If someone can indicate how to do this with non skin tight clothing, such as skirts, this would be even sweeter. Because as you would expect due to the mesh, clearing parts of the alpha channel still leaves the big skin toned bell shape on the skirt. I TRIED to use the tutorial for meshing to correct and get rid of, but sadly the skirt like meshes i found in the massive list of alphanumeric stuff in the packages come with legs, and with my limited vertext skills, moving the skirt moves the legs and makes midgets or NBA players. I don't know how to seperate legs or reshape, just drag around vertex points. I'm sure there is a better way of doing it or a better mesh to mod. I thought in sims2 if you got the mask AND multiplier correct, the mesh wouldnt show up like that but all i get is big skin colored clothing
Any tips from the pros? I've mastered every other tutorial around and am ready to get back into my modding. Been out since sims2 and i was getting pretty good.
Thanks to EVERYONE for their hard work on this.