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TS4: The Pee-ening / Insert Amusing Name Here / Re: thicc nsfw booty for the sims 4
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on: 2017 November 17, 05:21:56
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I don't know if or where in the Phorum is the proper place to start a shopping list or discussion area, but that's more up to Pescado than me. My imagined model would be a new ts4 directory under /booty/, with the Phorum being revived. I can't do any of that, obviously, so the ultimate decision is for Pescado himself to decide if he's willing to deal with Booty 2: The Squeakquel. The technical term is "Electric Boogaloo". And yes, this is possible, but we presently lack the funding as support for the Municipality has been rather low as of late and nobody seems to actually want to BE a booty maintainer anymore as everyone who used to have this job has DIED. How much funding would we need to get this Booty 2: Electric Boogaloo running? And As said there's people who would volunteer if they had a spot to share the content they grab. Current issue is that it's damn hard to share content because everything is hosted where a DMCA is all that's needed to rip the content down, so people have to either resort to private hushed sharing, or quick drops of temporary sharing links that get deleted before a DMCA can be lodged.
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TS4: The Pee-ening / Insert Amusing Name Here / Re: thicc nsfw booty for the sims 4
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on: 2017 November 16, 05:38:25
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Well I also called her sorry ass out for stealing my Textures from my Sims 3 retextures for her conversions, which I was annoyed with, as I hand drew them myself and everything, so there may be more than one reason than me sharing her shitty work. But another story for another time, since I got over it forever ago (It was my motive for switching banks anyway)
Either way, In order to do that there needs to be interest from the current people running it, and from what it looks like I don't think Pes cares to deal with a forum full of bitchy and whiny 12s who don't know how to use a search feature making needless amounts of posts to ask the same "When's XYZ coming out!?", even if there were staff running it.
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TS4: The Pee-ening / Insert Amusing Name Here / Re: thicc nsfw booty for the sims 4
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on: 2017 November 15, 22:44:57
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People are so afraid of getting reported that they keep the mirrored content online for only a finite period of time. Distributors like JackBandit and Emma's Simposium operate on temporary mirroring because of tattlers. Not even the fact that it was getting the links taken down, it was more the death threats, hate mail, and nastygrams. IIRC Emma's Simposium had that issue with Maysims (Who doesn't even create her own original content) where supposedly May had fucked with a file and sent it to her after Emma had an issue with a file not working in game. I can also say I personally had issues with May who managed to try to send a nastied file, leak my address & phone , get into my bank and paypal accounts to fuck with me. Had to switch my entire life around because of that bitch. The thing is that There needs to be an actual working site with content already hosted, which involves getting access to some pay content in the first place. That's the only real way it'll be taken seriously and not as some quick sharing thing that will die out in 5 min, like everythin else. But first thing would probably to be going through Patreon and other pay sites and getting a list of who, prices, and all the pertinent info to know what we're dealing with. Cause If we don't know how much money we will need to pool to cover as many sites as possible, not to mention how many are out there, we're in for so much problems.
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TS4: The Pee-ening / Insert Amusing Name Here / Re: thicc nsfw booty for the sims 4
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on: 2017 November 13, 06:21:28
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MLC, I think Pes meant interest in relation to here, rather than outside the community. Essentially the resources to run a booty are there, but if there's no one interested enough to maintain it and deal with the other fun things that come along with it, then there's no chance of a booty for S4.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Alternative method of patching pre-Generations add-ons?
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on: 2016 September 08, 02:49:03
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The source of the repack is irrelevant. I have a game that can not be patched through conventional means. that is all the information you should need. No it isn't and as the fucktard who can't get their game properly running, you have no place telling us what information you think we need in order to help you. There's more than one repack floating around the internet. All of them are different. Not knowing what specific repack you are using doesn't help us to help you get your game out of whatever fucked up nonsense you got it in. And to top it off, you're a special case of stupid, because despite multitudes of people getting the repack you're using to work, you managed to royally fuck up your game and you have the audacity to come over here and demand we fix your mess for you and to have an attitude when asked for more information to help you. This shows that you're not only incapable of following basic instructions, but that you aren't worth the time wasted in helping you because you don't want to be helped. You want your hand held for you while everyone makes the problem go away without you putting in any effort to actually ARR! your games correctly. You are incompetent, you are over entitled, and you need to go fuck a chainsaw.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Alternative method of patching pre-Generations add-ons?
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on: 2016 September 07, 19:06:36
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Wow Sassy as fuck for someone who is incompetent as fuck.
I asked what repack, you dipshit. There's more than one repack in existence. Also, You're a fuckin idiot, because the mega patch does exactly the same thing you think a repack does. You use it after installing the Base and TA DA, ya don't need to patch to install the other games. But since you're too fuckin stupid to grasp that concept, let alone how to install with whatever repack you're using without running into whatever mess you got into, I expected that concept to go over your head and I suggest that your problem is your own stupidity.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Alternative method of patching pre-Generations add-ons?
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on: 2016 September 06, 17:36:44
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PEBKAC. Obviously you're not following the repack's instructions, otherwise you'd be able to avoid the issues. Of course it could be the repack, but since you haven't stated what in the sam hell you're using, I'm concluding you're having issues because you didn't read or follow the instructions or even looked around for the necessity to use every sims 3 patch in existence to install your games.
You can get around the need to constantly patch or let the EP run an update by just downloading the Latest patch from the EA Website (Which you can do for an ARR'D game, but I will not google for you) , running it after installing Base & install the other EPs like normal.
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TS4: The Pee-ening / Insert Amusing Name Here / Re: Sims4 is not gonna happen on here, is it?
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on: 2016 March 10, 01:30:51
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Now that the FOJ is working with TS4, the question is, did he relent and install origin, or use one of the modified non-origin versions?
Considering that EA tosses out patches because the wind blows, I would assume he'd have gotten it on Shitagain so he can keep himself able to fix/test issues every time EA farts out a patch. IIRC the ARR'D versions seem to have gone longer between updates (The G4TW version is stuck back in December).
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TS4: The Pee-ening / Insert Amusing Name Here / Re: Sims4 is not gonna happen on here, is it?
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on: 2016 March 06, 06:08:29
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Well, it's not quite what I started OUT with. I started OUT by simply waving a hammer around randomly, breaking things just to see what would happen if I smashed a file in certain ways, without any intent of actually making a directed change, to see how they game would react if I inserted a file that was knowingly defective in specific ways, or deleted core game files. None of THOSE things are actually fit for mortal consumption.
I figured that it wasn't the first thing you tried out and I half expected you probably tried to turn TS4 into a BFBVFS (and probably managed to do it). Have you seen that crazy thing though with custom TS4 script mods? The whole you have a main mod package and this weird TS4Script file in the same folder at all times. That shit seems like an interesting setup, but I personally find it another annoying thing to deal with. Well, yes, you know me. I'm extremely picky like that. That's why Awesomeware is made to the highest standards. I never questioned that. I liked your mods in TS2 and 3 because they fixed the bugs that I wanted fixed without all the silliness or specialness. Mostly of the "don't fucking do that, oh, hey, somebody made a thing for that already" and other EXTREMELY NITPICKY things that bug nobody except me. Well no one ever said it's bad to not have to work on things, always frees up time for new things to make. It's cool to be seeing some vetran modders coming back. I'm hopeful that we'll see some awesome recreations of older and well done mods and some newly done ones.
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TS4: The Pee-ening / Insert Amusing Name Here / Re: Sims4 is not gonna happen on here, is it?
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on: 2016 March 05, 06:00:50
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The current thing I'm screwing around with is experimenting with time. All previous time-scale modifications to the game have had numerous issues: Twallan-style Relativity causes time-hiccups where the sun jitters in the sky, and generally breaks event scheduling by causing triggers to fire at the wrong times: When a trigger programmed to go off "3 hours later" goes off in the expected number of ticks, but time has been repeatedly rewound, the times are wrong. The other attempt I've seen results in the times for actions to not actually changing, so LENGTHY idle delays where your sim stares vapidly into space for no perceptibly obvious reason result, and the action still ends up taking a huge amount of time. Since nobody has really managed to do this WELL yet, I'm exploring my own options, and think I may have found something.
It has its own side effects, of course, but these may prove easier to overcome. Testing is underway. Or rather, testing WOULD be more underway, if this didn't greatly increase the number of annoyances-encountered-per-simday that must be squashed.
Seems like an interesting thing to start out with and pick apart, I never myself noted the issues with Relativity in that sense, but I suppose it's because I didn't pay much attention myself when I played a lot, but in all if you can fix how game time flows without breaking things like the sky and event timers, then it's worth the extra symptoms to stomp out. If I may ask, what kind of annoyances are you seeing pop up with your attempt to fix it? Also if I may ask, how are you faring with modding in S4? I know there's a bit more hoopage to jump through with S4Modding, so it's interesting to see how people adapt to them.
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TS4: The Pee-ening / Insert Amusing Name Here / Re: This hair...I don't even...
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on: 2014 November 16, 02:52:19
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That hair is a Second Life conversion and holy fucking high poly it is. It's worse than anything a TSRite has been spittin' out lately.
That said, With CC and such it kinda looks bearable, but not so much. It still looks super over saturated and just plain ugly.
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TS4: The Pee-ening / Insert Amusing Name Here / Sims 4 Annoyance & Problem Thread.
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on: 2014 September 05, 03:50:13
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I think we should make a topic that lists every annoyance and gameplay problem so that -if- Pescado and other modders here want to comb through what needs to be stomped like a bug, they have a handy list of varied problems and shit.
I will comb through more tonight and start a list of problems. Anyone have issues they found?
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TS4: The Pee-ening / Insert Amusing Name Here / Re: Sims 4 is out what's the scoop?
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on: 2014 September 05, 03:47:10
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Also, whats with menus being all over the place? I have to go all the way up just to change floors.
Definitely the thing that's been annoying me the most. I don't understand why you'd change a UI that has worked fine for 3 iterations of a game so drastically with seemingly no reason. This and the fact roofs seem to have turned into some odd kind of object. Honestly I think the UI is a lot better. It's out of the way, for the most part. On the roofs, I'm still WTF-ing about that too.
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TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 11.02.2013)
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on: 2014 August 24, 05:44:04
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Yeah but remember the people who don't read or listen and want to download, bork up their game and come here acting like everyone else is wrong because they didn't read. KT having the OP at most up to date and cleaned up should solve some problems along with maybe add in a few other fixes for items that were broken and no one noticed.
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TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 11.02.2013)
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on: 2014 August 22, 15:09:38
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I'm a speshul snowflaek and can't be bothered to back track my own thread. I would like to update the OP and make a final version for everyone before Sims 3 dies out completely. What I need to know is:
1. What is still not working as intended or giving problems 2. Where are the fixes post my disappearance and what is included and who did what
I ask number two because if something's already fixed I'd rather much just use that and give credit where credit is due rather than do all this crap myself.
These are the ones I've seen so far. Then of course I have half expectation you know of Nona's CCMergedCapitaine Marie's fixes (X)Notouching's fixes (X) (X) (X)Clara's clothing mesh fixes (X) (X) (X)On the note of what's still giving problems, I can't say as I install my store shit as .packages. Also, I doubt TS3 will die out anytime soon, considering how shitty TS4 seems to be turning out. EDIT: yeah! I remember something being broken. I tried to fix it myself but I dunno how. The Mother Russia set has borked wallmasks on the windows and the fence is also borked up. I managed to get the fence fixed but it's not a replacement, rather a whole new fence. Here is my fence fixup, in case you wanted to pick apart the files.
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