.package does not help. Bodyshop loads and works fine. I'm attaching the logs though they don't look terribly helpful to me, but I dunno what else to do Anyone have any ideas, other than the obvious that all JenWs are stupid and suck?
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18
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TS2: Burnination / Peasantry / Re: Tutorial: Clean custom neighbourhoods + townie creation (pre-Pets only!)
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on: 2006 November 23, 16:17:50
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Okay this is weird. As I said, I have Pets. I tried the renaming method the other night and still ended up with a folder full of character files, so I assumed it had not worked and later deleted the hood without playing it. I forgot about renaming the N001 folder under Program Files back. Yesterday I created another new hood, thinking I was going to end up with the usual Goopy and Ben. First odd thing I noticed was that I was getting different NPCs. No Dagmar or Pao delivering the mail, no Maura or Neil the fireman. Eventually I realized that it must be because of the folder being renamed. So, maybe this *does* work for Pets, but you still get loads of char files? Maybe all of those were just animals...I didn't think to look at them in SimPE before I deleted the hood. I did get strays and wolves and skunks without having to spawn anything btw, and at least some of the strays are the default ones (Scout the little black dog and Allegra the grayhound or whatever she is).
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23
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TS2: Burnination / Oops! You Broke It! / Sim gets spaghetti, spaghetti disappears, repeat (logs attached)
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on: 2006 November 13, 02:39:39
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I directed a Sim to fix dinner, and every time he gets the food out it disappears after he shuts the door. Then he will try again (without being directed again) and the same thing happens. No custom foods, not a custom fridge, the only custom meshed objects on the lot are some windows. The Sim's only been in the house for two Sim days (in fact it's a brand new hood). I get this error when it actually happens Error: Reference to tree tree parameter when no parameter exists. I'm attaching some logs too. I also got an XLS file generated if anyone wants to see that. I don't know if that's anything important or not. ETA: He can make a TV dinner just fine, but spaghetti is a no-go Thanks in advance... Jen the not terribly awesome
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