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1  TS3/TSM: The Pudding / The World Of Pudding / Re: Infinite butlers on: 2011 October 14, 23:59:02
I'm having a very similar issue, except it involves all sims (even chosen etc) who happen to be entering or leaving a rabbithole. They all get stuck outside on the path and by the time I notice there could be 20 or so starving to death and pissing themselves.

It has happened to me 3 times now at three seperate rabbitholes. The only way I've been able to fix it is using reset sim for every sim that is stuck. When they are all removed I then have to go into build buy and move the rabbithole slightly, if I don't move the rabbithole more sims end up getting stuck in the same place too.

Any help would be much appreciated!
2  TS3/TSM: The Pudding / The World Of Pudding / Re: How can I "ungay" my sim? on: 2011 October 14, 22:39:33
Thanks guys, now fixed. Grin
3  TS3/TSM: The Pudding / The World Of Pudding / Re: How can I "ungay" my sim? on: 2011 October 11, 22:28:34
He can hit on guys

Edit: he can only hit on the prom guy
4  TS3/TSM: The Pudding / The World Of Pudding / Re: How can I "ungay" my sim? on: 2011 October 11, 21:30:01
I did but now he doesn't have the option to begin any romantic interactions with any female. The option just doesn't show up.
5  TS3/TSM: The Pudding / The World Of Pudding / How can I "ungay" my sim? on: 2011 October 11, 19:47:39
So I sent my legacy sim to prom alone and now he has a boyfriend.

This usually wouldn't be a problem but I planned to use him for breeding with a certain female sim . Cheesy

Is there any way I can make him straight again?

I have awesomemod installed.
6  Awesomeware / AwesomeMod! / Re: Awesomemod charity feature. on: 2011 October 03, 03:04:05
 Smiley Thank you.
7  Awesomeware / AwesomeMod! / Awesomemod charity feature. on: 2011 October 03, 01:59:10
I've been wondering for a whiile how exactly the charity feature distributes donations. Does a percentage of the donation go into each homeless families funds or does it just cut their expenses/ cause them to lose funds more slowly without actually showing up as income?

I have been donating to charity and checking my homeless families funds, I can't see any change after a donation.




8  TS3/TSM: The Pudding / The World Of Pudding / Re: Objects I miss on: 2009 August 30, 00:02:43
I really really miss the mansard roofs and spiral staircases from mansion and gardens. Also I hate that there is no longer a way to lock roofs and to adjust the height of just one without making the rest of the roofs look weird.  Embarrassed
9  Awesomeware / AwesomeMod! / Re: Question about awesome skin blending. on: 2009 August 04, 21:51:36
Exact same for that couples other child and the green husband has a few brothers and sisters married to "normals" who all have kids with the same green tone, no visible variation.
10  Awesomeware / AwesomeMod! / Re: Question about awesome skin blending. on: 2009 August 04, 19:09:52

Yeah that could be it alright the shades of both skintones might be too similar to make a difference in tone for the offspring.

Heres some pics to show what I mean.



This one shows a green husband and red wife with their spawn. As you see there is no discernible difference between the father and kids skin tone.



Here is a blue skinned husband with his "normal" toned wife. As you can see the kids are visably paler than the dad. This is typical for my blue and red sims and exactly what I was looking for.



This is a green male with his "normal" toned wife. As far as I can see there is no discernible difference between his and his sons skintone unlike the example above with the blues.



11  Awesomeware / AwesomeMod! / Re: Question about awesome skin blending. on: 2009 August 04, 17:09:56
http://en.wikipedia.org/wiki/RGB

I don't think you can view the RGB value for skintone in CAS, since it's only selected by using a tint of the 6 presets.
Try using the command 'bodyinfo' on your sim, I believe one of AM's commands will show you the RGB of the skintone.

Nope body info wont show any info on skin just weight and strength statistics I'm afraid.
12  Awesomeware / AwesomeMod! / Re: Question about awesome skin blending. on: 2009 August 04, 14:29:09
If you'd post your RGB values, it would be easier to answer this. Nobody can see what you mean by "red", "green", "blue", and "normal".

I'm going to be annoyingly stupid now and ask what the heck are rgb values and how do I find them?

Edit: Just to note. I'm not a simPE user at all.
13  Awesomeware / AwesomeMod! / Re: Question about awesome skin blending. on: 2009 August 04, 13:53:02
Hey thanks for  the reply Pescado I didn't really explain myself properly. I realise that they are not exactly blended. When my red and blue familys breed with someone of a different skintone you can see a variation in the shade of blue or red skintone of the spawn. Which is perfect. However all green spawn are the exact same shade of green as the green parent, no variation at all.
14  Awesomeware / AwesomeMod! / Question about awesome skin blending. on: 2009 August 04, 13:40:42
In my game I have a red, a blue and a green family. When the blue and red spawn with someone with normal skin tone the colours blend together, which is exactly what I wanted. However all green spawn comes out the same shade of green as the parent and the other parent with normal skin seems to be ignored. I also have a green husband and red wife and all the spawn so far have been the same shade of green as the father.

Is this intentional? Is green supposed to be that dominant?
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