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TS3/TSM: The Pudding / The World Of Pudding / Re: Merging mods to increase Performance! (Manually creating .dbc archives)
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on: 2010 March 07, 20:54:18
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when i say "everything" i only meant the slider hacks, at least initially. i reread back through the thread though and added a few more files just in case. i kinda figured that it wasn't and suppose there are probably some better files to do that with. no, when i ran the game, it was if i had no packages in there whatsoever. no extra sliders at all. if that's the case, i can just do it with the clothing and etc, but i think on the last attempt i did yesterday, i just took everything i had in the folder and plugged it all in, skins, one hair, a few clothes, and still nothing came out. so i figured i did it all wrong and started searching again. thanks for the reply by the way.
its not so much "lag" that i'm having a problem with. considering the machine i'm running on a little bit of lag isn't unacceptable. but more often than not for the last two weeks, i'll give my sim a new command, or doing something as simple as jumping from one floor to the other, the whole game freezes for usually longer than 5-10 seconds, while all the sounds and animation keep going on. i only have 58 total package files, and while i understand its the number of files more than the size of the files is part of it, i'm pretty much down to the bare essentials- delphy's and jonha's sliders, some robokitty tats and a tramp stamp, one skin with face for male and female, a little bit of clothing (simiversity's "Badman" Vegeta shirt among them lol), and one car, the 2010 mustang shelby from fresh prince creations. i took out the awesome mod, and the only other mods i have are the no into and more happiness mods.
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TS3/TSM: The Pudding / The World Of Pudding / Re: Merging mods to increase Performance! (Manually creating .dbc archives)
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on: 2010 March 07, 20:21:39
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i've read through this thing twice thus far and either i'm missing something or i dunno. i'm no programmer, but after i started getting the lag in my own game two weeks ago, i've been trying to fix it. i came across this .dbc idea which sounded great, but i'm seriously lost. don't really care what kinda crap i get, just looking for an answer i can use.
1)downloaded and installed s3pe from the link from before, even though it wasn't the one originally referred to by Anach (last post notwithstanding of course) 2)selected mostly slider hacks to serve as trials to see of viability of this method 3)ran S3pe New, Resource->Import-->From package, selected everything as DBPF packages 4)left "replace duplicates" checked and hit "import" 5)saved as Mod Packs, just to try 6)deleted all my packages from the package folder 7)ran the game and found everything gone 8)started over, reread thread, found the suggestion to put the Mod Packs file into the DCCCache, deleted old file, started new file with a few extra sliders so i could tell the difference between my packages and the new file, and left my packages in the package folder, ran the game, nothing again.
so i guess my question is, if this is supposed to create a kind of database per se with everything it needs to know in it already, do i have to leave my packages in the package folder still? where does my new, supposed to be improved everything mod package go? i keep seeing ".dbc...dbc" but i'm not a programmer like most here, so i'm just trying to follow along as best i can. i'm sure i'm mucking it all up but any help would be appreciated lol.
Edit: Yes, i have deleted all my cache files, yes, i ran Delphy's Dashboard over everything, yes, i added the new line in my cfg file, yes i deleted the xml files that were mentioned in the thread, yes i'm a noob. sue me lol. oh and to top it all my typing speed is only 60 words a minute.
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