More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 22, 00:33:22

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
  Show Posts
Pages: [1]
1  Awesomeware / AwesomeMod! / Re: AwesomeMod Beta Testing 1.7.9/WA 2.2.8 Problems/Questions/Discussion on: 2009 November 23, 18:48:34
after reading Tever's post i went back and tryed every combination of mod and frame work i could think off. i now have frame work in base and WA with the mod file in WA. this is the only combination i have found so far that lets my game load instead of hanging around on the loading screen.
2  Awesomeware / AwesomeMod! / Re: AwesomeMod Beta Testing 1.7.9/WA 2.2.8 Problems/Questions/Discussion on: 2009 November 23, 18:22:58
Well firstly i brought this game on the 17th, after following the sims l for a few weeks. i already knew i wanted to play with awsomemod.
but that was the day it expired, my game auto patched to 1.7.9 and when i put in the mod it  just froze on the loading screen.  that was the end of it.
I then brought WA which came at 2.0.6, and auto patched to 2.2. i then downloaded, 'AM puplic test file' put that in and still the game froze on the loading screen. this time at the start rather than the end

Im used to using mods on other games, but it doesnt mean ive maanged to put it in right, i think this is the most confusing one i've had so far.
The game worked fine both times as soon as i took out the AM package file. due to bad timming i havnt been able to play the game ive had for a week yet.
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.061 seconds with 19 queries.