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1  TS3/TSM: The Pudding / The World Of Pudding / Re: Patch 1.8/2.3 plus Create a World Released on: 2009 December 17, 18:10:21
Just for the record. I have retail versions of both Sims 3 and World Adventures. I let both games patch via the launcher, and when I loaded my game, all the content was there... except for Store items I downloaded from here. So I followed coconner's instructions here:

http://www.moreawesomethanyou.com/smf/index.php/topic,17592.125.html

And now my game works perfectly, all patched up, downloads all showing up. Thanks so much for taking the time to post that, coconner. That, and your Awesome Mod guide, have saved me a lot of headaches.

As to the game itself, I haven't played it much yet, but it sure seems to load a lot quicker than it used to, and it runs a bit more smoothly. I haven't tried the in-game purchase option, and don't intend to. I don't have Create-A-World installed.

2  TS3/TSM: The Pudding / The World Of Pudding / Re: Patch 1.3 Released on: 2009 August 03, 16:32:47
For what it's worth, I just thought I'd post that I managed to install the patch (Razor) and have NO issues with my game. I was already patched up to the previous version. I wasn't originally going to patch, mainly because I had no major game issues, but then I decided I missed Awesomemod too much. Besides, I was reading all the panic about this patch and the breaking of games, and that was a bit of a turn off, too. But ultimately I decided, meh, it's just a game. I can reinstall.

So the first time I tried to patch I got an Invalid File error. Looking in rtpatch.log, I saw the file was the TSLhost.dll file, so I restored the original, and it patched just fine. I used the patch Pescado posted at the beginning of this thread, NOT the launcher.

I did NOT remove ANY mods, patterns, or other CC, since I remembered reading something by Motoki (I think?) and Pescado that said you didn't need to.

My game is running just fine after installing the newest version of Awesomemod. No errors, all CC is showing up fine, no issues with my saves or odd Sim behaviour. Maybe I just got lucky, or maybe it was a result of not modding my game. (I know some people have downloaded big overhauls.) I'm not using a NoCD crack, because Awesomemod has taken care of that. (Hurray!) I'm not seeing any big performance fixes or anything with this new patch, but I hadn't really expected to. (Sims seem to idle a lot less, but I don't know if that counts.)

Obviously a lot of people are having trouble with this patch, and I feel bad for them. But at the same time I'm mildly annoyed by all the "THIS PATCH WILL RUIN YOUR GAME DON'T DOWNLOAD IT A BLOO BLOO BLOO" I've been seeing. It really had me paranoid, and ultimately for no reason. Yes, absolutely you should post your experiences to get help and inform others, but there's a difference between a bug report and shouting "BOMB" in a crowded area.

Anyway, sorry for the long winded, pissy post. I know I'm not a regular forumer, and it's not my intention to get into a big dick-waving contest with anyone. (Especially since I don't have one!)

tl;dr: Patch worked after following instructions with no issue.
3  Awesomeware / AwesomeMod! / Re: AWESOMEMOD & SCRIPT HACKS: CRASH ISSUES THREAD on: 2009 June 08, 21:44:51
I found that when this happens you must take all the mods out, delete the cache files, then start the game up and load your game you were playing when it crashed and do a save.

Then go back and put the mods back in, delete the cache files and it will load right back up with no problem.

Thanks for the tip.  I actually managed to get it running, but I'm not sure if it was anything I did, or just chance.  What happened was:

Had removed awesomemod ( Sad ) and downloaded and installed Delphy's new package manager tool.  Then, on a whim, reinstalled the mod again in it's entirety, INCLUDING the framework (which I'd never removed, but whatever), and deleted the cache, as always.  Loaded right up, and has been doing so ever since. 

Before I found this mod, I actually had no idea my Sims were producing children on their own.  I came back to another house that had previously only held a bachelor to find a kid running around.  I thought "Oh, he must be adopted.  That's . . . nice?  I guess?"  So glad I won't have to worry about that anymore.

. . . so, when do we get the Baby-Q?
4  Awesomeware / AwesomeMod! / Re: AWESOMEMOD & SCRIPT HACKS: CRASH ISSUES THREAD on: 2009 June 08, 15:07:02
So here is the sordid crash history for myself.

1.  Loaded game with awesome.package and requirements.  Crash and burn.
2.  Deleted cache files.  Success!  Peasants rejoiced.
3.  Later, installed some pattern CC and premade Sims.  Crashed on loadup.  Removed CC.  Still crash.
4.  Deleted cache files.  Still crash.
5.  Removed awesome.package.  Game loaded, but I refused to play without it.
6.  Put awesome.package back in, deleted cache files again.  Crashed.

ETA:  7.  Added enablescripterror.package.  Still crashed.
        8.   Removed ese and deleted cache files.  Still crashed.

I wish I knew what stars were aligned that it worked fine for me the first time.  I'm running the latest version of the game on Windows XP.  If you need any other system specs, let me know.
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