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1  TS2: Burnination / Oops! You Broke It! / Re: Mod errors on: 2013 November 16, 22:28:05
Well so far I'm slowly putting mods back in without the customer selector and all is going well, so once I get it all put in I'll report back and say if I have anymore errors.
2  TS2: Burnination / Oops! You Broke It! / Re: Mod errors on: 2013 November 16, 21:35:31
Well I could invite them over but they don't shop so its more of a 'when I open my business ordeal they wouldn't show up' but after deleting the variable meal mod they showed up but the same errors kept going on. I'm sorry the information is vague, I don't know how else to explain or or what to say because that's basically what went on and stuff.. MTS wouldn't help so-- I guess maybe there's a tiny hope I'd have help here.
3  TS2: Burnination / Oops! You Broke It! / Mod errors on: 2013 November 16, 19:59:22
Okay so a few days ago I believe, after installing OFB I had decided to put in the ol good mods from Sims Wardrobe like customer limit adjuster, Timeclock, and customer selector.. and not to long after is where I began to have issues.. well more so after playing on the lot of the Tinker family and placing the customer selector down and fixing up who should come and who shouldn't. I am not positive but I feel like once I clock NOT on npcs, downtownies, and townies that's when I began to get the error logs of like:

An object error occurred in object "Controller - CLP - Community Lot - Populator" #364,
Error: Stack number out of range
The stack trace is saved in
"C:/Users/Kelly/Documents/EA Games/The Sims 2/Logs/ObjectError_N001_t424128.txt".

and then like a name like 'stuart' or a premade sim like 'jodie' but without the title of "Controller - CLP - Community Lot - Populator"

So I downloaded the hack conflicter program from Simswardrobe and it worked half-way because before sims weren't even showing up when I opened the business lots for the day or night and now it seems like they are but the errors pop up.

With the hack conflictor the only two conflicts were the variable meal servers by MTS

I tried taking out all of the stuff by SW and still the errors popped up! Did I screw over my game?.. please help!

I added some of the files with the errors by the way, at least some of them.
4  Awesomeware / The Armory / Re: Customer Selector v2: Hobbsee STILL has a scrawny pencil neck! on: 2013 November 15, 22:42:49
Hello, I'm not sure if this topic will be touched again even after this post but after downloading the mod I am experiencing issues with business lots. When I tested it on a premade family like the Ramirez in Bluewater Village it worked dandy.. but I think after going to the Tinker family and selecting that no downtownies, NPCS, or townies are allowed made the problem occur, but that's a hunch.

So after failing to get help on MTS, or tumblr I decided to come here for a try to see if I can be helped. While that's said I also tried deleting the mod out of frustration and the same error still came up which is:

An object error occurred in object "Controller - CLP - Community Lot - Populator" #364,
Error: Stack number out of range
The stack trace is saved in
"C:/Users/Kelly/Documents/EA Games/The Sims 2/Logs/ObjectError_N001_t424128.txt".

And I did try going to debug mode and resetting it but no luck. I wouldn't complain but the worse thing is now no sims will come to my business lot, so its practically useless to even work on the said lot. I also get an object error file in the logs part of the EA folders. so-- after posting this i'll try going in game and seeing if it does it, and if so I'll re-download the mod and reset it yet again to see..
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