I get the same in my crash logs, though I've never had problems saving.
I've just now updated to 1.36 patch and AM, and after about a half hour of play it crashed. Bollocks.
This is on a neighbourhood less than a week old and with absolutely no other CC.
I'm going to recheck with a vanilla game (*cries) and see how it goes.
The save crashes are actually very uncommon and might not be related.
After some more playing, it seems like the game gets more and more unstable after only about four weeks in game time. I thought it would only crash after a couple hours playing, but it seems to be a combination of the two and after a certain point it just crashes too much to even bother trying to continue playing the save.
I recently checked that my computer's processor just meets the minimum requirement (2.4 GHz on Vista), and I guess the problem may be that Awesomemod's story progression could be pushing it over the edge? I don't really know, it's just about the only thing I can come up with to explain the constant crashing even when I reinstall with a cleaned out registry and whatnot. But would that really produce corrupt saves? I'd understand if CLA is just misunderstanding the crash log, but it seems that the saves get more and more unstable, suggesting actual corruption.
Maybe I'll have to try out Twallan's SP just to see if there are continued crashes.