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1  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2014 June 07, 20:45:16
Ok firstly,

Hey assholes. Yes quite aggressive for a newbie, but I know how you elite's love your douche-baggery. Ok, kidding. Don't Jezz me just yet.

2ndly? Apologies if anyone caught my little individual thread ehlp request. I've deleted it.

3rdly, yes... help time. Please?

Ok so I love awesomemod (yep, smoke blown, but true) but I've got myself a good ol' flagrant error and I'm hoping one of you pro's can help spot the issue. I've read through it, It seems to be pointing to multiple things but I'm not sure what to pay attention to specifically. So here goes...

<FSE>
  <Error>System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00011 callvirt   in Sims3.Gameplay.Socializing.Sims3.Gameplay.Socializing.Genealogy:IsBloodRelated (Sims3.Gameplay.Socializing.Genealogy) (29398DE0 [00000000] )
#1: 0x0002a callvirt   in Sims3.Gameplay.CAS.Sims3.Gameplay.CAS.SimDescription:NumNonFamilyRelationships () ()
#2: 0x00012 callvirt   in Sims3.Gameplay.Skills.Sims3.Gameplay.Skills.Charisma:GateRequirementsSatisfied () ()
#3: 0x00025 callvirt   in Awesome.StoryBus.Toadings.GainSkill+<>c__DisplayClass1:<GetSkillsOfInterest>b__0 (Sims3.Gameplay.Skills.SkillNames) (34CAF9F0 [3] )
#4: 0x00000            in System.System.Predicate`1:Invoke (Sims3.Gameplay.Skills.SkillNames) (3392B0A0 [3] )
#5: 0x00014 callvirt   in System.Collections.Generic.System.Collections.Generic.List`1:GetIndex (int,int,System.Predicate`1) (58949EE8
  • [1] [8253934181698154656/0x728bdd683392b0a0] )
#6: 0x00024 call       in System.Collections.Generic.System.Collections.Generic.List`1:RemoveAll (System.Predicate`1) (58949EE8 [865251488/0x3392b0a0] )
#7: 0x00578 callvirt   in Awesome.StoryBus.Toadings.Awesome.StoryBus.Toadings.GainSkill:GetSkillsOfInterest (Sims3.Gameplay.CAS.SimDescription) ([33D042A8] )
#8: 0x00085 call       in Awesome.StoryBus.Toadings.Awesome.StoryBus.Toadings.GainSkill:Weight (Sims3.Gameplay.CAS.SimDescription,Awesome.StoryBus.SimToading/ToadReason&) ([33D042A8] [1491005484] )
#9: 0x0000a call       in Awesome.StoryBus.Toadings.Awesome.StoryBus.Toadings.GainSkill:Weight (Sims3.Gameplay.CAS.SimDescription) ([33D042A8] )
--- End of inner exception stack trace ---

#0: 0x00000 superop    in System.Reflection.System.Reflection.MethodBase:Invoke (object,object[]) (58A50300 [00000000] [2926C760] )
#1: 0x00096 callvirt   in Awesome.StoryBus.Fambly+Member:.ctor (Sims3.Gameplay.CAS.SimDescription) (58949F30 [33D042A8] )
#2: 0x000fe newobj     in Awesome.StoryBus.Awesome.StoryBus.Fambly:.ctor (Sims3.Gameplay.CAS.Household) (31B3F900 [32934A80] )
#3: 0x0003e newobj     in Awesome.StoryBus.Awesome.StoryBus.ToadMachine:SelectRandomFambly () ()
#4: 0x00003 call       in Awesome.StoryBus.Awesome.StoryBus.ToadMachine:BuyARandomToading () ()
#5: 0x00032 call       in Awesome.StoryBus.Awesome.StoryBus.Driver:OnTimer () ()
#6: 0x00000            in Sims3.Gameplay.Utilities.Sims3.Gameplay.Utilities.AlarmTimerCallback:Invoke () ()
#7: 0x00000            in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () ()
#8: 0x00003 callvirt   in Sims3.Gameplay.Sims3.Gameplay.OneShotFunction:Simulate () ()
#9: 0x00005 call       in Sims3.Gameplay.Utilities.AlarmManager+AlarmOneShot:Simulate () ()
#10: 0x0001e callvirt   in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()
</Error>
</FSE>

(If you prefer a screenshot, please say, just my wireless keyboard is being a shitstain right now)

Thanks guys, hope you can help.
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