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1  TS2: Burnination / The Podium / Re: Uninstalling BonVoyage, keeping the collections on: 2007 October 03, 00:05:08
It was a bad attempt at humor, and in no way meant to be critical of your story. Please accept my apologies if you took it any other way.
Great story BTW.
2  TS2: Burnination / The Podium / Re: Uninstalling BonVoyage, keeping the collections on: 2007 October 02, 22:33:38
Seapup wonders why JMP would need zombie hunters when he has a bazillion KW plasma thrower thingy.
3  TS2: Burnination / The Podium / Re: Nine Potato-Head Unknowns? on: 2007 October 02, 22:08:28
I just get rid of fugly dormies the Pescado way -- put nouniprotect in the game and let them kill themselves off with their own stupidity. Smiley


All my knowledge sims graduate with one or two urnstones in their inventory.  Cheesy
4  TS2: Burnination / The Podium / Re: Unageing people and maid species? on: 2007 October 02, 19:57:02
Sometimes using the ageing cheat (ageing on/off) to toggle the ageing off and then back on again will jumpstart it. Other times I've used Insim to set the age ahead a day to get it going again.
5  TS2: Burnination / The Podium / Re: Three last questions, I swear this is it on: 2007 October 02, 17:27:21
The method I use to respawn an urnstone is to place a summoner and the lot debugger on the lot. I use the teleportation shrub but any summoner should work. Enter the lot with testing cheats enabled. Pause the game and summon the ghost, ghosts are usually in the "default" family. As soon as the ghost appears, it will appear even with the game paused, click on the ghost and make it selectable. Select the ghost and click the lot debugger then select respawn urnstone. The urnstone should appear, then click the ghost again and make it unselectable, unpause, and the ghost should disappear leaving the urnstone. I don't have the game up right now and I can't remember if this option appears on the lot debugger with a regular click or shift click.
6  TS2: Burnination / The Podium / Re: Tired of these bug error, what's this please on: 2007 October 01, 17:22:14
Same problem with perfect gardens/perfect plants. One or the other, not both.
7  TS2: Burnination / The Podium / Re: Bon Voyage dissatisfaction on: 2007 October 01, 16:21:34
I had never tried the familyfunds cheat from in-lot before, because I stupidly believed the EAxis readme :

"familyfunds NAME XXXX
Assigns money value to a family from the neighborhood level."

Stupid EAxis readme.
Thanks for clearing that up for me.
8  TS2: Burnination / The Podium / Re: No autonomous gestures - PLEASE! on: 2007 September 30, 01:09:54
DOH! Yup you're right. I forgot I had taken the DC out to do some testing.
9  TS2: Burnination / The Podium / Re: No autonomous gestures - PLEASE! on: 2007 September 29, 23:50:32
That's just a mild annoyance. Wait until your entire 'hood is slap dancing autonomously.  Cheesy
10  TS2: Burnination / The Podium / Re: Too much money on: 2007 September 29, 16:08:28
I tend not to worry about the money. I look at it as my money, not the family's. If I'm playing a poor family, I give them enough money so that I can do what I want. If I want the repo man to show up, I just don't pay the bills. If they do buy something at an owned commercial lot, I sell it the next time I play that family. Admittedly, not the most realistic scenario, but it works for me.
11  TS2: Burnination / The Podium / Re: Bon Voyage dissatisfaction on: 2007 September 24, 16:59:09
I am also using Crammyboys no computer madness fix and I am having no problem directing sims to play ssx3. I did have to take out my CC computers though (too lazy to update them).
12  TS2: Burnination / Oops! You Broke It! / Re: No Disc? I just put it in there! on: 2007 September 24, 16:50:17
Seasons will not run, and will return a "disc not found" error, if it detects any SCSI equipment on the computer. This includes any actual SCSI hardware devices as well as any virtual drives. Some examples of software that install virtual SCSI drives include NERO, CloneCD, Daemon tools, and many others. If this is the problem SD4hide will work with seasons, and YASU will work with BV, to hide these devices from the game.
13  TS2: Burnination / The Podium / Re: Bon Voyage dissatisfaction on: 2007 September 24, 16:30:07
The family funds cheat is working fine for me post BV. The format is the same as it has always been, familyfunds familyname amount, or if the name has a space enclose it in quotation marks, familyfunds "family name" amount. The only difference I have noticed is that it works in-lot as well as from the neighborhood screen.
14  TS2: Burnination / The Podium / Re: Question on moving tombstones on: 2007 September 18, 18:52:10
Usually, I just use the teleporter shrub to summon the ghost, and pause before it can disappear. I then use testing cheats to make the ghost selectable, the lot debugger to spawn the tombstone, and then make the ghost unselectable again before unpausing. I have noticed no ill effects from this method, and the old tombstone does disappear, but i can't say that it's not causing unseen problems.
15  TS2: Burnination / The Podium / Sandcastle fix? on: 2007 September 17, 13:25:51
I noticed that TwoJeffs has released a fix for sandcastles. Quote from RTFM: "Fixes Sandcastles so they properly delete themselves instead of littering the lot with stuck invisible objects." I havent seen this issue being discussed anywhere else. Is it an issue, and is an awesome fix in the works, or should we just grab TwoJeffs fix?
16  TS2: Burnination / The Podium / Re: Is there anything to remove the blur in BV yet? on: 2007 September 17, 03:24:10
Quaxi's has been reported ok for BV on several forums, and seems to work fine in my game.
17  TS2: Burnination / The Podium / Re: Is there anything to remove the blur in BV yet? on: 2007 September 17, 02:43:17
The name of it is "censor.package" and if it was installed by SeeThem 2 it would be in your root downloads folder.
18  TS2: Burnination / The Podium / Re: Is there anything to remove the blur in BV yet? on: 2007 September 17, 02:26:20
SeeThem 2 adds quaxi's blur remover to your downloads folder. The other three functions are just lines added or removed from the userstartup.cheat file.
19  TS2: Burnination / Oops! You Broke It! / Re: Bon Voyage won't load >:( on: 2007 September 11, 17:22:14
The only time I have seen that particular error, (conflict with emulation software detected), was when I had to restart my computer and I forgot to load YASU before trying to load the game.
If it helps at all I'm running YASU 1.3.7071 and Daemon tools 4.06. I've tried the newer builds of both programs and could not get them to work, but this combination seems to be working fine.
20  TS2: Burnination / The Podium / Re: SimPE and Relationships on: 2007 April 15, 00:27:17
If it was me I'd back up the 'hood, warp their realationships with your weapon of choice (mine would be testing cheats), get the shots you want, nuke the 'hood, and restore the backup.
21  TS2: Burnination / Oops! You Broke It! / Re: Infant won't grow up (insert witty title here :P) on: 2006 December 10, 05:16:17
I use the Insiminator to age infants so I don't know if this will help or not. I have to put the infant on the floor or in the crib before I give the command to "grow baby up". If I give the command while the parent is holding the baby it just drops out of the que. good luck.
22  TS2: Burnination / The Podium / Re: Point me in the Right Direction on: 2006 August 03, 15:30:41
Paladin has a neat little program over at http://www.simwardrobe.com/ called NPC replacer that may do what you're looking for.It's under sims2 - programs.
23  TS2: Burnination / Oops! You Broke It! / Re: Former townie kids stuck at college. on: 2006 August 03, 14:42:42
I had the same thing happen with one of the first groups I sent to college.The only cure I found was to move them to the student bin,"familyfunds" them some cash, and put them in a rental.
I then used the "puppy killer" to age transition them and all was well.
24  TS2: Burnination / The Podium / Re: Fast and fatal? on: 2006 July 31, 22:23:31
The fastest way that I've found for an uncreative death is turn on testing cheats and manually drop energy and hunger to 0. Instant reaper.
25  TS2: Burnination / Oops! You Broke It! / Re: Weird Grid Bug on: 2006 July 26, 18:18:13
boolProp snapObjectsToGrid [true/false] - Toggles the ability to fine-tune the placement of items, instead of being limited to just placing them at certain spots on the grid. If you find you can't place windows and doors because they won't snap properly onto walls, disable this cheat (and/or remove it from your user startup cheat file) and try again. - From my copy of the game cheats but I can't remember who wrote it
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