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1  TS3/TSM: The Pudding / The World Of Pudding / Re: Error codes 12 and 13 along with crashing. on: 2010 April 18, 19:12:29
I have been having a lot of problems recently with error 12 and 13, but what is even more infuriating are the crashes during a save!   Angry

I downloaded and installed CFF Explorer last night - I have Windows 7, 64 bit with 8 gb of RAM.  This morning I played for a while, and of course I'm still in the habit of saving every 10-15 minutes, usually with the 2nd or 3rd save CTD on me - but surprisingly, I was able to play for about 2 hours, doing multiple saves without any problems at all!   Cheesy   Btw, when I say I played for 2 hours - I chose to quit, it wasn't forced upon me.  Been a long while since that's happened.

Thanks for posting this potential fix - I hope I don't jinx myself by saying this but it seems to have made a positive difference.  I can play again!
2  TS3/TSM: The Pudding / Pudding Factory / Re: New World: Bayborough (Bare Bones) on: 2010 April 13, 18:57:51
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The palms by the beach are a tad too cliche

What would you expect him to put by the beach?  They are cliche because they belong there.
3  TS3/TSM: The Pudding / The World Of Pudding / Re: Custom Hairs still broken? on: 2010 April 06, 06:22:06
Try deleting your CASThumbnails.package at My Documents\Electronic Arts\The Sims 3\Thumbnails

The game will regenerate them - hopefully, correctly.
4  TS3/TSM: The Pudding / The World Of Pudding / Re: Merging mods to increase Performance! (Manually creating .dbc archives) on: 2010 April 02, 17:28:09
Quote
Is there a way to mark the 00000 lines as to be deleted automatically? It takes a long time to find them, hurts the eyes, and as I usually miss some, I have to do it twice. Or is there a reason for not deleting them?

If you click on the Tag heading, it will sort them all by file types.  Once all the XML files are together, they are a cinch to delete.  Use Shift key to select more than one at a time.
5  TS3/TSM: The Pudding / Pudding Factory / Re: Springville on: 2010 March 25, 13:52:39
Just wanted to let you know that I downloaded this world a few weeks back and am enjoying it immensely.  Great job and thank you!  Kiss
6  TS3/TSM: The Pudding / The World Of Pudding / Re: Merging mods to increase Performance! (Manually creating .dbc archives) on: 2010 January 11, 01:27:32
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Quote from: GlamGirl on Today at 08:04:34
Thank you for posting this information!

I am using it to organize my files (much like the poster above by creator) but one thing I noticed is that in some cases, the files output are larger than the files input.  For example, I had a folder of Fresh Prince cars at 38mb, the output file of the .dbc file created is 48mb.  Another folder I had was 284mb, the output file is 387mb.  Any idea why this may be happening?

Make sure you are using the experimental import as .dbc option, not the import from package option. It sounds like you are using import from package without compression.

Thanks for your response.

I am using "Import ... (EXPERIMENTAL) as .dbc" - it seems to be doing it to some degree with each folder.  I do notice I have one folder where it did exactly the opposite.  It took 72mb and turned it into 18mb.  I haven't loaded my game up yet.  I actually had no problems with slowdown whatsoever (after using Process Monitor in the past to remove problem files) but was playing around with this more out of curiosity so either way it should be fine.   Probably the compression levels being adjusted as suggested.
7  TS3/TSM: The Pudding / The World Of Pudding / Re: Merging mods to increase Performance! (Manually creating .dbc archives) on: 2010 January 11, 00:04:34
Thank you for posting this information!

 I am using it to organize my files (much like the poster above by creator) but one thing I noticed is that in some cases, the files output are larger than the files input.  For example, I had a folder of Fresh Prince cars at 38mb, the output file of the .dbc file created is 48mb.  Another folder I had was 284mb, the output file is 387mb.  Any idea why this may be happening?
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