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1  Awesomeware / AwesomeMod! / Re: Problems with loading my Save on: 2017 May 13, 06:46:51
I think I'm going to try out Brooklyn Heights. Looks awesome and well made.

I also got the porter, but - of course, this would have been too easy - it crashes the game when I want to pack my family. I click on pack, the window to select the households opens (I see some of them, but it appears busy loading more), a short time after the game crashes. Maybe there are households the mod doesn't like.

I already wrote at NRAAS about this, but I'm not expecting any help tbh. I don't blame anyone, it's my problem, if I want to play such an old, buggy game. Do you have other ideas transfering my family? What speaks against moving them by phone? Or maybe some manual trick moving with s3pe?

EDIT:
I think I'm through this now. So, as a conclusion: If you have problems with loading your savegame, consider moving to another town. Use the NRAAS Porter or, if that crashes, use the NRAAS traveler. My family is in a new town now. Using the Sims 3 Library system, it wasn't a big deal to bring the old house with furniture along. Here are some links for people, who find this thread in the future:
NRAAS Porter Mod (for packing one or more families and placing them in another neighborhood)
NRAAS Traveler Mod (for traveling to any other neighborhood as if it were a vacation destination; there is a feature to set the vacation neighborhood as your home neighborhood once you've traveled there; see the next link)
Traveler FAQ: Switching Homeworlds (follow the instructions to let your family set their vacation neighborhood as home neighborhood)
Porter Issue: Crash on Pack (a maybe helpful thread about the issue that makes the porter mod crash if you want to pack your family; also further information and tips for switching from a bugged town to a new one)

Thanks to Starler for their help here.
2  Awesomeware / AwesomeMod! / Re: Problems with loading my Save on: 2017 May 10, 11:52:05
Thanks for the help.

I conclude it could be worth a try moving house and family to another neighborhood. Can you recommend me custom towns? Do you know of other towns I should avoid?
3  Awesomeware / AwesomeMod! / Re: Problems with loading my Save on: 2017 May 09, 21:42:53
Thank you for your answer.  Smiley

Does it reset the Sims only when restarted in a limited time frame? I had the load failure again yesterday and spontaneously lost the interest in starting the game again. Today I started the game with mods disabled and it didn't load. I had to enable the mods, try to load the game, kill it, disable the mods, load it, have all Sims reset, save it, then reload with mods on. So apparently it didn't reset the Sims yesterday when the loading failure occured.

I have attached the two error logs that occured during my play session. I'm unable to rate the severity of the entries. Maybe you could share your experience with me? Thanks in advance.
4  Awesomeware / AwesomeMod! / Problems with loading my Save [SOLVED] on: 2017 May 08, 20:03:32
DISCLAIMER: I used the search before, I used Google, I'm not sure what keywords fit most. My problem is NOT that my game doesn't load to the menu or crashes while doing so. As far as I understood my search results correctly, this was the problem in all of them.

PROBLEM: I started a new game. After playing a while I installed AM. It worked fine. At some point the game would just stop loading my savegame (the loading screen where you can play the minigame and earn some points). The loading bar just stops at some point (random? It doesn't appear to be the same spot every try). I gave it like 10 minutes or the like, not more, but it's waaaaay to long compared to my normal loading time.

WORKAROUND: Now here's the fun thing: I disabled AM, reloaded my game. It then loaded my save really fast (the bar doesn't even reach 50%), but then it resets all my Sims (I guess it also resets all Sims in the town, because the game is laggy for the first few minutes playing and there are taxis going nuts everywhere). But I didn't let the game run for long, just saved again, re-enabled AM, reloaded: worked fine.

MAYBE RELATED, BUT NOT SURELY: The first time this happened my Sim was upgrading the teleport pad. She finished it at some point, I played 1 or 2 hours, saved and on the next day the problem didn't reoccur. However, it reoccured after I used the bug that makes the teleport pad have both upgrades (start the other upgrade, abort it). I had the problem every day and was able to solve it using the trick described. Yesterday I put the teleport pad in the family inventory, but unfortunately the problem reoccured today nevertheless.

I'm quite glad I found a workaround, but loading the game three times each day (one time to see if it occurs, another time to reset the sims, a third time to actually play) is a bit annoying so I hoped someone here can help me identify and fix the issue. I have installed NRAAS master controller and the overwatcher (because yesterday the game started hanging every few seconds; some Sim(s) and taxis had routing issues) (yeah, I'm playing Bridgeport, I just like cities, damnit), but they both appear to work fine with AM. If you tell me how, I can supply additional information. I could also give you the save file, but I don't want to publish it here, so I'd send it (or a DL link) via PM. Because I'm saving to a new file every time I could also provide the save before the fail, the safe the fail happened first and the save that worked after the first fail. Maybe it's of interest.
5  Awesomeware / AwesomeMod! / Re: Random Crashing on: 2012 June 05, 18:11:13
Program Files.
Didn't know that there's an alternative at all.
6  Awesomeware / AwesomeMod! / Re: Random Crashing on: 2012 June 04, 08:10:16
Perhaps this is no more than a performance issue. If you try to run the game with parameters that exceed your computer's capability then all kinds of things can get hinky. Try turning the game graphics settings all the way down, start a fresh EA neighborhood, and see what happens.

This is not only very unlikely to be the case because I've quite good hardware, but also because the crash didn't occur before I started using the Awesome Mod again.
And since I started playing again I played more without the Awesome Mod than with it and, as I said, before I installed it there was no single crash at all and after I installed it they started happening.

I'm getting a new graphics card this week, a Geforce GTX 570, and am going to see if the crash still happens with the new graphics card. And I strongly doubt this gc isn't able to handle Sims 3 at full graphics quality settings. I even doubt my current (GTX 260) isn't as I always used to play Sims 3 at maximum and this crash never occured before.

But I'm also going to look for any driver updates (for all the hardware).
7  Awesomeware / AwesomeMod! / Re: Random Crashing on: 2012 June 03, 19:26:05
I've no other mods, no custom content, nothing. All I did is install Sims 3 and the named expansion packs, the 1.33 patch and Awesome Mod (plus the required framework).

And if you didn't notice it yet: I'm not the thread starter so there are already two with this issue. I also found some other threads where similar problems are described.

The thing is many users here probably have much more experience with both Sims 3 in general and mods or rather the Awesome Mod in particular. I'm fine with any solution and it's not important whether it's my fault or the Mod's, I'm just trying to find out what causes the crashes so anything can be done.
It could've been e.g. that there are options of the Mod that might cause such an issue when the ingame objects stream in slowly or whatever.

I'm not here to insult any of the Mod's developers or whine about how badly it's programmed. Just looking for help and maybe it's really a bug in the Mod that occurs under rather rare conditions and if we'd find it out here the Mod could be even more improved.
8  Awesomeware / AwesomeMod! / Re: Random Crashing on: 2012 June 03, 13:58:34
I did some testing now with the Awesome Mod as well as without it.

Luckily I somehow managed to reproduce the crash. It seems to be not a story(making) problem, but to be triggered by user input.
I reproduced it while running with Awesome mode two times by moving around quickly, e.g. with the scroll to house or to sim (Enter and Shift + Enter) feature or by swithing the current level, and stressing the game with many left clicks (to open the pie menues).

My interpretation is that the crash occurs if some objects around are or probably rather the object at the click position itself is not yet completely loaded.
This assumption is supported by the fact that the game always lags when the crash occurs. It's like the game freezes and one or two seconds after the freeze began the game crashes.

I was not able to reproduce the crash when Aweseme Mod was disabled (i.e. no framework, no Mods dir). I tried hard for around 10 minutes in two different households. With Awesome Mod running I needed less than 5 minutes respectively.
I used the same configuration that I posted above and cleared the cache files in the user documents each time before starting the game.

The ADDRESS_VIOLATION exception mentioned in all the crash logs could somehow fit to this behavior. Are there maybe click events that access already deallocated memory when the target object is not yet or not anymore loaded?

So why does it not occur for you?
Maybe your computer needs less time for loading than mine (although I can't tell my computer is bad, it just may be that my graphics card is slightly flawed and thus needs a tad longer sometimes) or there is a different behavior because I don't have newer expansion packs like Generations or Pets.

I hope these results help you more. I'd really like to continue using the Awesome mod as it adds some fixes I don't wanna miss.
9  Awesomeware / AwesomeMod! / Re: Random Crashing on: 2012 June 03, 07:36:05
Actually the description of the thread starter is pretty precise.

I have exactly the same problem.
I used the Awesome Mod back in 2011 and it worked like a charm. I stopped playing Sims 3 then and started again recently.
I remembered this awesome mod and installed it again, but now get real random crashes which seem to be not reproducable and occur at total random times.

I've Sims 3 base game, World Adventures, Ambitions and High-End Loft Stuff. No mods other than the Awesome Mod installed. Awesome Configuration attached.

Yesterday I played about an hour without any crashes, today the first occured after around 20 minutes.
I once tried clearing my cache, but it crashed anyway.
I'm currently playing with a brand new family created while Awesome Mod was running. I got a random crash during CAS the first time btw.
It consists of three sims, one of them is a firefighter, the second one a cook, the third one a book author. They're just living for around three days now as the crashes ruin my mood everytime when they occur, which means I don't spend much more than 60 minutes a day.

I've Patch 1.33.2 installed.
If you want I can send the savegames, but I don't think that would help as the crashes do not seem to be reproducable.

The exception log just says
ACCESS_VIOLATION reading address 0x00000018
00d619fb => DasmX86Dll.dll not found.

The game suddenly lags/freezes for one or two seconds, then Win 7 starts searching for a problem solution. That's how the crash looks like.
The action seems to be not relevant. Maybe I'm required to click to make it happen, but I don't know.

Btw.: Without the Awesome Mod my game didn't crash at all.
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