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1  TS3/TSM: The Pudding / Pudding Plots / Re: TS1 Newbie House (7 Sim Lane) on: 2010 February 14, 23:46:00
I remember that program - the teens were adult sims with freakishly wiry bodies and child heads. They looked weird but what I really didn't like of the program was that if you had Hot Date and you went Downtown, you'd get townies with big heads and the "teen" bodies.
* haifen shudders

Oh yes, total nightmare. Can never go sleep ever again.

And don't even get me started on the result of "teen" sims not knowing who their parents are...  Undecided
2  TS3/TSM: The Pudding / Pudding Plots / Re: TS1 Newbie House (7 Sim Lane) on: 2010 February 14, 17:21:44
I didn't know that you could age sim children up using magic as I haven't played Makin' Magic much (although I did enjoy its neat features, pretty sparkles, etc.). I downloaded a program that let sims age to teens though. It was a third party software called Sims Grow Up and you can choose which sim kids from your hood to turn into teenagers. The Criminal career was cloned and renamed as "High School" and you could turn them into Adults after a while.

Of course, aging in TS2 and TS3 is way better than that, but it was fun for a while. The fake teens were awfully skinny though..lol
3  TS3/TSM: The Pudding / Pudding Plots / Re: TS1 Newbie House (7 Sim Lane) on: 2010 February 14, 00:54:27
Nice work, Simsbaby. Smiley It looks just like the Goth Manor from TS1. I remember my first time playing that house. The ghosts creeped me out but I got a kick out of watching Cassandra get creeped out. Maybe you could move in some of the Sims 3 characters and kill them off at the Manor. Since it's a prequel it would make sense if they didn't all live until the Sims 1 era.
4  TS3/TSM: The Pudding / Pudding Plots / Re: TS1 Newbie House (7 Sim Lane) on: 2010 February 11, 22:00:45
Ahh, glad you uploaded it! Thanks for this, hope for some more!

It was my pleasure! Smiley And I am working on a few Old Town lots at the moment. Suzetter uploaded some screenshots from her TS1 game and I've already done the Gothic Quarter and Bartlet Lake. I'll post pics soon to see if anyone would be interested in play testing them.

But... what do you mean, Bob and Betty are not included?  Cry

I think that's because Bob and Betty are already part of the game, even though they look a little... off (Bob with blond hair?).

I'm downloading this and plopping it down in Riverview so they'll have a place to live.  They're newlyweds in my game but they still live with Betty's parents.

You're right, they're kind of already there and the Bob and Betty I created are kinda fugly anyway.  Tongue Blonde Bob does seem weird though. I guess you could recolor his hair (or make him bald) when you move them into their new place. Enjoy the house! Smiley
5  TS3/TSM: The Pudding / Pudding Plots / Re: TS1 Newbie House (7 Sim Lane) on: 2010 February 11, 03:38:56
Glad you like it. I was hoping EA would release their TS3 version of it but then I thought, "What the heck, I'll just do it myself."

Happy Simming! Smiley
6  TS3/TSM: The Pudding / Pudding Plots / TS1 Newbie House (7 Sim Lane) on: 2010 February 10, 23:43:19
As a 10th anniversary gift to my fellow sim fans, I've decided to create the Newbie house from the original Sims game. Ever wondered what that tutorial mode home would look like in 3D? Well, just scroll down and see for yourself. Smiley

Installation:
Download and move the package file into your Documents/Electronic Arts/The Sims 3/Library folder. You should find a 40x30 lot once you load your game (Bob and Betty are not included).

Download Link:
http://www.mediafire.com/file/ieifn2mlxyz/0x16e9ce82289abeac469520ba6a6b1125.package





7  TS3/TSM: The Pudding / The World Of Pudding / Re: Maybe I'm just terrible at tricking old people? on: 2010 February 05, 18:02:47
It varies from sim to sim because of the trait system so I don't know...maybe he's just not that into you? Wink Don't worry, there are other fish in the sea. Go grab a hook and reel one in.
8  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims 3: Integrated Economy on: 2010 January 22, 03:59:44
There is a bit of discussion on sim economy and open vs. closed systems and how the existing rabbitholes could be used etc on pages 18 and 19 of AwesomeMod requests: http://www.moreawesomethanyou.com/smf/index.php/topic,17396.450.html . JMP also comments on the doability of some aspects there.

Regarding work uniforms / food at the bistro: some things can be customised already, by way of tweaking the appropriate XML. In my own game I have overrides for all the EA careers I am using, including different uniforms, wages, work hours, performance metrics, matching opening times for the rabbitholes and so on. It does require a lot of testing but other than that it's pretty straightforward since most of it is pretty plain English and well commented. There's also a few threads in the Intestines of Trogdor on work metrics and such.

Thanks, pbox. I'm no modder but I suppose it wouldn't hurt to read up on stuff and find out what can and can't be done. I'm gonna go check those threads out. Smiley
9  TS3/TSM: The Pudding / Pudding Factory / Re: Fern Lake, my first attempt at CAW goodness. on: 2010 January 22, 02:56:10
I love the map and bigger isn't always better so I'm glad you're giving it a small town feel. The huge lots in Sunset Valley actually drive me nuts cause I have trouble filling them up. I'm like, "Okay, I built a house...now what?"

I really like the town center. I don't have the latest patch so I can't get custom worlds to install but if I did I'd love to have Fern Lake in my game. Smiley
10  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims 3: Integrated Economy on: 2010 January 22, 01:30:38
You're probably right, MrMugg. An integrated economy system in the Sims 3 may be too difficult to implement right now. I guess we're going to have to wait for a later EP to make it all possible. By the way, I've attached a copy of Jade Elliot's tutorial if you're interested. All credit goes to her as I haven't made any changes to it.

It's a shame that the cash registers pick random sims. Does this mean anyone on the lot could get picked or is a new NPC generated for the job?

It randomly chooses an unemployed Sim in the town..and sadly, that Sim doesn't even get a paycheck!

That does suck. A fixed salary would have been better than nothing. That way when a sim purchases an item we could at least pretend that the person behind the counter benefits from it. But no. EA would rather just let the money go "POOF!"

In my two matriarchal caste 'hoods, the eldest female child of the eldest female child in the Orange/Government caste was always the next mayor and she and her compatriots from the other three castes wore tiaras in addition to their caste rings to show their status.

That sounds like a good alternative instead of having elections and calculating skills and relationship points. And ooh, tiaras...nice touch. Got pictures? Would love to see them. Smiley
11  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims 3: Integrated Economy on: 2010 January 21, 17:39:05
It's a shame that the cash registers pick random sims. Does this mean anyone on the lot could get picked or is a new NPC generated for the job? Either way, it's always better to have the option to choose, like you said. And at the moment, even if a sim owns the Grocery Store, the items being sold and money being made seem to come out of nowhere too.

In a closed system the items available at the store should come from the sims themselves (farmers, fishermen, etc.) and purchased by other sims (buyers) whose money would end up in the producers' accounts. At the moment the stores never seem to run out of stock and this makes gameplay not only easy but unrealistic. What the farmers grow should affect the rest of the community because if the Riverview farm suffers, where is the Grocery Store getting all those vegetables from?

Right now, farming and fishing only benefit the sims involved. They can either eat what they grow/catch or sell, but this has no effect on the rest of the town.
12  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims 3: Integrated Economy on: 2010 January 21, 12:05:59
On a happier note, we do have certain content available that could make this system work. The "Give" interaction mod by treeag from MTS2 allows transactions so we could, for example, transfer items from our sims' inventories to the mayor's when paying taxes. Of course, that would take forever but it's all I can think of for now. A better alternative would be something similar to Monique's Automatic Payment Mod for the Sims 2. God, I miss those days...

twallan's Supercomputer has a Money Transfer feature, though I don't know if it's automatic.

By the way, JadeElliott's site is still available (partially) on the Wayback Machine.

Thanks, I thought twallan's Supercomputer only dealt with town events and aging. Now that I know it has a money transfer feature, I'm trying it out. Smiley

And Pescado, by breaking compatibility do you mean that the hood would no longer work if the mod were to be taken out or would the entire game cease to function properly? If it's the latter then I guess we can forget about it then. Better safe than sorry, right?

I used Jade's model in my game play and I miss it terribly. I am still hoping for an OFB type pack but I have a feeling they are moving away from strategy in this game and more toward rpg-like features.

Well, gardening and nectar making is sort of like a strategy game.  And it would make sense that if they continue to add stuff like this they should also have an OFB type expansion.  It's pretty underwhelming seeing your well-aged nectar just go poof when you sell them...

That's a good point.They really should expand on that and give our sims more to do. I can hardly wait for the restaurant podium to return. And I've always wondered...why are there rabbit holes for police officers and doctors but firefighters and pizza delivery people come out of nowhere? They could have simply added a fire station and pizzeria (or used the Diner instead of giving it the same function as the Bistro).
13  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims 3: Integrated Economy on: 2010 January 21, 01:32:11
Oh, I see. So the cash registers are pretty much just tiny rabbit holes accompanied by NPCs? I hope they get modded too. Right now, even with "owned" community lots, it still doesn't feel like the sim actually owns them. It would be nice if we could decide what food to serve at the Bistro or pick out the uniforms at the Hospital. These are little things but they can make a huge difference when customizing our towns.
14  TS3/TSM: The Pudding / The World Of Pudding / Re: Sims 3: Integrated Economy on: 2010 January 21, 00:52:46
Yeah, me too. When they announced World Adventures I had a feeling they were headed in that direction and I wasn't pleased. Speaking of which, I don't have the EP yet but I've been hearing a lot about a cash register. Does it only show up in travel destinations or can our sims actually use them at home (or community lots) to sell items? It would be neat if they could. We could set up home businesses, have yard sales, etc.

I really REALLY miss the OFB ticket machine. I mean, it didn't function the way I'd have wanted it to but considering the things we lack in the Sims 3, I'd definitely settle for it. I wish someone would create a mod (*wink* Inge *wink) that would allow players to charge sims for walking through doors and using items like the buffet table. I remember downloading objects like that for the Sims 2 even before OFB was released.

On a happier note, we do have certain content available that could make this system work. The "Give" interaction mod by treeag from MTS2 allows transactions so we could, for example, transfer items from our sims' inventories to the mayor's when paying taxes. Of course, that would take forever but it's all I can think of for now. A better alternative would be something similar to Monique's Automatic Payment Mod for the Sims 2. God, I miss those days...

Any other ideas?
15  TS3/TSM: The Pudding / The World Of Pudding / Sims 3: Integrated Economy on: 2010 January 20, 21:18:36
Just for nostalgia's sake, I went and visited some of my favorite Sims 2 sites and came across tutorials by a player named Jade Elliott (who probably hasn't even purchased the Sims 3 since she up and left long before its release). For those who are familiar with her old blog you'd probably know how fond she was of the integrated economy in her game. Transactions were made between sims, residents paid taxes and a mayor was even elected (based on relationship points and other factors, if I remember correctly). It made the town/hood come to life.

I personally enjoyed that style of play and have been trying to do something similar in the Sims 3 but without an Open For Business-type expansion, it almost seems impossible to implement. We've got a City Hall, Hospital, etc. and different jobs have different features now (instead of simply disappearing from the lot for a few sim hours like in the Sims 2, sims can now hold meetings, get emergency calls from the hospital and sign autographs if they're famous).

Yet somehow they still seem disconnected. I guess that's what you get for riding EA's cash cow. One step forward, two steps back...

EDIT: Attached JadeElliot's Tutorial for the Sims 2.
16  TS3/TSM: The Pudding / The World Of Pudding / Re: Horror Lag ! on: 2010 January 20, 16:52:50
Yay, glad it worked!  Smiley Remember to disconnect from the Internet when you disable Mcafee.
17  TS3/TSM: The Pudding / The World Of Pudding / Re: Horror Lag ! on: 2010 January 19, 19:11:09
I have Vista too and I usually disable background tasks before loading the game. Having McCafee and iTunes on at the same time might be causing the lag so I would suggest keeping them off during your play session. I also load up Task Manager before playing. I click the Sims 3 shortcut on my desktop and set its priority to 'High'. This improves game performance significantly.

I'm hoping it doesn't kill my hard drive though...
18  TS3/TSM: The Pudding / The World Of Pudding / Re: Problem Loading Sims3 on: 2010 January 19, 00:37:05
Good luck with that. It's probably the disc but what do I know? You might want to check for registry errors though. This can be done with CCleaner as well.
19  TS3/TSM: The Pudding / The World Of Pudding / Re: Problem Loading Sims3 on: 2010 January 18, 23:42:43
Ok, so what happened after you reinstalled?
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