Wanted to release that a lot earlier (the stuff about the petition was actually a joke), but I was low on time, low on mood, and high on migraine for the last week.
Updated to Version 6. See first post for changes.
'Sustain-on-Death' is the sustaining method outlined by tjstreak. I added a counter for births and deaths, so SoD only auto-pollinates Sims if there are more deaths than births. The configuration of Sustain-o-Mat applies to Sustain-on-Death too. Like announced this one is pretty much untested, because I simply don't feel like playing the game for a couple of hours to see if it really does what it's meant to do. And it's still too cheaty for my taste.
Be aware that 'Second Victim - Random' really means random. Unlike in 'Sustain-o-Mat' there's no bias towards closer releationships!
Updated to Version 6. See first post for changes.
'Sustain-on-Death' is the sustaining method outlined by tjstreak. I added a counter for births and deaths, so SoD only auto-pollinates Sims if there are more deaths than births. The configuration of Sustain-o-Mat applies to Sustain-on-Death too. Like announced this one is pretty much untested, because I simply don't feel like playing the game for a couple of hours to see if it really does what it's meant to do. And it's still too cheaty for my taste.
Be aware that 'Second Victim - Random' really means random. Unlike in 'Sustain-o-Mat' there's no bias towards closer releationships!
Just had the opportunity to play again and had an elderly guy knock up some female before death. Thanks so much! I would've understood if you weren't joking but grateful that you were Thanks again!