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1  Awesomeware / AwesomeMod! / Re: Sims 3 (Steam Edition) - Newer patch versions. on: 2011 January 31, 04:10:31
Or you could just pull your head out of your ass. What a nuisance!
2  TS3/TSM: The Pudding / The World Of Pudding / Re: Riverview Decline and Fall on: 2010 October 01, 00:36:29
Perhaps you could find out here[http://http//:http://www.google.com/], HERP DERP.
I am amazed by this. It must have taken you forever to find the proper protocol for MATY.

Edited to emphasize stupidity.
3  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2010 September 26, 17:43:06
That poor Sim is going to grow up to have an incestuous relationship with its son.
4  TS3/TSM: The Pudding / The World Of Pudding / Re: Question About Order of Installation & Patching on: 2010 September 25, 06:34:30
I'm somewhat confused as to how the same "unspecial" people get their names listed in damn near every post. You must deem them fairly important if you find it necessary to drone on and on about nothing of any importance to anyone. Feel free to continue droning though; your pathetic attempts at insulting people are somewhat humourous. You know, in a pathetic sort of way.
5  TS3/TSM: The Pudding / The World Of Pudding / Re: Question About Order of Installation & Patching on: 2010 September 23, 03:38:49
Didn't EAxis already beat you to this? Pretty sure the first page of the manual has Installing the Game in big letters at the top of it.
6  TS3/TSM: The Pudding / The World Of Pudding / Re: Question About Order of Installation & Patching on: 2010 September 22, 02:08:29
Should someone that can't spell "per se" properly really be going around calling people "smart-arses" and "too retarded"?
7  TS3/TSM: The Pudding / The World Of Pudding / Re: Does anyone use The Sims 3 with Steam? Is an internal FPS limiter possible? on: 2010 September 14, 23:38:12
...but it's a hell of a lot easier to access my games than a ton of desktop shortcuts or having to remember which poorly labeled start menu folder they're in.
My poorly labeled start menu folder for games is called "Games".
8  TS3/TSM: The Pudding / The World Of Pudding / Re: Is T$R at it again? on: 2010 September 04, 18:43:05
As hard as decrapifying is, apparently.
9  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2010 September 03, 03:17:49
I have done everything the right way.
Obviously not or IT WOULD BE WORKING.
10  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2010 September 03, 03:10:24
Have you even read the last 20 posts? PEBKAC, ID 10T, et cetera. Still not sure what's wrong? I'll give you a hint: It's you!
11  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2010 September 03, 03:02:40
Better yet, someone who has managed to fucking get it to work could just upload it. I have no idea why it's not working.
Even better yet, you could not be a demanding little bitch and do the work yourself. Someone already provided you with the original and you not being smart enough to decrapify it is not a problem of anybody else.

For the record, I just decrapified it. It's not difficult.
12  Awesomeware / AwesomeMod! / Re: Frozen at the load screen (and queue that 'Grease' song to give my post a tune) on: 2010 September 01, 04:30:31
The reasoning is simple. THE ANSWERS ARE OUT THERE. Yet people seem to be unable to search for them. They then feel like their problem is the most important thing in the lives of all those on the forum and clutter this place with useless and redundant posts (this one is no exception) which makes it more difficult for those who WANT TO HELP THEMSELVES. Spoon-feeding does nothing but make them think it's OK and their next "how ausom mode get instal?!1?" question will be in the form of another new thread in an already cluttered forum. Sporking and general hurling of insults results in butthurt, souping, and, of course, MOAR FIGHT. Is that not the recipe for fun?

If your dog shits on the carpet, do you pet him and say "Good boy!"?

In case all of this was TL;DR for some (I know they're out there), I direct you to the second post in this thread:
Yes, I have checked many times over for this exact question. I've found things around the same realm, but never this exact question.

Of course.  Roll Eyes Every Speshul Snowflake insists that their problem is different!
13  TS3/TSM: The Pudding / The World Of Pudding / Re: Karate Uniforms on: 2010 August 27, 01:28:21
I also had martial art socks on a few Sims with no sock CC of any kind (Except store stuff. Are there even store socks?). The Sims in question were male and had socks in Everyday and Athletic. I was too lazy to narrow it down so I just stopped giving my Sims socks. I don't stare at my Sims' feet, so problem solved.
14  TS3/TSM: The Pudding / The World Of Pudding / Re: Spontaneous combustion after meteor strikes on: 2010 August 25, 01:55:22
"A unit"?
15  TS3/TSM: The Pudding / The World Of Pudding / Re: Karate Uniforms on: 2010 August 08, 00:51:10
If you just mean changing the clothing (having Martial Arts 4 as a dress or whatever), one extremely inefficient way to do this (assuming you have AwesomeMod) could be to set an everyday/formal/whatever outfit and copy it over the specific martial arts outfit. I'm not sure if AwesomeMod lets you edit martial arts outfits like you would the others, so this is the only semi-easy way I could think of to accomplish this.

If you mean moving outfits (having Martial Arts 4 appear under Everyday or whatever) or changing default martial arts outfits, then I have no idea.
16  TS3/TSM: The Pudding / Pudding Factory / Re: Proper stairs? on: 2010 August 01, 03:32:18
Oh, c'mon, everything is the modders' fault. How often do we hear "Don't use mods/hacks; they break your game"? Which is usually followed by "Use this mod from MATY that fixes your game until we bother to make a patch for it. Don't hold your breath.".
17  TS3/TSM: The Pudding / Facts & Strategery / Re: Tutorial: Making Adopted Children Look Biological on: 2010 July 05, 23:55:38
This part kind of pissed me off.

real world gay couples cannot get married

Show your work.
18  TS3/TSM: The Pudding / The World Of Pudding / Re: Ambitions: What's borked on: 2010 July 02, 03:18:53
Quote from: Shouty Vole
UNRELIABLE, FALSE INFORMATION
Don't make me get that flashy fucking banner.

I seem to have issues with the harvester and fulfilling wishes. It will randomly not count things that are collected (Example: Harvest 5 plants at once. In this situation the sim stood in the center of 7 plants ready for harvest, harvested from all seven, but counter said 3/5). At first I thought maybe shoddy EAxian logic with basic big inventions "failing" but I've also experienced it with master inventions. I tested the above situation repeatedly and got different results every time.
19  TS3/TSM: The Pudding / The World Of Pudding / Re: Ambitions: What's borked on: 2010 June 16, 01:45:43
I had such high hopes for this. Triggering a meteor in the middle of the crowd makes it drop anywhere around the crowd. After thirteen meteor drops in Sunset Valley I managed to kill one sim and that was because he ran under the meteor to get away from it (still haven't figured that one out). I really wanted an army of orange ghosts; one just doesn't cut it.
20  TS3/TSM: The Pudding / The World Of Pudding / Re: Ambitions: What's borked on: 2010 June 16, 00:20:47
I'm thinking I may have to force this glitch and drop a meteor in the middle of the crowd.
21  TS3/TSM: The Pudding / Pudding Factory / Re: Product Registration Mod, Updated June 5th Again on: 2010 June 05, 21:57:52
I've only tried inventing because of the randomness of sculpting, but aside from a minor aesthetics issue everything seems to be fine. Installed via decrapified sims3pack, and the invention isn't visible when the sim finishes it, but after he/she takes the invention I'm able to see it and place it and whatever else I feel like doing.

Edit: Finally got both sculptures to show up. The first time for each the sculpture appeared before the material block, but didn't for any specific sculpts. Didn't try the random sculpt after that, because it's an ignorable graphic issue and may not even be related to your mod.
22  TS3/TSM: The Pudding / The World Of Pudding / Re: Ambitions: What's borked on: 2010 June 05, 01:40:16
I just found a small graphical glitch while detonating the Landgraab's backyard. Detonating objects near a pool may cause the sim to escape into the pool and stand on the water with his/her hands over his/her ears. After the flailing of arms everything seemingly returns to normal and the sim starts swimming again. This seems to be damn near ignorable, but with this being EA and all who knows what this could break.
23  TS3/TSM: The Pudding / The World Of Pudding / Re: OMG The earthquake scared me so bad... on: 2010 June 04, 23:54:56
Don't waste time and money on couches. Detonate their $100000 cars instead. A few hundred pieces of scrap and a pretty satisfying explosion to go with it. Also the "So-and-so is acting inappropriately and may be asked to leave" or whatever message after detonation provided a chuckle. And if you can asplode something touching an exterior wall, you can also blow up things inside the house. The wall itself will remain unharmed, but this particular act of terrorism is fairly entertaining.

But refrain from detonating your personal fire truck. I went to maintain and missed a click. I also felt pretty dumb.
24  TS3/TSM: The Pudding / Pudding Factory / Re: Product Registration Mod on: 2010 June 03, 04:31:43
From what I've read ghost-hunting ghosts disappear. I would assume various firefighting effects bork too, but I never bothered to test.
25  Awesomeware / AwesomeMod! / Re: Deleting the Awesome Mod?! on: 2010 June 03, 00:41:40
No, no, no, all wrong. Everyone knows the only real way to remove AwesomeMod is to format your hard drive. And make sure you don't back up anything; you wouldn't want AwesomeMod sneaking in there. It'll do that. That explains the 1D 10T error of multiple instances of AwesomeMod.

Because if all else fails, nuke it from orbit.
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