More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 22, 07:04:01

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
  Show Posts
Pages: [1]
1  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 July 31, 15:13:29
Played for hours yesterday with no crashes at all.  My issues seem to have been resolved by the new AM update.  Thanks for the help, much appreciated.
2  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 July 31, 02:11:11
Build 07/29/2012, Expires 09/23/2012.  The reproducible crashes seem to be gone, will play awhile to test it out.
3  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 July 31, 00:14:37
First, it does not appear to be an issue if you d/l the AM and run w/o updater...dunno why.  Secondly, the initial problem seems to be from SC telling a sim to rummage in the trash when that's not actually a valid command.  Dunno about the firefighter stuff, haven't messed with it.
Deleting the awesome.package file and d/l it again (from the AWESOMEMOD! SHINY! thread) didn't produce any changes.  The build information still appears to be the same.  The crashes still occur at the same times, under the same conditions.
4  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 July 30, 18:50:13
awesome.package created 7/16/12 1:18AM.  In game, the setconfig says 'BUILD 7/15/2012 07:06:08, EXPIRES 09/09/2012 07:06:08' I'm using the AwesomeMod updater.
5  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 July 30, 13:45:00
Using the newest versions of everything AFAIK.  Crashes persist under the same conditions.
6  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 July 29, 13:10:36
Absolutely.  I will send them ASAP.

EDIT:  Links sent in PM.
7  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 July 29, 11:46:31
Having some issues with Awesomemod.   No other mods or CC are in use.  I'm experiencing CTD when using Supreme Commander's 'Task:Work & School' functionality with the Journalism and Firefighter professions.

With journalism, TS3 will crash while preforming the action sequence [Supreme Commander > Task: Work & School > Trash Rummage].  While attempting to isolate this, I noticed that TS3 would also crash if a character had [Supreme Commander > Task: Work & School > Trash Rummage] queued while saving.  It didn't seem to matter which garbage can was being rummaged, any would cause a crash.  No crash occurs while using [Supreme Commander > Trash Rummage] by itself.  The issue only seems to occur when 'Task: Work and School' is being used and the sim attempts to rummage trash as part of their work routine.

With Firefighter, TS3 will crash while performing the sequence [Supreme Commander > Task: Work & School > Maintain] on the trucks or the alarm.  Manually selecting the 'Maintain' option with Supreme Commander running allows the sim to complete the action successfully with no CTD, similar to the Trash Rummage issue.

Crash log analyzer indicates a corrupt save error.  The error logs themselves all have the same exception 'ACCESS_VIOLATION reading address 0x00000030'.  I was able to find some various solutions associated with that specific error message but nothing has worked yet; I'm still able to reproduce my crashes every time.

Any help would be appreciated.

Game versions in use:
Sims 3 Base - 1.36.45.017017
World Adventures - 2.17.2.011032
High End Loft Stuff - 3.13.1.011031
Ambitions - 4.10.1.011031
Late Night - 6.5.1.011031
Generations - 8.0.152.011001
Town Life Stuff - 9.0.73.012001
Master Suite Stuff - 11.0.84.014001
Diesel Stuff - 14.0.48.017001
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.027 seconds with 16 queries.