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1  TS3/TSM: The Pudding / The World Of Pudding / Re: Outdoor Living Shit on: 2011 February 05, 04:38:06
Peestain Beach sold poorly?  I wonder why.
That nickname just made my day. The following answer to your rhetorical question was taken from a BBS thread I made about my Top 5 Best and Worst Store Sets:

Quote from: Sunnysunnysuns
2 [worst]. Barnacle Bay: Yes, the whole neighborhood. Aside from giving us average houses, a rabbit hole that I'll never use, and a few ugly pirate objects, they have nerve to charge $20 for this joke in real-life retail stores. I expected new rabbit holes, and actual tombs if you installed WA. I don't get that "paradise" vibe the trailer is advertising... and the pirate theme just seems out of place with everything else in this generic neighborhood. As SimTuts pointed out, all the Sunset Valley rabbit holes are lazily plopped into once corner of town, and to me, it ruins the vibe the Sims team was going for even further. I've seen much better user-made neighborhoods. Also, the Calientes look [like  soulless cum dumpsters] in this neighborhood... maybe due to the side-effects of the disgusting Teen-Woohoo time screwup implied by the fact that this game is supposedly set 50 years before the Sims 2. If they have the guts to start selling worlds on the store, and later in retail stores... they better be damned good worlds with plenty of objects, as well as maybe, um... ACTUAL GAMEPLAY FUNCTIONS AND INTERACTIVITY, not just Sunset Valley ripoffs with an extra rabbit hole.
Please note that, like the rest of you, I don't pay money for this drivel.
2  TS3/TSM: The Pudding / The World Of Pudding / Re: Outdoor Living Shit on: 2011 February 04, 02:33:23
Unless you're in dire need for some ugly furniture and clothes, as well as 5 hot tubs (All of which are no different from the ones in late night) I don't even recommend pirating this shit. It's not worth the 4 GB space on your hard drive, it also uglifies your loading screen until the next EP (Or you're using a loading screen mod). I pirated it yesterday, it's not worth it... when I started up the game, I was struck with the biggest glitch ever. The objects had a bunch of technical file path nonsense next to them as I moused over them in-game, and when I started playing in the house I designed exclusively for OLS, none of the stuff even worked, save for the telescope. When I moused over the objects, all I could do was move them, as if I was using the inventory. NO INTERACTIONS. This was probably due to either improper installation or incompatible mods. Anyways, I uninstalled it afterward. None of the objects were worth it. Save your money and hard drive space.
3  TS3/TSM: The Pudding / The World Of Pudding / Re: Late Night bugs & annoyances on: 2010 October 27, 22:39:18
First-post newfag FTW.

Anyways, I have a legal copy of the game and I moved my mods folder elsewhere before I installed. I've encountered a few of these glitches as well, such as an opportunity to get new sheet music at the bookstore. Problem was, it was Sunset Valley's bookstore. It's such a shame that Sims are locked away in artificial "cities". I don't see anything preventing them from traveling outside Bridgeport. I bet if you could scroll a little further, you could see the SimBerlin wall, police brutality, and tankman x 1000. (Yeah, I know about the TAB key) At least Twinbrook had an excuse, because that shithole was quarantined; I mean, just look at the poor Bayless family. Doesn't the green waterfall make it kind of obvious?

Also, the elevator clustering is really annoying, but not game-breaking. I assume EA will get around to fixing it as soon as they break ten other things. They actually did pretty good this time, compared to WA not installing and Ambitions corrupting CAW.
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